Player Matchup

Cthulhu
Cthulhu
Deathseishin
Cthulhu
Level 120
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 22L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
FanzAndBandz
Aphrodite
Level 17
God Stats
27W - 17L
1,784 SR
Queue Stats
47W - 41L
1,559 Elo+
Party 1
Mercury
Mercury
JujuOnDaMeat844
Mercury
Level 119
God Stats
9W - 18L
1,082 SR
Queue Stats
149W - 161L
1,477 Elo+
Party 1
Team Averages
Level 85
1,525 SR
1,500 Elo+

VS

Team Averages
Level 98
1,559 SR
1,465 Elo+
Kuzenbo
Kuzenbo
Ag3Nt DarKFir3
Kuzenbo
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,265 Elo+
Party 2
Ix Chel
Ix Chel
GoldenPoena
Ix Chel
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 12L
1,679 Elo+
Party 2
Thanatos
Thanatos
LC Brute
Thanatos
Level 106
God Stats
4W - 3L
1,675 SR
Queue Stats
22W - 29L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathseishin
Cthulhu
15
5 / 1 / 9
10,073
916
12,179
17,002
21,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
FanzAndBandz
Aphrodite
13
3 / 3 / 4
8,314
756
6,572
8,912
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 5
8,977
816
8,276
9,225
3,578
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
8,201
746
3,219
12,336
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
GoldenPoena
Ix Chel
13
3 / 5 / 3
8,668
788
12,577
9,370
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LC Brute
Thanatos
13
3 / 6 / 4
8,476
771
6,894
10,445
6,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
7
7
Deaths
14
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Cthulhu
Deathseishin
Cthulhu
5
1
9
9.5
W
Aphrodite
FanzAndBandz
Aphrodite
3
3
4
1.67
L
Ix Chel
GoldenPoena
Ix Chel
3
5
3
0.9
W
6
3
5
2.83
L
Thanatos
LC Brute
Thanatos
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,027
Damage
22,690
35,139
Taken
32,151
29,903
Mitigated
26,193
11,529
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,219
1,200
530
1,773
12,336
16,171
327
6,802
5,534
9,198
0
W
Cthulhu
Deathseishin
Cthulhu
12,179
1,006
83
3,394
17,002
21,922
84
7,906
9,096
32,666
0
W
Aphrodite
FanzAndBandz
Aphrodite
6,572
244
3,174
4,445
8,912
4,403
1,437
4,346
4,566
34,417
0
L
Ix Chel
GoldenPoena
Ix Chel
12,577
1,678
787
931
9,370
3,953
603
5,757
3,613
40,980
0
W
8,276
3,703
0
433
9,225
3,578
998
3,592
5,633
0
30,811
L
Thanatos
LC Brute
Thanatos
6,894
1,904
137
3,469
10,445
6,069
440
6,232
4,213
0
16,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
25,345
147
Minions Killed
83
0
Camps Cleared
0
672,151
Distance Traveled
598,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,201
746
14
1
0
204,020
0
W
Cthulhu
10,073
916
40
4
0
228,980
0
W
Aphrodite
8,314
756
64
6
0
205,279
0
L
Ix Chel
8,668
788
49
4
0
189,311
0
W
Mercury
8,977
816
43
4
0
237,892
0
L
Thanatos
8,476
771
20
2
0
204,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role