Player Matchup

Skadi
Skadi
Fearthelord_
Skadi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 37L
1,321 Elo+
Party 1
Terra
Terra
Orlandc10
Terra
Level 126
God Stats
0W - 3L
1,290 SR
Queue Stats
255W - 266L
1,415 Elo+
Party 1
King Arthur
King Arthur
Tristen3943
King Arthur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 294L
1,371 Elo+
Solo
Loki
Loki
axarsa97
Loki
Level 120
God Stats
4W - 9L
1,097 SR
Queue Stats
211W - 213L
1,425 Elo+
Party 1
Persephone
Persephone
mate_032006
Persephone
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,383 Elo+
Solo
Team Averages
Level 113
1,377 SR
1,383 Elo+

VS

Team Averages
Level 102
1,499 SR
1,397 Elo+
Sobek
Sobek
Gabyurioste
Sobek
Level 106
God Stats
5W - 4L
1,597 SR
Queue Stats
164W - 173L
1,473 Elo+
Party 2
Ix Chel
Ix Chel
JOSEPH_II
Ix Chel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,423 Elo+
Solo
Surtr
Surtr
Purgatory-Pug
Surtr
Level 100
God Stats
9W - 9L
1,408 SR
Queue Stats
24W - 24L
1,484 Elo+
Solo
Medusa
Medusa
marcos_demadero-
Medusa
Level 89
God Stats
4W - 2L
1,313 SR
Queue Stats
125W - 124L
1,420 Elo+
Party 2
Pele
Pele
shillax
Pele
Level 108
God Stats
1W - 1L
1,676 SR
Queue Stats
3W - 5L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 0
5,961
596
6,416
5,253
1,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Orlandc10
Terra
9
0 / 0 / 4
5,374
537
2,815
5,628
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Tristen3943
King Arthur
10
0 / 1 / 0
4,943
494
5,605
10,873
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
9
1 / 3 / 3
5,258
526
4,274
7,868
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
mate_032006
Persephone
8
0 / 1 / 1
5,186
519
2,186
3,850
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,510
551
2,081
8,279
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
JOSEPH_II
Ix Chel
10
0 / 1 / 2
5,767
577
2,944
4,797
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 0
6,891
689
8,361
9,968
9,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
4,866
487
2,000
5,252
1,666
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
shillax
Pele
9
3 / 1 / 1
5,774
577
4,779
8,245
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
6
6
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
1
2
0
0.5
W
Ix Chel
JOSEPH_II
Ix Chel
0
1
2
1
L
Terra
Orlandc10
Terra
0
0
4
2
W
2
0
0
2
L
King Arthur
Tristen3943
King Arthur
0
1
0
0
L
Loki
1
3
3
0.83
W
0
2
1
0.25
L
Persephone
mate_032006
Persephone
0
1
1
0.5
W
Pele
shillax
Pele
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
20,165
33,472
Taken
36,541
17,845
Mitigated
23,077
8,305
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,416
3,889
0
1,677
5,253
1,998
305
1,105
4,148
0
41,947
W
2,081
356
0
3,158
8,279
7,590
0
1,113
7,166
13,242
0
W
Ix Chel
JOSEPH_II
Ix Chel
2,944
288
360
745
4,797
1,712
322
2,228
2,569
37,712
0
L
Terra
Orlandc10
Terra
2,815
496
291
2,377
5,628
4,024
0
950
4,678
15,302
0
W
8,361
3,399
0
4,157
9,968
9,468
10
0
9,968
3,105
48,376
L
King Arthur
Tristen3943
King Arthur
5,605
643
0
2,610
10,873
7,945
0
825
10,048
0
34,591
L
Loki
4,274
1,007
0
458
7,868
2,633
0
1,198
6,670
0
34,808
W
2,000
434
0
2,097
5,252
1,666
0
577
4,675
0
28,881
L
Persephone
mate_032006
Persephone
2,186
186
0
892
3,850
1,245
0
1,795
2,037
28,098
0
W
Pele
shillax
Pele
4,779
1,325
0
1,181
8,245
2,641
0
1,524
6,721
0
34,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
28,808
248
Minions Killed
247
0
Camps Cleared
0
972,686
Distance Traveled
1,005,175
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,961
596
70
7
0
183,484
0
W
Sobek
5,510
551
12
1
0
182,444
0
W
Ix Chel
5,767
577
62
6
0
201,712
2
L
Terra
5,374
537
23
2
0
215,197
2
W
Surtr
6,891
689
78
8
0
209,933
0
L
King Arthur
4,943
494
61
6
0
176,163
0
L
Loki
5,258
526
53
5
0
249,986
0
W
Medusa
4,866
487
47
5
0
200,495
0
L
Persephone
5,186
519
41
4
0
147,856
0
W
Pele
5,774
577
48
5
0
210,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role