Player Matchup

Neith
Neith
Silver I
ADCorTroll
Neith
Silver I
Level 112
God Stats
0W - 1L
1,317 SR
Queue Stats
56W - 48L
1,318 MMR
Solo
Kukulkan
Kukulkan
Bronze V
Bymar
Kukulkan
Bronze V
Level 143
God Stats
0W - 2L
1,546 SR
Queue Stats
20W - 34L
1,318 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
C0N0R 1888
Baron Samedi
Silver I
Level 147
God Stats
1W - 2L
1,299 SR
Queue Stats
175W - 179L
1,300 MMR
Solo
Fenrir
Fenrir
Silver I
Segura02_
Fenrir
Silver I
Level 120
God Stats
6W - 7L
1,238 SR
Queue Stats
424W - 427L
1,123 MMR
Party 2
Hercules
Hercules
Gold IV
bokaina
Hercules
Gold IV
Level 124
God Stats
5W - 5L
1,713 SR
Queue Stats
223W - 234L
1,497 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,423 SR
1,311 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,499 SR
1,311 MMR
Terra
Terra
Gold II
Edgimos
Terra
Gold II
Level 154
God Stats
31W - 28L
1,585 SR
Queue Stats
616W - 618L
1,283 MMR
Solo
Vamana
Vamana
Gold V
Ezzie4
Vamana
Gold V
Level 129
God Stats
17W - 17L
1,431 SR
Queue Stats
414W - 415L
1,208 MMR
Party 1
Arachne
Arachne
Gold II
Itadakimasuuu
Arachne
Gold II
Level 159
God Stats
7W - 8L
1,258 SR
Queue Stats
261W - 263L
1,471 MMR
Party 1
Cupid
Cupid
Silver II
Meyukii
Cupid
Silver II
Level 123
God Stats
5W - 2L
1,529 SR
Queue Stats
65W - 64L
1,260 MMR
Solo
Zeus
Zeus
Gold IV
Nicholas_Pather1
Zeus
Gold IV
Level 159
God Stats
35W - 13L
1,689 SR
Queue Stats
142W - 137L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 1 / 0
3,359
672
3,419
3,437
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Bymar
Kukulkan
1
0 / 0 / 0
984
197
0
0
0
Baron Samedi
C0N0R 1888
Baron Samedi
6
0 / 1 / 0
3,490
698
1,192
3,801
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Segura02_
Fenrir
3
0 / 1 / 0
2,899
580
240
2,486
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
bokaina
Hercules
7
2 / 0 / 0
4,047
809
1,946
4,546
2,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
AphroditeAo KuangBakasura

VS

Bans
HadesThorPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Edgimos
Terra
4
0 / 0 / 1
3,217
643
483
2,860
1,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Ezzie4
Vamana
6
0 / 1 / 0
3,709
742
1,833
3,647
1,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
6
2 / 1 / 0
3,953
791
1,867
5,049
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
Meyukii
Cupid
6
1 / 0 / 0
3,367
673
1,636
3,383
1,007
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 1
3,875
775
977
1,897
507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
3
3
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
0
0
L
Kukulkan
Bymar
Kukulkan
0
0
0
0
L
Baron Samedi
C0N0R 1888
Baron Samedi
0
1
0
0
W
Terra
Edgimos
Terra
0
0
1
0.5
W
Vamana
Ezzie4
Vamana
0
1
0
0
W
Arachne
2
1
0
2
W
Cupid
Meyukii
Cupid
1
0
0
1
W
0
0
1
0.5
L
Fenrir
Segura02_
Fenrir
0
1
0
0
L
Hercules
bokaina
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,797
Damage
6,796
14,270
Taken
16,836
6,365
Mitigated
6,324
4,611
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,419
1,706
0
1,078
3,437
997
0
483
2,954
0
17,847
L
Kukulkan
Bymar
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
C0N0R 1888
Baron Samedi
1,192
239
0
1,318
3,801
2,282
0
977
2,824
17,220
0
W
Terra
Edgimos
Terra
483
253
490
1,310
2,860
1,526
0
0
2,860
5,637
0
W
Vamana
Ezzie4
Vamana
1,833
972
0
1,154
3,647
1,788
0
0
3,647
0
20,594
W
Arachne
1,867
1,474
0
1,492
5,049
1,496
6
659
4,390
0
17,985
W
Cupid
Meyukii
Cupid
1,636
1,197
82
1,090
3,383
1,007
0
0
3,383
0
16,595
W
977
210
0
750
1,897
507
0
533
1,364
24,695
0
L
Fenrir
Segura02_
Fenrir
240
0
0
361
2,486
688
0
0
2,486
0
6,646
L
Hercules
bokaina
Hercules
1,946
616
0
1,854
4,546
2,398
0
0
4,546
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,779
Gold Earned
18,121
118
Minions Killed
172
0
Camps Cleared
0
373,574
Distance Traveled
485,259
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,359
672
33
7
0
83,916
0
L
Kukulkan
984
197
0
0
0
0
0
L
Baron Samedi
3,490
698
26
5
0
76,512
0
W
Terra
3,217
643
9
2
0
82,894
0
W
Vamana
3,709
742
39
8
0
112,070
0
W
Arachne
3,953
791
37
7
0
123,088
0
W
Cupid
3,367
673
32
6
0
93,121
2
W
Zeus
3,875
775
55
11
0
74,086
0
L
Fenrir
2,899
580
17
3
0
97,407
0
L
Hercules
4,047
809
42
8
0
115,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role