Player Matchup

Kali
Kali
Aizakku_X
Kali
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 316L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
DreadRowe
Jing Wei
Level 107
God Stats
1W - 1L
1,738 SR
Queue Stats
231W - 242L
1,390 Elo+
Party 3
Geb
Geb
Larron-Prime
Geb
Level 107
God Stats
12W - 5L
1,491 SR
Queue Stats
164W - 168L
1,397 Elo+
Party 3
Guan Yu
Guan Yu
dagm19
Guan Yu
Level 116
God Stats
6W - 2L
1,732 SR
Queue Stats
314W - 283L
1,481 Elo+
Party 2
Ix Chel
Ix Chel
fospia
Ix Chel
Level 128
God Stats
20W - 23L
1,498 SR
Queue Stats
497W - 446L
1,570 Elo+
Solo
Team Averages
Level 113
1,592 SR
1,460 Elo+

VS

Team Averages
Level 86
1,540 SR
1,417 Elo+
Bakasura
Bakasura
APOCALAS753
Bakasura
Level 85
God Stats
17W - 5L
1,791 SR
Queue Stats
141W - 115L
1,390 Elo+
Solo
Vamana
Vamana
ColdDex
Vamana
Level 55
God Stats
6W - 3L
1,572 SR
Queue Stats
230W - 234L
1,443 Elo+
Solo
Ix Chel
Ix Chel
ca-saintete
Ix Chel
Level 154
God Stats
24W - 29L
1,456 SR
Queue Stats
464W - 464L
1,426 Elo+
Party 1
Chang'e
Chang'e
jim61345
Chang'e
Level 97
God Stats
32W - 20L
1,632 SR
Queue Stats
570W - 562L
1,467 Elo+
Party 1
Ishtar
Ishtar
witchbayonet
Ishtar
Level 40
God Stats
5W - 4L
1,247 SR
Queue Stats
20W - 14L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 3 / 1
6,868
491
4,842
12,836
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
DreadRowe
Jing Wei
11
0 / 2 / 1
6,355
454
5,685
7,505
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 1
6,400
457
3,992
13,249
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
dagm19
Guan Yu
15
3 / 0 / 0
8,324
595
5,808
8,980
11,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
fospia
Ix Chel
13
2 / 4 / 0
7,953
568
5,097
8,741
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
APOCALAS753
Bakasura
15
5 / 1 / 2
8,405
600
9,539
10,866
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ColdDex
Vamana
11
1 / 3 / 0
6,673
477
4,296
7,951
3,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
ca-saintete
Ix Chel
13
1 / 1 / 4
8,007
572
3,818
5,684
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
jim61345
Chang'e
11
1 / 1 / 1
6,409
458
5,106
6,948
3,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
12
2 / 0 / 1
6,979
499
8,109
9,645
4,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
10
10
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
APOCALAS753
Bakasura
5
1
2
6
L
Kali
1
3
1
0.5
W
Vamana
ColdDex
Vamana
1
3
0
0.33
L
Jing Wei
DreadRowe
Jing Wei
0
2
1
0.25
L
0
1
1
0.5
W
Ix Chel
ca-saintete
Ix Chel
1
1
4
3
L
Guan Yu
dagm19
Guan Yu
3
0
0
3
L
Ix Chel
fospia
Ix Chel
2
4
0
0.5
W
Chang'e
jim61345
Chang'e
1
1
1
1.5
W
Ishtar
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
30,868
51,311
Taken
41,094
32,433
Mitigated
19,048
12,050
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
APOCALAS753
Bakasura
9,539
7,805
0
4,501
10,866
5,131
0
1,971
8,895
0
58,966
L
Kali
4,842
2,217
0
2,355
12,836
5,044
0
744
11,964
0
56,361
W
Vamana
ColdDex
Vamana
4,296
1,320
0
1,178
7,951
3,821
0
61
7,890
0
36,875
L
Jing Wei
DreadRowe
Jing Wei
5,685
3,724
0
168
7,505
2,923
0
2,067
5,298
0
52,745
L
3,992
454
252
3,411
13,249
9,984
0
2,889
10,360
18,110
0
W
Ix Chel
ca-saintete
Ix Chel
3,818
264
113
2,877
5,684
2,210
0
3,161
2,523
60,106
0
L
Guan Yu
dagm19
Guan Yu
5,808
378
20
4,763
8,980
11,562
63
0
8,135
0
65,526
L
Ix Chel
fospia
Ix Chel
5,097
824
391
690
8,741
2,920
576
3,224
4,779
52,017
0
W
Chang'e
jim61345
Chang'e
5,106
1,002
2,636
3,990
6,948
3,774
324
2,135
4,813
27,646
0
W
Ishtar
8,109
4,656
0
3,591
9,645
4,112
1,250
1,761
7,884
0
64,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
36,473
367
Minions Killed
421
0
Camps Cleared
0
1,482,461
Distance Traveled
1,358,864
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,405
600
122
9
0
358,883
0
L
Kali
6,868
491
68
5
0
338,682
0
W
Vamana
6,673
477
59
4
0
243,754
2
L
Jing Wei
6,355
454
88
6
0
267,724
5
L
Geb
6,400
457
21
2
0
287,848
0
W
Ix Chel
8,007
572
105
8
0
264,479
0
L
Guan Yu
8,324
595
91
7
0
320,893
4
L
Ix Chel
7,953
568
99
7
0
267,314
0
W
Chang'e
6,409
458
40
3
0
235,458
0
W
Ishtar
6,979
499
95
7
0
256,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role