Player Matchup

Sol
Sol
Silver IV
TheBoyWonder758
Sol
Silver IV
Level 152
God Stats
5W - 4L
1,668 SR
Queue Stats
8W - 9L
1,319 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,668 SR
1,319 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 39
1,500 SR
1,215 MMR
Surtr
Surtr
Bronze III
F4BLEDTOMATO
Surtr
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 0
11,305
870
8,890
11,064
7,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
PoseidonApolloHadesHou YiBakasura

VS

Bans
Ao KuangKaliBaba YagaMartichorasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,729
671
7,169
12,795
12,597
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,890
Damage
7,169
11,064
Taken
12,795
7,985
Mitigated
12,597
6,994
Healing
958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,169
2,595
0
958
12,795
12,597
0
9,010
3,785
437
39,238
W
8,890
4,744
0
6,994
11,064
7,985
2,498
981
10,083
70,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,305
Gold Earned
8,729
133
Minions Killed
58
9
Camps Cleared
0
208,375
Distance Traveled
238,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,729
671
58
4
0
238,057
0
W
Sol
11,305
870
133
10
9
208,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role