Player Matchup

Athena
Athena
AkkaaMee
Athena
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Senisman
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
Wrag765
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
kayle2003
Discordia
Level 45
God Stats
0W - 1L
1,804 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
lolprovasa201
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,561 SR
1,500 Elo+

VS

Team Averages
Level 90
1,424 SR
1,468 Elo+
Maui
Maui
KUTARBA
Maui
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 216L
1,500 Elo+
Solo
Chaac
Chaac
Ooshka
Chaac
Level 37
God Stats
1W - 2L
1,139 SR
Queue Stats
53W - 61L
1,378 Elo+
Solo
Thanatos
Thanatos
ProHunterTN
Thanatos
Level 67
God Stats
9W - 4L
1,325 SR
Queue Stats
172W - 158L
1,454 Elo+
Solo
Ishtar
Ishtar
SirSilvertree
Ishtar
Level 149
God Stats
7W - 12L
1,322 SR
Queue Stats
324W - 290L
1,496 Elo+
Solo
Hel
Hel
pablo2pp
Hel
Level 88
God Stats
1W - 0L
1,833 SR
Queue Stats
71W - 53L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkkaaMee
Athena
10
2 / 2 / 3
6,518
501
2,943
10,391
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Senisman
Danzaburou
10
0 / 6 / 3
5,725
440
6,570
9,128
3,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Wrag765
Mercury
14
6 / 3 / 3
8,171
629
7,510
11,256
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
kayle2003
Discordia
10
1 / 9 / 0
6,158
474
4,131
10,040
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
10
1 / 5 / 0
5,795
446
5,487
15,392
16,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
KUTARBA
Maui
11
0 / 2 / 6
7,188
553
2,327
8,923
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Ooshka
Chaac
13
6 / 1 / 0
8,770
675
9,765
10,210
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ProHunterTN
Thanatos
12
5 / 5 / 3
7,229
556
8,892
11,414
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
6 / 0 / 3
8,075
621
11,295
7,719
3,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 2 / 3
8,289
638
7,904
7,481
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
23
25
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
AkkaaMee
Athena
2
2
3
1.75
W
Maui
KUTARBA
Maui
0
2
6
1.5
W
Chaac
Ooshka
Chaac
6
1
0
6
W
Thanatos
ProHunterTN
Thanatos
5
5
3
1.3
L
Danzaburou
Senisman
Danzaburou
0
6
3
0.25
W
6
0
3
7.5
L
Mercury
Wrag765
Mercury
6
3
3
2.5
L
Discordia
kayle2003
Discordia
1
9
0
0.11
L
Bellona
1
5
0
0.2
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,641
Damage
40,183
56,207
Taken
45,747
36,256
Mitigated
26,172
5,363
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AkkaaMee
Athena
2,943
775
0
922
10,391
8,977
0
1,244
9,147
13,541
0
W
Maui
KUTARBA
Maui
2,327
665
0
1,609
8,923
7,218
77
1,169
7,754
17,052
0
W
Chaac
Ooshka
Chaac
9,765
2,141
0
3,450
10,210
7,633
667
0
10,210
0
59,146
W
Thanatos
ProHunterTN
Thanatos
8,892
2,562
0
7,758
11,414
5,277
94
917
10,497
0
41,287
L
Danzaburou
Senisman
Danzaburou
6,570
4,671
0
1,595
9,128
3,180
15
1,187
7,941
0
35,253
W
11,295
7,737
0
4,499
7,719
3,187
280
1,722
5,997
0
66,697
L
Mercury
Wrag765
Mercury
7,510
3,875
0
574
11,256
4,383
0
1,505
9,751
0
56,740
L
Discordia
kayle2003
Discordia
4,131
268
0
60
10,040
3,246
337
5,763
4,277
41,613
0
L
Bellona
5,487
1,726
0
2,212
15,392
16,470
0
532
14,860
0
27,673
W
7,904
540
1,355
2,758
7,481
2,857
1,252
3,266
4,215
62,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
39,551
284
Minions Killed
383
0
Camps Cleared
0
1,357,727
Distance Traveled
1,165,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,518
501
16
1
0
283,769
0
W
Maui
7,188
553
25
2
0
230,396
0
W
Chaac
8,770
675
94
7
0
202,308
0
W
Thanatos
7,229
556
63
5
0
263,846
0
L
Danzaburou
5,725
440
58
4
0
246,409
0
W
Ishtar
8,075
621
90
7
0
237,860
0
L
Mercury
8,171
629
98
8
0
312,317
0
L
Discordia
6,158
474
72
6
0
243,669
0
L
Bellona
5,795
446
40
3
0
271,563
0
W
Hel
8,289
638
111
9
0
231,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role