Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JOSEFFGG
Mulan
Level 63
God Stats
3W - 1L
1,859 SR
Queue Stats
173W - 170L
1,486 Elo+
Solo
Artio
Artio
snorrpeus
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,365 Elo+
Party 1
Freya
Freya
sukarro
Freya
Level 154
God Stats
4W - 7L
1,312 SR
Queue Stats
480W - 477L
1,501 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,470 Elo+

VS

Team Averages
Level 131
1,562 SR
1,513 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HolyCommand
Chernobog
Level 120
God Stats
4W - 1L
1,812 SR
Queue Stats
173W - 165L
1,544 Elo+
Solo
Arachne
Arachne
MrGarci_
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,482 Elo+
Party 2
Nox
Nox
Orfang
Nox
Level 203
God Stats
2W - 0L
1,716 SR
Queue Stats
87W - 57L
1,543 Elo+
Solo
Hades
Hades
diegomrmg
Hades
Level 124
God Stats
1W - 1L
1,284 SR
Queue Stats
19W - 21L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 4
7,429
743
10,730
9,107
4,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
 
Surtr
10
0 / 5 / 4
6,354
635
4,180
11,424
14,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
JOSEFFGG
Mulan
14
4 / 3 / 2
7,698
770
6,378
10,611
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
snorrpeus
Artio
12
0 / 6 / 6
7,141
714
2,992
14,264
18,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
sukarro
Freya
15
1 / 2 / 5
7,475
748
10,292
7,130
3,512
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
5 / 3 / 6
8,328
833
9,174
8,317
3,452
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
HolyCommand
Chernobog
16
4 / 0 / 13
8,828
883
9,004
5,674
2,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
MrGarci_
Arachne
14
1 / 1 / 13
7,771
777
7,466
11,044
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
Orfang
Nox
15
5 / 0 / 12
8,723
872
9,932
6,111
2,947
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hades
diegomrmg
Hades
13
3 / 3 / 13
8,215
822
12,557
11,694
6,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
7
Kills
18
18
Deaths
7
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
4
2
L
Surtr
 
Surtr
0
5
4
0.4
W
Ix Chel
 
Ix Chel
5
3
6
2.67
W
Chernobog
HolyCommand
Chernobog
4
0
13
10.5
L
Mulan
JOSEFFGG
Mulan
4
3
2
1.67
W
Arachne
MrGarci_
Arachne
1
1
13
7.5
W
Nox
Orfang
Nox
5
0
12
11
W
Hades
diegomrmg
Hades
3
3
13
3.17
L
Artio
snorrpeus
Artio
0
6
6
0.5
L
Freya
sukarro
Freya
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
48,133
52,536
Taken
42,840
47,605
Mitigated
21,989
16,510
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,730
4,535
807
3,616
9,107
4,540
0
5,709
3,398
0
27,286
L
Surtr
 
Surtr
4,180
1,340
364
1,539
11,424
14,162
0
6,342
5,082
182
6,441
W
Ix Chel
 
Ix Chel
9,174
1,117
1,644
2,699
8,317
3,452
287
1,929
6,320
18,063
0
W
Chernobog
HolyCommand
Chernobog
9,004
2,824
2,143
2,151
5,674
2,649
450
1,977
3,679
0
29,229
L
Mulan
JOSEFFGG
Mulan
6,378
1,160
969
2,100
10,611
6,904
0
7,194
3,417
0
13,085
W
Arachne
MrGarci_
Arachne
7,466
5,264
984
2,820
11,044
6,243
0
3,599
7,331
0
9,433
W
Nox
Orfang
Nox
9,932
1,027
1,902
1,539
6,111
2,947
438
2,305
3,628
16,291
0
W
Hades
diegomrmg
Hades
12,557
678
1,524
4,025
11,694
6,698
467
3,147
8,447
26,323
0
L
Artio
snorrpeus
Artio
2,992
484
2,671
1,935
14,264
18,487
0
8,701
5,563
6,618
0
L
Freya
sukarro
Freya
10,292
2,457
692
1,817
7,130
3,512
0
3,717
3,413
23,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
41,865
117
Minions Killed
131
0
Camps Cleared
0
900,885
Distance Traveled
992,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,429
743
42
4
0
178,672
0
L
Surtr
6,354
635
6
1
0
163,799
0
W
Ix Chel
8,328
833
18
2
0
172,561
0
W
Chernobog
8,828
883
45
5
0
208,749
0
L
Mulan
7,698
770
24
2
0
209,204
0
W
Arachne
7,771
777
13
1
0
207,308
0
W
Nox
8,723
872
20
2
0
227,015
0
W
Hades
8,215
822
35
4
0
176,754
0
L
Artio
7,141
714
12
1
0
170,623
0
L
Freya
7,475
748
33
3
0
178,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role