Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Muertelis
Mulan
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 20L
1,648 Elo+
Party 1
Anubis
Anubis
Verdeni
Anubis
Level 33
God Stats
10W - 5L
1,745 SR
Queue Stats
30W - 20L
1,648 Elo+
Party 1
Tiamat
Tiamat
WarriorAxe
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,745 Elo+
Party 2
Danzaburou
Danzaburou
juxhinp
Danzaburou
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 4L
1,745 Elo+
Party 2
Team Averages
Level 92
1,549 SR
1,658 Elo+

VS

Team Averages
Level 142
1,628 SR
1,519 Elo+
Persephone
Persephone
 
Persephone
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AdammadayeX
Nemesis
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 68L
1,636 Elo+
Solo
Charybdis
Charybdis
ELwasonBB-ernest
Charybdis
Level 127
God Stats
36W - 32L
1,554 SR
Queue Stats
649W - 674L
1,441 Elo+
Party 3
Guan Yu
Guan Yu
Nucleo
Guan Yu
Level 139
God Stats
24W - 9L
1,719 SR
Queue Stats
582W - 561L
1,563 Elo+
Solo
Ix Chel
Ix Chel
jokker99
Ix Chel
Level 139
God Stats
5W - 1L
1,865 SR
Queue Stats
56W - 46L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 0
6,341
906
411
1,151
646
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Muertelis
Mulan
12
0 / 4 / 5
7,158
1,023
6,970
14,376
13,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Verdeni
Anubis
13
1 / 4 / 5
7,851
1,122
7,306
9,015
4,063
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
WarriorAxe
Tiamat
13
2 / 5 / 3
8,059
1,151
4,243
9,908
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
juxhinp
Danzaburou
13
4 / 6 / 3
8,795
1,256
11,755
15,048
5,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

241

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
7 / 3 / 12
9,908
1,415
16,918
6,201
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
AdammadayeX
Nemesis
14
3 / 2 / 14
8,503
1,215
7,227
7,764
2,969
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
14
3 / 0 / 10
8,225
1,175
4,637
3,956
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Nucleo
Guan Yu
14
2 / 2 / 12
8,793
1,256
5,761
11,494
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
jokker99
Ix Chel
14
5 / 0 / 11
8,665
1,238
11,436
4,817
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
7
Kills
20
20
Deaths
7
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Persephone
 
Persephone
7
3
12
4.33
W
Nemesis
AdammadayeX
Nemesis
3
2
14
5
W
Charybdis
3
0
10
8
L
Mulan
Muertelis
Mulan
0
4
5
0.63
W
Guan Yu
Nucleo
Guan Yu
2
2
12
4
L
Anubis
Verdeni
Anubis
1
4
5
0.88
L
Tiamat
WarriorAxe
Tiamat
2
5
3
0.7
W
Ix Chel
jokker99
Ix Chel
5
0
11
10.5
L
Danzaburou
juxhinp
Danzaburou
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,685
Damage
45,979
49,498
Taken
34,232
27,724
Mitigated
20,543
3,155
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
411
32
0
0
1,151
646
0
487
644
621
0
W
Persephone
 
Persephone
16,918
424
0
304
6,201
2,397
0
2,098
3,919
40,512
0
W
Nemesis
AdammadayeX
Nemesis
7,227
3,484
0
491
7,764
2,969
0
2,632
4,950
0
15,597
W
Charybdis
4,637
1,399
0
745
3,956
1,712
0
1,697
2,214
0
18,140
L
Mulan
Muertelis
Mulan
6,970
1,019
0
804
14,376
13,222
0
6,474
7,663
0
13,410
W
Guan Yu
Nucleo
Guan Yu
5,761
413
836
2,951
11,494
11,392
0
4,300
6,935
183
6,600
L
Anubis
Verdeni
Anubis
7,306
301
0
476
9,015
4,063
0
4,691
4,206
30,040
0
L
Tiamat
WarriorAxe
Tiamat
4,243
251
0
652
9,908
4,052
0
7,351
2,479
14,914
0
W
Ix Chel
jokker99
Ix Chel
11,436
1,426
1,090
339
4,817
2,073
0
1,161
3,520
22,251
0
L
Danzaburou
juxhinp
Danzaburou
11,755
7,207
0
1,223
15,048
5,741
0
8,880
5,974
0
29,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,204
Gold Earned
44,094
125
Minions Killed
158
5
Camps Cleared
6
531,357
Distance Traveled
742,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,341
906
0
0
0
17,809
0
W
Persephone
9,908
1,415
68
10
3
155,387
0
W
Nemesis
8,503
1,215
15
2
2
151,384
0
W
Charybdis
8,225
1,175
40
6
0
120,228
0
L
Mulan
7,158
1,023
12
2
0
137,537
0
W
Guan Yu
8,793
1,256
0
0
0
155,551
0
L
Anubis
7,851
1,122
50
7
2
123,130
0
L
Tiamat
8,059
1,151
28
4
1
128,930
0
W
Ix Chel
8,665
1,238
35
5
1
160,446
0
L
Danzaburou
8,795
1,256
35
5
2
123,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role