Player Matchup

Sobek
Sobek
Iceyclaws
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Janus
Janus
Letark
Janus
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Bakasura
Bakasura
SulkierDuke58
Bakasura
Level 82
God Stats
23W - 11L
1,601 SR
Queue Stats
36W - 25L
1,865 Elo+
Solo
Team Averages
Level 109
1,534 SR
1,622 Elo+

VS

Team Averages
Level 68
1,520 SR
1,548 Elo+
Surtr
Surtr
Mercccc
Surtr
Level 153
God Stats
0W - 4L
1,099 SR
Queue Stats
65W - 75L
1,497 Elo+
Party 1
Hachiman
Hachiman
skylineegtr
Hachiman
Level 38
God Stats
12W - 10L
1,652 SR
Queue Stats
37W - 37L
1,574 Elo+
Solo
Kukulkan
Kukulkan
whitetrash716
Kukulkan
Level 14
God Stats
0W - 2L
1,809 SR
Queue Stats
9W - 10L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Iceyclaws
Sobek
16
1 / 1 / 10
11,656
729
5,279
14,943
17,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Letark
Janus
16
0 / 2 / 10
10,476
655
9,428
8,750
4,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SulkierDuke58
Bakasura
19
10 / 0 / 1
13,207
825
18,298
12,352
8,208
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Mercccc
Surtr
15
2 / 4 / 0
9,573
598
10,631
15,073
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
skylineegtr
Hachiman
15
1 / 2 / 2
9,632
602
9,541
13,867
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
whitetrash716
Kukulkan
15
0 / 5 / 2
9,583
599
6,796
9,432
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
Iceyclaws
Sobek
1
1
10
6
W
Janus
Letark
Janus
0
2
10
2.5
L
Surtr
Mercccc
Surtr
2
4
0
0.5
W
Bakasura
SulkierDuke58
Bakasura
10
0
1
10.5
L
Hachiman
skylineegtr
Hachiman
1
2
2
1
L
Kukulkan
whitetrash716
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,005
Damage
26,968
36,045
Taken
38,372
30,351
Mitigated
25,895
12,546
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Iceyclaws
Sobek
5,279
241
2,664
4,731
14,943
17,840
64
2,943
11,555
15,389
0
W
Janus
Letark
Janus
9,428
522
0
889
8,750
4,303
858
2,121
6,541
52,656
0
L
Surtr
Mercccc
Surtr
10,631
2,651
227
2,507
15,073
16,194
36
4,569
8,410
653
31,279
W
Bakasura
SulkierDuke58
Bakasura
18,298
12,577
0
4,262
12,352
8,208
1,977
2,363
9,536
0
72,002
L
Hachiman
skylineegtr
Hachiman
9,541
4,961
0
2,296
13,867
5,419
0
5,747
7,114
0
43,913
L
Kukulkan
whitetrash716
Kukulkan
6,796
204
252
515
9,432
4,282
0
4,531
4,609
51,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
28,788
237
Minions Killed
201
0
Camps Cleared
0
920,920
Distance Traveled
832,127
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,656
729
15
1
0
285,871
0
W
Janus
10,476
655
98
6
0
271,037
0
L
Surtr
9,573
598
35
2
0
273,303
0
W
Bakasura
13,207
825
124
8
0
364,012
0
L
Hachiman
9,632
602
48
3
0
281,088
0
L
Kukulkan
9,583
599
118
7
0
277,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role