Player Matchup

Izanami
Izanami
AzureKingJordan
Izanami
Level 41
God Stats
4W - 4L
1,640 SR
Queue Stats
192W - 163L
1,374 Elo+
Solo
Kali
Kali
Cloak2OP
Kali
Level 103
God Stats
33W - 25L
1,480 SR
Queue Stats
368W - 306L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Demi2OP
Ah Muzen Cab
Level 145
God Stats
2W - 4L
1,261 SR
Queue Stats
418W - 361L
1,508 Elo+
Party 1
Fenrir
Fenrir
ReeSoSaucyYT
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
ReekHavox_
Agni
Level 8
God Stats
1W - 2L
1,704 SR
Queue Stats
4W - 10L
1,275 Elo+
Party 1
Team Averages
Level 60
1,517 SR
1,431 Elo+

VS

Team Averages
Level 45
1,413 SR
1,392 Elo+
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 48
God Stats
629W - 618L
1,496 SR
Queue Stats
629W - 621L
1,439 Elo+
Solo
Athena
Athena
Jgibs7
Athena
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,359 Elo+
Solo
Izanami
Izanami
JhoNicJer
Izanami
Level 48
God Stats
4W - 3L
1,215 SR
Queue Stats
66W - 51L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
Level 44
God Stats
39W - 51L
1,358 SR
Queue Stats
141W - 155L
1,359 Elo+
Solo
Ix Chel
Ix Chel
RehoundHighgrate
Ix Chel
Level 39
God Stats
17W - 29L
1,495 SR
Queue Stats
344W - 325L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,541
505
2,913
5,928
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
8
0 / 0 / 1
4,852
539
1,409
5,593
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Demi2OP
Ah Muzen Cab
9
1 / 0 / 0
5,144
572
4,241
4,916
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
3
0 / 6 / 1
3,538
393
1,153
5,339
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 2 / 0
3,915
435
0
3,770
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,277
586
1,829
5,704
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Jgibs7
Athena
9
1 / 1 / 7
5,823
647
1,602
4,642
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
JhoNicJer
Izanami
9
8 / 0 / 1
6,154
684
6,413
3,516
1,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
MAN_GEZUS89
Cu Chulainn
9
0 / 0 / 0
4,596
511
1,917
4,889
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 0
5,515
613
3,189
2,122
609
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Kali
0
0
1
0.5
L
Ah Muzen Cab
Demi2OP
Ah Muzen Cab
1
0
0
1
W
0
1
0
0
W
Athena
Jgibs7
Athena
1
1
7
4.5
W
Izanami
JhoNicJer
Izanami
8
0
1
8.5
W
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
0
0
0
0
L
Fenrir
0
6
1
0.08
L
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,716
Damage
14,950
25,546
Taken
20,873
9,176
Mitigated
9,968
2,869
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,913
2,546
0
627
5,928
1,676
0
1,579
4,349
0
29,759
L
Kali
1,409
941
0
1,228
5,593
1,941
0
30
5,563
0
27,873
L
Ah Muzen Cab
Demi2OP
Ah Muzen Cab
4,241
1,491
0
646
4,916
1,671
0
0
4,916
0
33,464
W
1,829
996
0
909
5,704
2,652
0
0
5,704
499
42,502
W
Athena
Jgibs7
Athena
1,602
655
77
1,937
4,642
3,171
183
0
4,642
12,858
0
W
Izanami
JhoNicJer
Izanami
6,413
4,827
0
1,205
3,516
1,152
700
0
3,516
0
37,227
W
Cu Chulainn
MAN_GEZUS89
Cu Chulainn
1,917
135
0
200
4,889
2,384
0
0
4,889
0
21,206
L
Fenrir
1,153
370
0
118
5,339
2,649
0
1,255
4,084
0
3,607
L
0
0
0
250
3,770
1,239
0
1,957
1,813
8,665
0
W
3,189
584
85
146
2,122
609
462
0
2,122
37,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,990
Gold Earned
27,365
186
Minions Killed
267
0
Camps Cleared
0
799,477
Distance Traveled
874,042
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,541
505
49
5
0
161,909
0
L
Kali
4,852
539
56
6
0
195,553
0
L
Ah Muzen Cab
5,144
572
62
7
0
183,966
2
W
Surtr
5,277
586
79
9
0
205,919
0
W
Athena
5,823
647
20
2
0
186,544
0
W
Izanami
6,154
684
65
7
0
164,411
0
W
Cu Chulainn
4,596
511
49
5
0
159,538
0
L
Fenrir
3,538
393
4
0
0
124,928
0
L
Agni
3,915
435
15
2
0
133,121
0
W
Ix Chel
5,515
613
54
6
0
157,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role