Player Matchup

Ymir
Ymir
Fl4nkingFr4nk
Ymir
Level 29
God Stats
1W - 1L
1,219 SR
Queue Stats
3W - 1L
1,657 Elo+
Party 2
Ishtar
Ishtar
robilua
Ishtar
Level 62
God Stats
16W - 13L
1,409 SR
Queue Stats
44W - 52L
1,299 Elo+
Solo
Ix Chel
Ix Chel
zKryptiC
Ix Chel
Level 133
God Stats
1W - 1L
1,538 SR
Queue Stats
19W - 22L
1,469 Elo+
Party 2
Team Averages
Level 75
1,388 SR
1,475 Elo+

VS

Team Averages
Level 110
1,459 SR
1,461 Elo+
Sol
Sol
 
Sol
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Waao
Bellona
Level 16
God Stats
2W - 5L
1,378 SR
Queue Stats
13W - 17L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 9
7,019
702
1,991
9,263
8,397
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
robilua
Ishtar
12
2 / 2 / 8
7,639
764
7,965
6,751
3,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
zKryptiC
Ix Chel
15
11 / 2 / 2
9,936
994
17,860
8,542
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 6 / 3
7,327
733
7,450
12,169
4,906
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Odin
 
Odin
12
2 / 3 / 5
7,302
730
6,044
11,901
11,490
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Waao
Bellona
12
3 / 4 / 3
7,297
730
5,709
11,161
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
7
7
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
3
0.58
L
Odin
 
Odin
2
3
5
1.5
W
0
3
9
1.5
L
Bellona
Waao
Bellona
3
4
3
1.13
W
Ishtar
robilua
Ishtar
2
2
8
3
W
Ix Chel
zKryptiC
Ix Chel
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,816
Damage
19,203
24,556
Taken
35,231
15,112
Mitigated
28,480
3,274
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,450
2,195
0
3,862
12,169
4,906
1,370
6,707
5,462
28,715
0
L
Odin
 
Odin
6,044
1,837
0
1,713
11,901
11,490
0
5,818
6,083
0
25,421
W
1,991
309
0
0
9,263
8,397
201
4,520
4,573
7,752
0
L
Bellona
Waao
Bellona
5,709
2,056
0
902
11,161
12,084
0
7,367
3,794
0
10,345
W
Ishtar
robilua
Ishtar
7,965
5,792
0
602
6,751
3,054
748
1,620
5,052
0
22,552
W
Ix Chel
zKryptiC
Ix Chel
17,860
3,147
450
2,222
8,542
3,661
1,155
1,417
6,700
50,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,594
Gold Earned
21,926
119
Minions Killed
104
0
Camps Cleared
0
532,612
Distance Traveled
525,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,327
733
49
5
0
156,061
0
L
Odin
7,302
730
39
4
0
170,702
0
W
Ymir
7,019
702
10
1
0
153,661
0
L
Bellona
7,297
730
16
2
0
198,534
0
W
Ishtar
7,639
764
34
3
0
182,434
0
W
Ix Chel
9,936
994
75
8
0
196,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role