Player Matchup

Mercury
Mercury
Gold IV
AeonChild
Mercury
Gold IV
Level 120
God Stats
13W - 8L
1,645 SR
Queue Stats
223W - 230L
1,490 MMR
Solo
Terra
Terra
Gold III
JoeGreer50
Terra
Gold III
Level 149
God Stats
10W - 3L
1,805 SR
Queue Stats
457W - 464L
1,492 MMR
Solo
Cernunnos
Cernunnos
Silver III
MayKali
Cernunnos
Silver III
Level 162
God Stats
14W - 17L
1,495 SR
Queue Stats
174W - 159L
1,492 MMR
Solo
Anubis
Anubis
Gold II
cojadat
Anubis
Gold II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 88L
1,524 MMR
Party 1
Vamana
Vamana
Gold IV
dopetim
Vamana
Gold IV
Level 159
God Stats
2W - 6L
1,443 SR
Queue Stats
201W - 211L
1,424 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,578 SR
1,484 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,490 SR
1,485 MMR
Izanami
Izanami
Gold IV
BOB_BARKER_1214
Izanami
Gold IV
Level 140
God Stats
1W - 5L
1,327 SR
Queue Stats
278W - 283L
1,486 MMR
Solo
Ganesha
Ganesha
Gold IV
RuggEd NacoM
Ganesha
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 89L
1,478 MMR
Solo
Camazotz
Camazotz
Gold II
Stewartia
Camazotz
Gold II
Level 126
God Stats
5W - 9L
1,534 SR
Queue Stats
227W - 224L
1,492 MMR
Solo
Thoth
Thoth
Gold II
TheLastElric
Thoth
Gold II
Level 193
God Stats
52W - 56L
1,556 SR
Queue Stats
214W - 205L
1,497 MMR
Solo
Thanatos
Thanatos
Gold V
WAWAT1
Thanatos
Gold V
Level 137
God Stats
2W - 3L
1,534 SR
Queue Stats
18W - 19L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AeonChild
Mercury
14
6 / 0 / 4
8,877
592
5,866
10,461
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
11
2 / 0 / 12
8,246
550
6,186
10,005
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
MayKali
Cernunnos
15
7 / 1 / 4
9,538
636
11,583
9,207
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
cojadat
Anubis
14
2 / 4 / 5
8,602
573
7,461
5,512
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
dopetim
Vamana
15
2 / 2 / 0
8,988
599
10,641
16,347
12,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ao KuangLancelotSusano

VS

Bans
AthenaAgniMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,691
446
3,777
10,269
3,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
RuggEd NacoM
Ganesha
9
0 / 5 / 1
6,786
452
3,017
13,832
11,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Stewartia
Camazotz
13
1 / 2 / 1
7,706
514
12,062
16,197
8,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 1 / 2
7,914
528
6,428
6,243
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
WAWAT1
Thanatos
11
3 / 6 / 1
6,910
461
5,393
12,836
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
7
7
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
AeonChild
Mercury
6
0
4
8
L
1
5
0
0.2
W
Terra
2
0
12
8
W
Cernunnos
MayKali
Cernunnos
7
1
4
9
L
Ganesha
RuggEd NacoM
Ganesha
0
5
1
0.1
L
Camazotz
Stewartia
Camazotz
1
2
1
0.75
L
2
1
2
3
L
Thanatos
WAWAT1
Thanatos
3
6
1
0.58
W
Anubis
cojadat
Anubis
2
4
5
1.13
W
Vamana
dopetim
Vamana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,737
Damage
30,677
51,532
Taken
59,377
31,965
Mitigated
31,784
13,223
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AeonChild
Mercury
5,866
3,019
0
2,088
10,461
4,029
512
2,205
8,162
0
68,491
L
3,777
2,544
0
1,787
10,269
3,822
0
2,055
8,214
0
46,151
W
Terra
6,186
1,495
94
2,049
10,005
9,151
50
2,912
7,048
14,400
0
W
Cernunnos
MayKali
Cernunnos
11,583
6,810
0
6,144
9,207
3,508
576
1,067
8,140
0
81,953
L
Ganesha
RuggEd NacoM
Ganesha
3,017
719
151
2,506
13,832
11,670
0
3,329
10,503
28,377
0
L
Camazotz
Stewartia
Camazotz
12,062
3,602
0
7,564
16,197
8,633
0
1,182
15,015
0
61,197
L
6,428
454
0
1,340
6,243
1,859
0
3,505
2,738
59,193
0
L
Thanatos
WAWAT1
Thanatos
5,393
2,180
0
6,559
12,836
5,800
0
3,576
9,260
0
32,388
W
Anubis
cojadat
Anubis
7,461
64
0
593
5,512
2,388
480
3,737
1,775
60,729
0
W
Vamana
dopetim
Vamana
10,641
4,193
0
2,255
16,347
12,889
369
0
14,954
0
77,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,251
Gold Earned
36,007
478
Minions Killed
382
0
Camps Cleared
0
1,550,020
Distance Traveled
1,424,615
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,877
592
102
7
0
370,912
6
L
Izanami
6,691
446
85
6
0
293,318
0
W
Terra
8,246
550
20
1
0
326,796
4
W
Cernunnos
9,538
636
131
9
0
286,340
1
L
Ganesha
6,786
452
20
1
0
230,864
2
L
Camazotz
7,706
514
96
6
0
277,033
2
L
Thoth
7,914
528
123
8
0
311,634
5
L
Thanatos
6,910
461
58
4
0
311,766
0
W
Anubis
8,602
573
109
7
0
277,542
3
W
Vamana
8,988
599
116
8
0
288,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role