Player Matchup

Izanami
Izanami
Burntlc
Izanami
Level 73
God Stats
2W - 5L
1,197 SR
Queue Stats
9W - 10L
1,368 Elo+
Solo
Ix Chel
Ix Chel
Dr Doozy PhD
Ix Chel
Level 106
God Stats
2W - 3L
1,415 SR
Queue Stats
71W - 56L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Lakadaisical
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 98L
1,479 Elo+
Party 1
Ratatoskr
Ratatoskr
Milleash000
Ratatoskr
Level 143
God Stats
3W - 1L
1,511 SR
Queue Stats
79W - 69L
1,477 Elo+
Party 1
Vamana
Vamana
SterMiester
Vamana
Level 143
God Stats
15W - 11L
1,493 SR
Queue Stats
142W - 146L
1,467 Elo+
Solo
Team Averages
Level 107
1,423 SR
1,462 Elo+

VS

Team Averages
Level 76
1,448 SR
1,337 Elo+
Kukulkan
Kukulkan
DmF_cakes
Kukulkan
Level 83
God Stats
0W - 3L
1,289 SR
Queue Stats
11W - 15L
1,286 Elo+
Party 2
Hou Yi
Hou Yi
MikeyGeebs_
Hou Yi
Level 60
God Stats
1W - 1L
1,297 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Mulan
Mulan
NickyNegs21
Mulan
Level 83
God Stats
0W - 3L
1,298 SR
Queue Stats
7W - 11L
1,136 Elo+
Party 2
Horus
Horus
corrado234
Horus
Level 89
God Stats
2W - 1L
1,866 SR
Queue Stats
10W - 11L
1,480 Elo+
Party 2
Kali
Kali
k_chapo_jr
Kali
Level 64
God Stats
2W - 7L
1,488 SR
Queue Stats
9W - 17L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Burntlc
Izanami
14
4 / 2 / 2
8,623
507
11,439
9,784
4,581
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Dr Doozy PhD
Ix Chel
17
4 / 1 / 4
10,545
620
12,275
8,461
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lakadaisical
Cthulhu
13
0 / 1 / 2
8,542
502
8,928
14,870
17,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Milleash000
Ratatoskr
17
6 / 1 / 5
10,268
604
16,058
14,803
6,590
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
18
3 / 2 / 2
10,831
637
14,064
17,448
18,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DmF_cakes
Kukulkan
14
0 / 5 / 3
7,985
470
6,859
12,622
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
0 / 2 / 3
6,405
377
6,382
13,419
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 5 / 1
9,815
577
15,428
20,934
19,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
11
0 / 0 / 5
7,266
427
6,001
14,763
15,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 2
7,713
454
5,262
19,344
9,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
7
7
Deaths
17
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Burntlc
Izanami
4
2
2
2.5
L
Kukulkan
DmF_cakes
Kukulkan
0
5
3
0.3
W
Ix Chel
Dr Doozy PhD
Ix Chel
4
1
4
6
W
Cthulhu
Lakadaisical
Cthulhu
0
1
2
1
L
Hou Yi
0
2
3
0.75
W
Ratatoskr
Milleash000
Ratatoskr
6
1
5
8.5
L
4
5
1
0.9
W
Vamana
3
2
2
2
L
Horus
0
0
5
2.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,764
Damage
39,932
65,366
Taken
81,082
50,354
Mitigated
55,457
15,678
Healing
23,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Burntlc
Izanami
11,439
7,241
0
2,690
9,784
4,581
359
1,195
8,589
0
70,570
L
Kukulkan
DmF_cakes
Kukulkan
6,859
849
0
1,469
12,622
4,939
0
5,784
6,838
63,839
0
W
Ix Chel
Dr Doozy PhD
Ix Chel
12,275
1,505
432
1,456
8,461
3,851
498
2,903
5,558
93,385
0
W
Cthulhu
Lakadaisical
Cthulhu
8,928
589
339
2,993
14,870
17,066
29
1,297
13,573
39,264
134
L
Hou Yi
6,382
2,958
282
3,404
13,419
5,655
0
3,653
9,766
0
36,188
W
Ratatoskr
Milleash000
Ratatoskr
16,058
6,641
0
4,748
14,803
6,590
0
1,804
12,999
0
104,927
L
15,428
3,789
0
6,208
20,934
19,751
0
3,777
17,157
1,027
65,559
W
Vamana
14,064
9,965
0
3,020
17,448
18,266
605
3
17,445
0
104,826
L
Horus
6,001
2,378
1,947
4,189
14,763
15,420
0
4,710
10,053
0
24,171
L
5,262
1,685
0
5,923
19,344
9,692
0
3,145
16,199
0
41,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,809
Gold Earned
39,184
639
Minions Killed
361
0
Camps Cleared
0
1,723,463
Distance Traveled
1,627,824
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,623
507
107
6
0
312,001
0
L
Kukulkan
7,985
470
98
6
0
315,304
1
W
Ix Chel
10,545
620
155
9
0
357,293
4
W
Cthulhu
8,542
502
62
4
0
346,436
0
L
Hou Yi
6,405
377
64
4
0
292,326
2
W
Ratatoskr
10,268
604
149
9
0
382,597
2
L
Mulan
9,815
577
127
7
0
300,063
4
W
Vamana
10,831
637
166
10
0
325,136
0
L
Horus
7,266
427
19
1
0
350,296
2
L
Kali
7,713
454
53
3
0
369,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role