Player Matchup

Serqet
Serqet
Dummy Thicc Lad
Serqet
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 196L
1,350 Elo+
Party 3
Xing Tian
Xing Tian
El Quetza2892
Xing Tian
Level 126
God Stats
5W - 1L
1,682 SR
Queue Stats
444W - 424L
1,538 Elo+
Solo
Hachiman
Hachiman
FeatSrmuerte
Hachiman
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 49L
1,497 Elo+
Party 2
Vamana
Vamana
lm Jaiir
Vamana
Level 48
God Stats
21W - 11L
1,701 SR
Queue Stats
52W - 49L
1,497 Elo+
Party 2
Anubis
Anubis
soappeater
Anubis
Level 36
God Stats
11W - 9L
1,264 SR
Queue Stats
251W - 257L
1,341 Elo+
Party 3
Team Averages
Level 72
1,529 SR
1,445 Elo+

VS

Team Averages
Level 84
1,541 SR
1,395 Elo+
Vulcan
Vulcan
AnimeIsWeird211
Vulcan
Level 69
God Stats
150W - 135L
1,534 SR
Queue Stats
328W - 323L
1,446 Elo+
Solo
Mercury
Mercury
Ke381nt
Mercury
Level 107
God Stats
6W - 2L
1,468 SR
Queue Stats
232W - 227L
1,471 Elo+
Party 1
Tyr
Tyr
Muumin
Tyr
Level 78
God Stats
3W - 6L
1,359 SR
Queue Stats
13W - 27L
1,301 Elo+
Solo
Zhong Kui
Zhong Kui
RecycLeD_CereAl
Zhong Kui
Level 147
God Stats
2W - 1L
1,847 SR
Queue Stats
199W - 181L
1,479 Elo+
Solo
Tiamat
Tiamat
monkynutz12
Tiamat
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
101W - 96L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,204
564
3,527
7,408
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
El Quetza2892
Xing Tian
9
4 / 1 / 6
6,502
591
4,391
7,390
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
FeatSrmuerte
Hachiman
9
3 / 2 / 4
5,662
515
3,855
4,560
1,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
lm Jaiir
Vamana
11
0 / 0 / 0
5,831
530
6,304
8,091
4,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
soappeater
Anubis
10
3 / 1 / 2
6,195
563
3,828
4,720
1,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,603
509
5,629
8,141
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ke381nt
Mercury
10
3 / 2 / 0
6,091
554
3,620
7,305
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Muumin
Tyr
4
0 / 6 / 2
4,553
414
2,270
10,153
4,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
RecycLeD_CereAl
Zhong Kui
11
0 / 0 / 0
6,565
597
4,681
10,328
8,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
10
0 / 0 / 1
5,892
536
1,369
3,385
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
4
4
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
3
0
4
5
W
Xing Tian
El Quetza2892
Xing Tian
4
1
6
7
W
Hachiman
FeatSrmuerte
Hachiman
3
2
4
2.5
L
Mercury
Ke381nt
Mercury
3
2
0
1.5
L
Tyr
Muumin
Tyr
0
6
2
0.17
L
Zhong Kui
RecycLeD_CereAl
Zhong Kui
0
0
0
0
W
Vamana
lm Jaiir
Vamana
0
0
0
0
L
Tiamat
0
0
1
0.5
W
Anubis
soappeater
Anubis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
17,569
32,169
Taken
39,312
16,058
Mitigated
19,118
7,625
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,629
2,690
0
1,449
8,141
2,924
550
2,232
5,841
33,791
0
W
3,527
1,328
0
660
7,408
2,766
0
601
6,807
0
33,604
W
Xing Tian
El Quetza2892
Xing Tian
4,391
456
218
1,883
7,390
5,335
72
2,308
5,082
20,524
0
W
Hachiman
FeatSrmuerte
Hachiman
3,855
2,372
97
679
4,560
1,509
936
2,533
2,027
0
27,353
L
Mercury
Ke381nt
Mercury
3,620
1,187
0
630
7,305
2,283
0
945
6,024
0
41,394
L
Tyr
Muumin
Tyr
2,270
510
0
1,343
10,153
4,024
0
4,083
6,070
0
7,489
L
Zhong Kui
RecycLeD_CereAl
Zhong Kui
4,681
903
0
7,267
10,328
8,560
58
0
10,328
56,624
0
W
Vamana
lm Jaiir
Vamana
6,304
4,588
0
1,792
8,091
4,464
0
4,059
3,410
0
44,161
L
Tiamat
1,369
52
0
1,678
3,385
1,327
0
959
2,426
33,722
0
W
Anubis
soappeater
Anubis
3,828
350
0
2,296
4,720
1,984
0
1,556
3,164
39,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
28,704
259
Minions Killed
289
0
Camps Cleared
0
1,184,930
Distance Traveled
1,041,136
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,603
509
59
5
0
203,285
0
W
Serqet
6,204
564
59
5
0
274,067
0
W
Xing Tian
6,502
591
25
2
0
229,190
0
W
Hachiman
5,662
515
42
4
0
208,852
0
L
Mercury
6,091
554
68
6
0
265,348
1
L
Tyr
4,553
414
7
1
0
185,347
3
L
Zhong Kui
6,565
597
100
9
0
166,239
0
W
Vamana
5,831
530
71
6
0
252,162
0
L
Tiamat
5,892
536
55
5
0
220,917
1
W
Anubis
6,195
563
62
6
0
220,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role