Player Matchup

Ix Chel
Ix Chel
DarkBlossom2767
Ix Chel
Level 134
God Stats
6W - 6L
1,500 SR
Queue Stats
128W - 195L
1,435 Elo+
Solo
Hercules
Hercules
DominaterChief
Hercules
Level 182
God Stats
5W - 5L
1,297 SR
Queue Stats
261W - 253L
1,508 Elo+
Solo
Izanami
Izanami
SpaceGhost_Juwan
Izanami
Level 156
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 3L
1,559 Elo+
Party 1
Kali
Kali
Squad_BMG
Kali
Level 165
God Stats
1W - 4L
1,592 SR
Queue Stats
11W - 26L
1,495 Elo+
Party 1
Bacchus
Bacchus
treebranch1
Bacchus
Level 120
God Stats
58W - 36L
1,735 SR
Queue Stats
733W - 713L
1,572 Elo+
Solo
Team Averages
Level 151
1,564 SR
1,514 Elo+

VS

Team Averages
Level 136
1,604 SR
1,539 Elo+
Janus
Janus
ERICSAWESOME4444
Janus
Level 129
God Stats
14W - 13L
1,665 SR
Queue Stats
257W - 258L
1,604 Elo+
Solo
Nemesis
Nemesis
Okami64
Nemesis
Level 159
God Stats
2W - 3L
1,377 SR
Queue Stats
384W - 336L
1,564 Elo+
Solo
Serqet
Serqet
SaltyXHaltey
Serqet
Level 139
God Stats
25W - 24L
1,733 SR
Queue Stats
323W - 305L
1,537 Elo+
Party 2
Amaterasu
Amaterasu
fordfreak409
Amaterasu
Level 128
God Stats
5W - 3L
1,527 SR
Queue Stats
116W - 105L
1,522 Elo+
Solo
Jing Wei
Jing Wei
l CUPID l4546
Jing Wei
Level 127
God Stats
2W - 1L
1,719 SR
Queue Stats
187W - 164L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,889
530
4,567
8,717
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
12
3 / 2 / 2
7,662
589
5,821
8,845
8,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,466
497
2,697
7,003
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Kali
12
1 / 1 / 0
6,617
509
5,715
8,320
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
treebranch1
Bacchus
10
0 / 0 / 1
6,541
503
4,856
10,848
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 1
7,826
602
7,154
6,679
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Okami64
Nemesis
13
4 / 1 / 1
7,574
583
7,233
9,856
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
10
0 / 1 / 2
5,683
437
4,089
8,117
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
fordfreak409
Amaterasu
11
0 / 4 / 1
6,421
494
3,229
13,169
8,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
l CUPID l4546
Jing Wei
11
1 / 0 / 1
6,417
494
4,251
5,112
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
9
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Hercules
3
2
2
2
W
3
0
1
3.5
W
Nemesis
Okami64
Nemesis
4
1
1
4.5
W
Serqet
0
1
2
1
L
1
2
0
0.5
L
Kali
1
1
0
1
W
Amaterasu
fordfreak409
Amaterasu
0
4
1
0.13
W
Jing Wei
l CUPID l4546
Jing Wei
1
0
1
1.5
L
Bacchus
treebranch1
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
25,956
43,733
Taken
42,933
28,358
Mitigated
21,867
11,577
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,567
265
350
1,703
8,717
3,375
0
3,484
5,025
56,677
0
L
Hercules
5,821
2,535
0
2,289
8,845
8,056
129
0
8,845
0
41,950
W
7,154
195
0
2,666
6,679
2,499
0
2,936
3,743
74,604
0
W
Nemesis
Okami64
Nemesis
7,233
4,454
0
974
9,856
4,241
0
1,768
8,088
0
59,137
W
Serqet
4,089
581
373
3,395
8,117
4,983
466
3,128
4,989
0
16,946
L
2,697
2,077
231
1,660
7,003
2,604
2,364
0
6,810
0
51,289
L
Kali
5,715
3,138
0
1,291
8,320
3,409
217
1,710
6,610
0
53,710
W
Amaterasu
fordfreak409
Amaterasu
3,229
2,069
0
4,142
13,169
8,359
0
0
13,169
0
42,738
W
Jing Wei
l CUPID l4546
Jing Wei
4,251
3,531
0
1,873
5,112
1,785
1,016
1,591
3,521
0
46,821
L
Bacchus
treebranch1
Bacchus
4,856
439
123
3,930
10,848
10,914
0
1,960
8,468
21,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
33,921
365
Minions Killed
367
0
Camps Cleared
0
1,227,170
Distance Traveled
1,312,045
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,889
530
98
8
0
246,324
1
L
Hercules
7,662
589
68
5
0
222,016
0
W
Janus
7,826
602
132
10
0
272,669
0
W
Nemesis
7,574
583
96
7
0
292,151
0
W
Serqet
5,683
437
27
2
0
269,026
0
L
Izanami
6,466
497
88
7
0
201,731
0
L
Kali
6,617
509
82
6
0
290,140
0
W
Amaterasu
6,421
494
54
4
0
247,943
0
W
Jing Wei
6,417
494
58
4
0
230,256
0
L
Bacchus
6,541
503
29
2
0
266,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role