Player Matchup

Fenrir
Fenrir
CA_pelanashi
Fenrir
Level 102
God Stats
9W - 8L
1,500 SR
Queue Stats
350W - 369L
1,469 Elo+
Solo
Ganesha
Ganesha
FeLtiPE2_
Ganesha
Level 62
God Stats
3W - 6L
1,572 SR
Queue Stats
40W - 50L
1,516 Elo+
Party 3
Ishtar
Ishtar
G-G_EzG
Ishtar
Level 57
God Stats
6W - 7L
1,400 SR
Queue Stats
19W - 22L
1,566 Elo+
Party 3
Poseidon
Poseidon
Pumpkin_PunishEz
Poseidon
Level 82
God Stats
2W - 3L
1,259 SR
Queue Stats
23W - 16L
1,484 Elo+
Solo
The Morrigan
The Morrigan
Sr_Dinox
The Morrigan
Level 87
God Stats
3W - 0L
1,209 SR
Queue Stats
219W - 228L
1,510 Elo+
Party 3
Team Averages
Level 78
1,388 SR
1,509 Elo+

VS

Team Averages
Level 81
1,530 SR
1,452 Elo+
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Jake Delt4
Nu Wa
Level 107
God Stats
17W - 17L
1,584 SR
Queue Stats
226W - 234L
1,310 Elo+
Solo
Neith
Neith
LordThanos22
Neith
Level 127
God Stats
1W - 3L
1,566 SR
Queue Stats
81W - 77L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NastyFred
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,614 Elo+
Party 1
Khepri
Khepri
Pandeku
Khepri
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 0
7,909
608
6,915
11,743
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
FeLtiPE2_
Ganesha
11
0 / 0 / 10
7,288
561
3,987
12,378
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
G-G_EzG
Ishtar
13
7 / 0 / 2
7,937
611
7,268
8,360
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 2 / 3
7,695
592
4,641
6,862
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Sr_Dinox
The Morrigan
15
5 / 0 / 0
9,103
700
9,307
6,528
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 4 / 0
6,232
479
3,874
12,547
11,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
13
3 / 2 / 0
7,631
587
7,171
6,497
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
6,454
496
4,518
6,505
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
NastyFred
Tsukuyomi
10
0 / 5 / 1
6,240
480
2,327
11,957
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Pandeku
Khepri
10
1 / 4 / 1
6,520
502
2,832
9,364
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
4
4
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Fenrir
5
2
0
2.5
W
Ganesha
FeLtiPE2_
Ganesha
0
0
10
5
W
Ishtar
G-G_EzG
Ishtar
7
0
2
8
L
Nu Wa
3
2
0
1.5
L
0
4
0
0
L
Tsukuyomi
NastyFred
Tsukuyomi
0
5
1
0.1
L
Khepri
Pandeku
Khepri
1
4
1
0.38
W
2
2
3
1.75
W
The Morrigan
Sr_Dinox
The Morrigan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,118
Damage
20,722
45,871
Taken
46,870
22,640
Mitigated
27,705
11,962
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,874
436
0
2,875
12,547
11,211
0
8,053
4,494
0
38,516
W
Fenrir
6,915
2,236
0
2,170
11,743
5,239
0
2,894
8,849
0
70,308
W
Ganesha
FeLtiPE2_
Ganesha
3,987
600
218
2,598
12,378
9,374
0
2,331
10,047
16,979
0
W
Ishtar
G-G_EzG
Ishtar
7,268
5,864
0
2,012
8,360
3,226
423
1,679
6,681
0
45,587
L
Nu Wa
7,171
1,290
118
1,151
6,497
1,796
170
1,579
4,918
54,904
0
L
4,518
2,165
0
437
6,505
2,566
0
1,608
4,897
0
41,834
L
Tsukuyomi
NastyFred
Tsukuyomi
2,327
522
0
628
11,957
4,665
0
3,777
8,180
0
35,466
L
Khepri
Pandeku
Khepri
2,832
289
244
1,860
9,364
7,467
27
3,311
6,053
15,836
0
W
4,641
458
0
1,754
6,862
2,297
0
2,724
4,138
67,997
0
W
The Morrigan
Sr_Dinox
The Morrigan
9,307
1,925
0
3,210
6,528
2,504
0
375
5,517
71,528
1,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
33,077
426
Minions Killed
308
0
Camps Cleared
0
1,339,098
Distance Traveled
1,217,830
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,232
479
53
4
0
249,113
4
W
Fenrir
7,909
608
98
8
0
290,615
1
W
Ganesha
7,288
561
3
0
0
267,240
0
W
Ishtar
7,937
611
87
7
0
269,621
0
L
Nu Wa
7,631
587
89
7
0
238,209
0
L
Neith
6,454
496
68
5
0
202,717
4
L
Tsukuyomi
6,240
480
72
6
0
265,065
0
L
Khepri
6,520
502
26
2
0
262,726
3
W
Poseidon
7,695
592
121
9
0
267,533
1
W
The Morrigan
9,103
700
117
9
0
244,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role