Player Matchup

Awilix
Awilix
Flipper2u
Awilix
Level 109
God Stats
6W - 0L
1,725 SR
Queue Stats
255W - 230L
1,455 Elo+
Party 2
Persephone
Persephone
Nasfuratu
Persephone
Level 126
God Stats
2W - 1L
1,548 SR
Queue Stats
282W - 258L
1,452 Elo+
Party 2
Bellona
Bellona
Poni025917
Bellona
Level 73
God Stats
17W - 19L
1,387 SR
Queue Stats
123W - 133L
1,432 Elo+
Solo
Bacchus
Bacchus
Reapersoul0615
Bacchus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 167L
1,465 Elo+
Solo
Charybdis
Charybdis
phoneinacup
Charybdis
Level 54
God Stats
3W - 2L
1,480 SR
Queue Stats
194W - 227L
1,405 Elo+
Solo
Team Averages
Level 89
1,528 SR
1,442 Elo+

VS

Team Averages
Level 96
1,395 SR
1,488 Elo+
Surtr
Surtr
 
Surtr
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LockerGirl
Yemoja
Level 106
God Stats
0W - 2L
1,138 SR
Queue Stats
1W - 3L
1,551 Elo+
Party 1
Anubis
Anubis
Tute1997
Anubis
Level 68
God Stats
0W - 1L
1,339 SR
Queue Stats
70W - 69L
1,401 Elo+
Solo
Susano
Susano
Wakerife
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,496 Elo+
Party 1
Neith
Neith
jubjub1123
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Flipper2u
Awilix
14
6 / 2 / 5
8,402
646
8,671
9,884
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Nasfuratu
Persephone
13
4 / 1 / 7
8,592
661
9,542
6,332
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Poni025917
Bellona
13
2 / 0 / 0
8,104
623
3,160
6,821
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 2 / 9
7,095
546
4,686
12,261
12,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
phoneinacup
Charybdis
12
2 / 5 / 0
7,519
578
6,758
10,066
3,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 0 / 0
5,579
429
1,493
5,880
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
LockerGirl
Yemoja
10
1 / 3 / 4
6,503
500
5,533
13,206
9,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Tute1997
Anubis
11
3 / 7 / 0
7,150
550
6,725
11,385
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Wakerife
Susano
10
1 / 4 / 2
6,480
498
5,074
11,432
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
13
5 / 0 / 1
8,003
616
8,635
6,871
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
14
Kills
10
10
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
W
Awilix
Flipper2u
Awilix
6
2
5
4.25
L
Yemoja
LockerGirl
Yemoja
1
3
4
1
W
Persephone
Nasfuratu
Persephone
4
1
7
7.5
W
Bellona
Poni025917
Bellona
2
0
0
2
W
0
2
9
2.25
L
Anubis
Tute1997
Anubis
3
7
0
0.43
L
Susano
Wakerife
Susano
1
4
2
0.5
L
Neith
5
0
1
5.5
W
Charybdis
phoneinacup
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,817
Damage
27,460
45,364
Taken
48,774
29,299
Mitigated
26,158
13,005
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,493
481
0
2,111
5,880
3,888
0
0
5,880
151
21,528
W
Awilix
Flipper2u
Awilix
8,671
3,409
0
712
9,884
4,250
0
2,222
7,662
0
61,026
L
Yemoja
LockerGirl
Yemoja
5,533
896
1,935
2,481
13,206
9,207
0
5,335
7,871
20,214
0
W
Persephone
Nasfuratu
Persephone
9,542
994
0
2,457
6,332
2,370
369
3,722
2,608
60,195
0
W
Bellona
Poni025917
Bellona
3,160
970
0
2,207
6,821
6,642
2,091
107
6,714
0
58,548
W
4,686
514
382
4,467
12,261
12,052
171
4,691
7,570
22,488
0
L
Anubis
Tute1997
Anubis
6,725
284
0
2,000
11,385
5,574
0
5,695
5,690
49,027
0
L
Susano
Wakerife
Susano
5,074
1,376
0
698
11,432
4,206
0
2,349
9,083
0
41,017
L
Neith
8,635
4,119
0
2,036
6,871
3,283
592
849
6,022
0
53,511
W
Charybdis
phoneinacup
Charybdis
6,758
3,983
0
2,780
10,066
3,985
668
1,514
8,552
0
59,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
33,715
442
Minions Killed
299
0
Camps Cleared
0
1,247,065
Distance Traveled
1,181,135
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,579
429
35
3
0
164,080
0
W
Awilix
8,402
646
96
7
0
307,262
0
L
Yemoja
6,503
500
19
1
0
261,502
7
W
Persephone
8,592
661
104
8
0
251,159
1
W
Bellona
8,104
623
109
8
0
214,801
0
W
Bacchus
7,095
546
30
2
0
241,837
0
L
Anubis
7,150
550
97
7
0
222,570
0
L
Susano
6,480
498
58
4
0
300,093
0
L
Neith
8,003
616
90
7
0
232,890
0
W
Charybdis
7,519
578
103
8
0
232,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role