Player Matchup

Mercury
Mercury
GrantMitchell
Mercury
Level 159
God Stats
1W - 2L
1,416 SR
Queue Stats
115W - 120L
1,481 Elo+
Party 3
Cernunnos
Cernunnos
MisterMeaner
Cernunnos
Level 159
God Stats
4W - 2L
1,453 SR
Queue Stats
128W - 138L
1,424 Elo+
Party 3
Xbalanque
Xbalanque
Pipidu62
Xbalanque
Level 141
God Stats
5W - 5L
1,552 SR
Queue Stats
521W - 540L
1,507 Elo+
Solo
Khepri
Khepri
hennessey23
Khepri
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,465 Elo+
Party 3
Ymir
Ymir
joeboss14
Ymir
Level 171
God Stats
3W - 0L
1,611 SR
Queue Stats
124W - 103L
1,538 Elo+
Party 3
Team Averages
Level 157
1,506 SR
1,483 Elo+

VS

Team Averages
Level 130
1,552 SR
1,492 Elo+
Lancelot
Lancelot
MrGarci_
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Triperko
The Morrigan
Level 157
God Stats
2W - 7L
1,773 SR
Queue Stats
413W - 425L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
TypicalGamer
Heimdallr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 238L
1,469 Elo+
Solo
Medusa
Medusa
diegomrmg
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,512 Elo+
Party 2
Hercules
Hercules
dimitrigranato
Hercules
Level 159
God Stats
10W - 10L
1,489 SR
Queue Stats
803W - 800L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 3 / 11
12,392
826
16,488
14,656
10,040
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
MisterMeaner
Cernunnos
16
1 / 5 / 8
9,888
659
10,885
15,284
9,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Pipidu62
Xbalanque
19
9 / 6 / 11
12,332
822
27,103
17,885
12,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Khepri
17
1 / 6 / 18
11,143
743
7,265
22,410
35,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
18
2 / 4 / 16
10,742
716
10,608
20,798
33,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrGarci_
Lancelot
16
6 / 5 / 13
10,377
692
14,984
19,600
20,772
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Triperko
The Morrigan
17
3 / 5 / 17
10,697
713
17,972
11,055
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TypicalGamer
Heimdallr
20
10 / 4 / 12
12,831
855
28,146
14,798
9,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
diegomrmg
Medusa
17
3 / 4 / 15
10,456
697
13,348
15,923
9,572
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
18
2 / 4 / 19
11,572
771
8,165
28,021
37,364
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
100
21
Kills
24
24
Deaths
22
64
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Mercury
8
3
11
4.5
W
Cernunnos
MisterMeaner
Cernunnos
1
5
8
1
L
Lancelot
MrGarci_
Lancelot
6
5
13
2.5
W
Xbalanque
Pipidu62
Xbalanque
9
6
11
2.42
L
The Morrigan
Triperko
The Morrigan
3
5
17
2.3
L
Heimdallr
TypicalGamer
Heimdallr
10
4
12
4
L
Medusa
diegomrmg
Medusa
3
4
15
2.63
L
Hercules
2
4
19
2.88
W
Khepri
1
6
18
1.67
W
Ymir
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,349
Damage
82,615
91,033
Taken
89,397
101,400
Mitigated
83,814
23,166
Healing
30,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
16,488
7,595
3,296
4,628
14,656
10,040
2,723
1,578
12,666
0
44,856
W
Cernunnos
MisterMeaner
Cernunnos
10,885
5,346
702
2,813
15,284
9,616
1,538
2,135
13,100
0
30,107
L
Lancelot
MrGarci_
Lancelot
14,984
918
2,101
2,965
19,600
20,772
504
3,338
16,262
0
19,193
W
Xbalanque
Pipidu62
Xbalanque
27,103
10,665
0
1,606
17,885
12,682
3,129
2,303
15,400
0
68,266
L
The Morrigan
Triperko
The Morrigan
17,972
3,897
1,751
1,888
11,055
6,695
1,112
3,181
7,874
27,470
7,248
L
Heimdallr
TypicalGamer
Heimdallr
28,146
13,344
0
3,965
14,798
9,411
199
2,833
11,965
0
56,047
L
Medusa
diegomrmg
Medusa
13,348
6,577
953
2,088
15,923
9,572
3,534
4,378
11,545
0
29,254
L
Hercules
8,165
1,845
1,817
12,831
28,021
37,364
412
4,143
23,878
0
12,804
W
Khepri
7,265
306
692
2,089
22,410
35,226
517
2,367
19,860
20,037
0
W
Ymir
10,608
1,144
2,302
5,038
20,798
33,836
403
4,573
15,907
16,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,497
Gold Earned
55,933
175
Minions Killed
153
0
Camps Cleared
0
1,505,634
Distance Traveled
1,263,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,392
826
55
4
0
372,808
0
W
Cernunnos
9,888
659
38
3
0
264,161
0
L
Lancelot
10,377
692
11
1
0
310,622
0
W
Xbalanque
12,332
822
56
4
0
266,538
0
L
The Morrigan
10,697
713
47
3
0
201,349
0
L
Heimdallr
12,831
855
51
3
0
239,103
0
L
Medusa
10,456
697
36
2
0
250,069
0
L
Hercules
11,572
771
8
1
0
262,199
0
W
Khepri
11,143
743
18
1
0
290,010
0
W
Ymir
10,742
716
8
1
0
312,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role