Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold IV
ArcWave
Ymir
Gold IV
Level 90
God Stats
11W - 4L
1,791 SR
Queue Stats
66W - 61L
1,488 MMR
Party 1
Charybdis
Charybdis
Gold I
Azυre
Charybdis
Gold I
Level 125
God Stats
2W - 2L
1,643 SR
Queue Stats
76W - 66L
1,668 MMR
Party 1
Anubis
Anubis
Gold III
Deathline_RAY
Anubis
Gold III
Level 149
God Stats
4W - 2L
1,597 SR
Queue Stats
67W - 64L
1,606 MMR
Solo
Janus
Janus
Gold I
Gorkiuss99
Janus
Gold I
Level 152
God Stats
15W - 12L
1,570 SR
Queue Stats
417W - 409L
1,692 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,620 SR
1,591 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,529 SR
1,586 MMR
Apollo
Apollo
Gold V
Kevinlon
Apollo
Gold V
Level 164
God Stats
3W - 2L
1,557 SR
Queue Stats
143W - 121L
1,582 MMR
Solo
Zeus
Zeus
Gold III
N1ghtSparrow
Zeus
Gold III
Level 141
God Stats
33W - 19L
1,627 SR
Queue Stats
127W - 121L
1,606 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Poeniteo
Cu Chulainn
Bronze III
Level 96
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Cthulhu
Cthulhu
Gold III
SerttasBeyy
Cthulhu
Gold III
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 292L
1,583 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
SheeeshBRUHH
Ratatoskr
Gold II
Level 187
God Stats
4W - 5L
1,709 SR
Queue Stats
233W - 219L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 1 / 3
7,717
551
3,012
12,770
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
ArcWave
Ymir
12
1 / 1 / 8
7,702
550
3,288
9,484
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Azυre
Charybdis
13
4 / 3 / 2
8,377
598
9,239
9,459
4,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 3 / 1
8,980
641
5,539
9,471
4,165
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
15
2 / 1 / 0
8,851
632
5,236
5,608
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeHe BoAo Kuang

VS

Bans
ThanatosAthenaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kevinlon
Apollo
13
2 / 3 / 0
8,079
577
6,295
10,043
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 1 / 0
7,728
552
6,455
7,499
2,250
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Poeniteo
Cu Chulainn
12
2 / 2 / 2
8,091
578
6,133
12,427
8,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
SerttasBeyy
Cthulhu
10
0 / 1 / 2
6,598
471
3,830
6,961
4,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
SheeeshBRUHH
Ratatoskr
14
5 / 4 / 2
8,456
604
5,555
11,832
4,758
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
11
Kills
9
9
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
3
2.5
W
Ymir
ArcWave
Ymir
1
1
8
5
W
Charybdis
Azυre
Charybdis
4
3
2
1.67
W
3
3
1
1.17
W
Janus
2
1
0
2
L
Apollo
Kevinlon
Apollo
2
3
0
0.67
L
0
1
0
0
L
Cu Chulainn
Poeniteo
Cu Chulainn
2
2
2
1.5
L
Cthulhu
SerttasBeyy
Cthulhu
0
1
2
1
L
Ratatoskr
SheeeshBRUHH
Ratatoskr
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
28,268
46,792
Taken
48,762
24,161
Mitigated
24,843
9,814
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,012
507
0
1,766
12,770
5,631
0
3,906
8,864
0
48,619
W
Ymir
ArcWave
Ymir
3,288
1,014
0
2,764
9,484
7,947
174
2,791
6,693
10,617
0
W
Charybdis
Azυre
Charybdis
9,239
6,740
0
837
9,459
4,121
2,587
804
8,655
0
64,246
W
5,539
487
0
3,490
9,471
4,165
240
0
9,471
72,142
0
W
Janus
5,236
414
0
957
5,608
2,297
608
2,784
2,824
85,134
0
L
Apollo
Kevinlon
Apollo
6,295
3,659
0
1,701
10,043
4,526
634
664
9,379
0
61,639
L
6,455
490
0
2,539
7,499
2,250
598
3,513
3,986
76,472
0
L
Cu Chulainn
Poeniteo
Cu Chulainn
6,133
786
0
3,401
12,427
8,505
0
4,835
7,592
0
54,600
L
Cthulhu
SerttasBeyy
Cthulhu
3,830
453
200
1,314
6,961
4,804
0
1,459
5,502
25,648
0
L
Ratatoskr
SheeeshBRUHH
Ratatoskr
5,555
1,860
0
801
11,832
4,758
0
3,592
8,240
0
62,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
38,952
463
Minions Killed
459
0
Camps Cleared
0
1,500,821
Distance Traveled
1,315,292
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,717
551
78
6
0
342,123
0
W
Ymir
7,702
550
12
1
0
292,524
2
W
Charybdis
8,377
598
107
8
0
270,688
2
W
Anubis
8,980
641
120
9
0
279,922
0
W
Janus
8,851
632
146
10
0
315,564
0
L
Apollo
8,079
577
99
7
0
286,163
0
L
Zeus
7,728
552
142
10
0
285,998
7
L
Cu Chulainn
8,091
578
91
7
0
213,856
0
L
Cthulhu
6,598
471
28
2
0
218,942
2
L
Ratatoskr
8,456
604
99
7
0
310,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role