Player Matchup

Loki
Loki
 
Loki
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Ratingboss
Thoth
Level 68
God Stats
4W - 2L
1,513 SR
Queue Stats
16W - 29L
1,291 Elo+
Party 2
Danzaburou
Danzaburou
RogueConduit
Danzaburou
Level 49
God Stats
8W - 2L
1,466 SR
Queue Stats
44W - 34L
1,568 Elo+
Party 3
Horus
Horus
Weedska
Horus
Level 78
God Stats
5W - 7L
1,593 SR
Queue Stats
122W - 107L
1,494 Elo+
Party 3
Anubis
Anubis
duckwithabroom
Anubis
Level 26
God Stats
8W - 5L
1,542 SR
Queue Stats
61W - 65L
1,441 Elo+
Party 2
Team Averages
Level 65
1,523 SR
1,459 Elo+

VS

Team Averages
Level 81
1,549 SR
1,386 Elo+
Sol
Sol
GODofSweetrolls
Sol
Level 58
God Stats
2W - 2L
1,697 SR
Queue Stats
11W - 22L
1,384 Elo+
Party 1
Serqet
Serqet
SQUIDSOLDIER6
Serqet
Level 69
God Stats
17W - 25L
1,444 SR
Queue Stats
104W - 121L
1,332 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kulgeye
Morgan Le Fay
Level 29
God Stats
5W - 8L
1,267 SR
Queue Stats
59W - 76L
1,310 Elo+
Party 1
Horus
Horus
omegagaming90
Horus
Level 88
God Stats
1W - 2L
1,703 SR
Queue Stats
95W - 113L
1,384 Elo+
Party 1
Artemis
Artemis
spudacus98
Artemis
Level 162
God Stats
3W - 2L
1,637 SR
Queue Stats
562W - 543L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 0 / 1
6,913
691
4,626
7,680
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
10
0 / 2 / 3
5,857
586
6,052
5,528
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RogueConduit
Danzaburou
10
3 / 0 / 2
6,166
617
4,337
3,146
1,117
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Weedska
Horus
9
0 / 0 / 3
5,729
573
2,177
6,249
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
8 / 0 / 1
7,215
722
8,596
6,498
2,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,121
512
2,689
7,236
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 0
4,411
441
2,233
8,580
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
kulgeye
Morgan Le Fay
8
0 / 6 / 0
5,105
511
2,795
8,278
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 1
5,063
506
1,463
8,718
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
spudacus98
Artemis
8
0 / 2 / 0
4,599
460
4,763
4,958
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
17
Kills
1
2
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
1
6.5
L
1
1
0
1
W
Thoth
0
2
3
0.75
W
Danzaburou
RogueConduit
Danzaburou
3
0
2
4
L
0
4
0
0
W
Horus
Weedska
Horus
0
0
3
1.5
W
8
0
1
8.5
L
Morgan Le Fay
kulgeye
Morgan Le Fay
0
6
0
0
L
0
4
1
0.13
L
Artemis
spudacus98
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
13,943
29,101
Taken
37,770
13,915
Mitigated
15,368
11,804
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,626
1,928
0
1,206
7,680
2,579
648
743
6,787
0
53,595
L
2,689
501
0
856
7,236
2,220
0
5,019
2,217
31,524
0
W
Thoth
6,052
142
0
750
5,528
1,751
0
1,775
3,753
37,321
0
W
Danzaburou
RogueConduit
Danzaburou
4,337
2,515
0
1,270
3,146
1,117
840
0
3,146
0
40,796
L
2,233
603
0
2,260
8,580
2,675
0
2,198
6,382
0
18,504
W
Horus
Weedska
Horus
2,177
982
952
3,525
6,249
5,545
0
0
6,249
0
17,093
W
8,596
823
0
4,101
6,498
2,923
432
2,966
3,370
43,278
0
L
Morgan Le Fay
kulgeye
Morgan Le Fay
2,795
441
0
856
8,278
1,905
40
5,961
2,317
32,512
0
L
1,463
902
280
1,643
8,718
7,020
0
1,470
7,248
0
11,820
L
Artemis
spudacus98
Artemis
4,763
2,257
0
1,532
4,958
1,548
0
0
4,958
0
35,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
24,299
320
Minions Killed
218
0
Camps Cleared
0
1,009,743
Distance Traveled
962,576
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,913
691
84
8
0
217,478
2
L
Sol
5,121
512
47
5
0
208,912
3
W
Thoth
5,857
586
52
5
0
196,550
0
W
Danzaburou
6,166
617
71
7
0
193,030
0
L
Serqet
4,411
441
34
3
0
210,057
0
W
Horus
5,729
573
31
3
0
223,619
0
W
Anubis
7,215
722
82
8
0
179,066
2
L
Morgan Le Fay
5,105
511
50
5
0
165,359
0
L
Horus
5,063
506
29
3
0
202,744
0
L
Artemis
4,599
460
58
6
0
175,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role