Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BlGSKlNNY
Ix Chel
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,481 Elo+
Solo
Odin
Odin
Futurе
Odin
Level 6
God Stats
1W - 2L
1,301 SR
Queue Stats
7W - 3L
1,531 Elo+
Party 2
Thor
Thor
HimiikoTog
Thor
Level 186
God Stats
37W - 37L
1,744 SR
Queue Stats
503W - 554L
1,582 Elo+
Solo
Danzaburou
Danzaburou
SodeNiShirayuki
Danzaburou
Level 124
God Stats
1W - 1L
1,764 SR
Queue Stats
278W - 241L
1,546 Elo+
Party 2
Team Averages
Level 105
1,562 SR
1,528 Elo+

VS

Team Averages
Level 131
1,537 SR
1,530 Elo+
Pele
Pele
BloomingSeraph
Pele
Level 143
God Stats
2W - 2L
1,486 SR
Queue Stats
153W - 175L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
LanaaDelRey
Kumbhakarna
Level 147
God Stats
11W - 9L
1,462 SR
Queue Stats
145W - 133L
1,563 Elo+
Solo
Vamana
Vamana
Mercenary0
Vamana
Level 129
God Stats
82W - 73L
1,548 SR
Queue Stats
496W - 523L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
Zanafkein
Baron Samedi
Level 126
God Stats
362W - 371L
1,534 SR
Queue Stats
401W - 431L
1,502 Elo+
Party 1
Medusa
Medusa
xKasio
Medusa
Level 110
God Stats
8W - 3L
1,654 SR
Queue Stats
659W - 600L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 3 / 0
8,658
1,082
3,241
12,973
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
BlGSKlNNY
Ix Chel
12
0 / 3 / 0
7,166
896
992
3,176
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Futurе
Odin
14
1 / 3 / 3
8,684
1,086
8,701
12,918
14,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 3 / 3
7,968
996
8,272
10,788
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SodeNiShirayuki
Danzaburou
14
2 / 2 / 2
9,074
1,134
13,971
8,035
4,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

266

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,898
1,112
4,852
7,671
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
LanaaDelRey
Kumbhakarna
14
5 / 1 / 5
9,479
1,185
5,791
8,665
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Mercenary0
Vamana
14
1 / 0 / 10
8,537
1,067
7,882
10,996
13,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Zanafkein
Baron Samedi
14
2 / 0 / 8
8,794
1,099
9,811
3,380
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
xKasio
Medusa
14
2 / 1 / 12
8,911
1,114
13,846
8,428
3,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
14
14
Deaths
4
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
L
Ix Chel
BlGSKlNNY
Ix Chel
0
3
0
0
W
4
2
5
3.25
L
Odin
Futurе
Odin
1
3
3
0.83
L
0
3
3
0.5
W
Kumbhakarna
LanaaDelRey
Kumbhakarna
5
1
5
7.5
W
Vamana
Mercenary0
Vamana
1
0
10
6
L
Danzaburou
SodeNiShirayuki
Danzaburou
2
2
2
1.5
W
Baron Samedi
Zanafkein
Baron Samedi
2
0
8
6
W
Medusa
xKasio
Medusa
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,177
Damage
42,182
47,890
Taken
39,140
40,442
Mitigated
29,024
3,193
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,241
156
0
646
12,973
13,378
0
5,474
7,442
7,487
0
L
Ix Chel
BlGSKlNNY
Ix Chel
992
211
100
0
3,176
1,101
0
1,114
2,055
6,562
0
W
4,852
835
0
1,590
7,671
3,564
0
637
6,903
0
17,474
L
Odin
Futurе
Odin
8,701
740
0
450
12,918
14,178
0
3,666
9,174
2,788
22,658
L
8,272
1,088
0
219
10,788
7,352
0
3,267
7,512
0
17,770
W
Kumbhakarna
LanaaDelRey
Kumbhakarna
5,791
754
0
40
8,665
6,007
0
1,781
6,622
14,668
0
W
Vamana
Mercenary0
Vamana
7,882
4,828
0
1,685
10,996
13,619
0
1,424
9,454
0
12,552
L
Danzaburou
SodeNiShirayuki
Danzaburou
13,971
7,896
0
1,778
8,035
4,433
0
1,897
6,105
0
43,610
W
Baron Samedi
Zanafkein
Baron Samedi
9,811
406
1,420
1,225
3,380
1,891
0
581
2,714
25,790
0
W
Medusa
xKasio
Medusa
13,846
5,852
0
180
8,428
3,943
0
834
7,549
0
36,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,550
Gold Earned
44,619
146
Minions Killed
154
4
Camps Cleared
8
634,081
Distance Traveled
804,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,658
1,082
13
2
2
144,286
0
L
Ix Chel
7,166
896
14
2
0
38,723
0
W
Pele
8,898
1,112
32
4
2
162,365
0
L
Odin
8,684
1,086
32
4
0
158,737
0
L
Thor
7,968
996
23
3
2
140,144
0
W
Kumbhakarna
9,479
1,185
24
3
1
156,569
0
W
Vamana
8,537
1,067
12
2
1
170,459
0
L
Danzaburou
9,074
1,134
64
8
0
152,191
0
W
Baron Samedi
8,794
1,099
39
5
0
158,665
0
W
Medusa
8,911
1,114
47
6
4
156,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role