Player Matchup

Awilix
Awilix
BigChungusCome69
Awilix
Level 126
God Stats
3W - 2L
1,760 SR
Queue Stats
38W - 30L
1,609 Elo+
Party 2
Anubis
Anubis
Ihatewomen2009
Anubis
Level 157
God Stats
2W - 1L
1,719 SR
Queue Stats
33W - 22L
1,661 Elo+
Party 2
Athena
Athena
ImposterIsSus
Athena
Level 137
God Stats
4W - 0L
1,966 SR
Queue Stats
36W - 28L
1,613 Elo+
Party 2
Zhong Kui
Zhong Kui
iTZ_DeeJaY_K-oS
Zhong Kui
Level 296
God Stats
10W - 5L
1,596 SR
Queue Stats
1,044W - 989L
1,602 Elo+
Solo
Skadi
Skadi
xlsey_-
Skadi
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 50L
1,419 Elo+
Solo
Team Averages
Level 157
1,708 SR
1,581 Elo+

VS

Team Averages
Level 122
1,683 SR
1,512 Elo+
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DelaVega000
Anubis
Level 145
God Stats
35W - 31L
1,559 SR
Queue Stats
427W - 430L
1,545 Elo+
Solo
Arachne
Arachne
J Rod2175
Arachne
Level 158
God Stats
5W - 6L
1,612 SR
Queue Stats
203W - 181L
1,570 Elo+
Solo
Guan Yu
Guan Yu
MFF ATGx
Guan Yu
Level 48
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 1
Artemis
Artemis
MFF ECKOx
Artemis
Level 105
God Stats
4W - 1L
2,010 SR
Queue Stats
61W - 42L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,379
599
8,536
8,900
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 2 / 3
8,859
633
6,150
7,598
4,355
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
7,642
546
4,495
11,191
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
iTZ_DeeJaY_K-oS
Zhong Kui
13
3 / 1 / 3
7,481
534
7,787
8,763
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
xlsey_-
Skadi
14
1 / 1 / 0
8,020
573
4,101
6,103
2,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
4 / 1 / 1
7,816
558
5,082
9,990
8,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
3 / 7 / 0
7,806
558
8,626
13,281
6,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
J Rod2175
Arachne
9
0 / 3 / 2
6,045
432
3,605
10,574
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
MFF ATGx
Guan Yu
11
0 / 3 / 3
6,037
431
1,710
8,497
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MFF ECKOx
Artemis
13
1 / 1 / 3
7,113
508
6,739
6,468
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
8
8
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
1
1
4.5
W
5
2
4
3.5
L
Anubis
3
7
0
0.43
W
5
2
3
3.25
W
1
2
5
1.75
L
Arachne
J Rod2175
Arachne
0
3
2
0.33
L
Guan Yu
MFF ATGx
Guan Yu
0
3
3
0.5
L
Artemis
MFF ECKOx
Artemis
1
1
3
2.5
W
Zhong Kui
iTZ_DeeJaY_K-oS
Zhong Kui
3
1
3
4.5
W
Skadi
xlsey_-
Skadi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,069
Damage
25,762
42,555
Taken
48,810
24,536
Mitigated
27,296
14,135
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,082
1,880
1,056
1,887
9,990
8,893
0
3,562
6,428
30,047
0
W
8,536
3,352
0
479
8,900
3,436
914
3,598
5,302
0
60,420
L
Anubis
8,626
354
0
3,849
13,281
6,459
334
7,508
5,773
57,743
0
W
6,150
230
0
3,657
7,598
4,355
1,033
1,569
5,919
64,785
0
W
4,495
1,288
298
3,969
11,191
8,176
325
3,353
7,705
25,778
0
L
Arachne
J Rod2175
Arachne
3,605
2,088
0
1,896
10,574
3,294
0
3,763
6,811
0
40,037
L
Guan Yu
MFF ATGx
Guan Yu
1,710
408
68
697
8,497
5,786
0
2,955
5,542
0
27,821
L
Artemis
MFF ECKOx
Artemis
6,739
3,435
0
1,857
6,468
2,864
0
644
5,824
0
48,697
W
Zhong Kui
iTZ_DeeJaY_K-oS
Zhong Kui
7,787
500
0
3,986
8,763
5,772
0
4,806
3,957
44,576
0
W
Skadi
xlsey_-
Skadi
4,101
2,009
0
1,746
6,103
2,797
549
382
5,721
0
72,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,381
Gold Earned
34,817
489
Minions Killed
335
0
Camps Cleared
0
1,407,802
Distance Traveled
1,189,309
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,816
558
46
3
0
274,272
6
W
Awilix
8,379
599
111
8
0
323,161
0
L
Anubis
7,806
558
92
7
0
234,626
2
W
Anubis
8,859
633
124
9
0
244,722
0
W
Athena
7,642
546
48
3
0
290,061
1
L
Arachne
6,045
432
68
5
0
190,639
0
L
Guan Yu
6,037
431
41
3
0
257,592
0
L
Artemis
7,113
508
88
6
0
232,180
3
W
Zhong Kui
7,481
534
81
6
0
288,700
5
W
Skadi
8,020
573
125
9
0
261,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role