Player Matchup

Ra
Ra
DeadalusVH
Ra
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 194L
1,422 Elo+
Party 1
Sol
Sol
Kaalimerah
Sol
Level 86
God Stats
10W - 19L
1,474 SR
Queue Stats
164W - 173L
1,388 Elo+
Party 1
Athena
Athena
SKZwergg
Athena
Level 159
God Stats
12W - 9L
1,596 SR
Queue Stats
161W - 149L
1,574 Elo+
Party 3
Chernobog
Chernobog
Zyhrow
Chernobog
Level 122
God Stats
7W - 4L
1,500 SR
Queue Stats
211W - 231L
1,369 Elo+
Party 1
Thanatos
Thanatos
njoySukhoi
Thanatos
Level 109
God Stats
56W - 47L
1,499 SR
Queue Stats
167W - 152L
1,580 Elo+
Party 3
Team Averages
Level 114
1,514 SR
1,466 Elo+

VS

Team Averages
Level 75
1,505 SR
1,500 Elo+
Bakasura
Bakasura
 
Bakasura
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dzyamel
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,491 Elo+
Party 2
Horus
Horus
GospojaKlubni4ka
Horus
Level 117
God Stats
5W - 2L
1,249 SR
Queue Stats
44W - 31L
1,475 Elo+
Party 2
Martichoras
Martichoras
Ragones
Martichoras
Level 89
God Stats
2W - 3L
1,604 SR
Queue Stats
18W - 19L
1,529 Elo+
Party 2
Aphrodite
Aphrodite
s3xtreme
Aphrodite
Level 68
God Stats
3W - 2L
1,671 SR
Queue Stats
17W - 19L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
9,841
615
15,420
11,723
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 6
9,663
604
7,615
10,087
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
SKZwergg
Athena
13
1 / 1 / 15
8,928
558
8,219
16,869
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Zyhrow
Chernobog
15
6 / 4 / 7
9,677
605
12,736
13,425
5,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
njoySukhoi
Thanatos
16
15 / 2 / 5
11,065
692
19,334
15,614
8,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 5 / 4
8,120
508
12,445
17,568
8,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
10
0 / 6 / 4
6,826
427
7,182
18,426
14,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 3 / 1
7,919
495
8,493
13,913
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
Ragones
Martichoras
13
3 / 6 / 2
8,108
507
8,060
15,781
6,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
s3xtreme
Aphrodite
11
3 / 9 / 0
7,339
459
9,554
15,788
6,861
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
29
Kills
13
13
Deaths
29
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
5
4
1
W
4
3
12
3.33
L
Geb
0
6
4
0.33
L
4
3
1
1.5
W
3
3
6
2
L
Martichoras
Ragones
Martichoras
3
6
2
0.67
W
Athena
SKZwergg
Athena
1
1
15
8.5
W
Chernobog
Zyhrow
Chernobog
6
4
7
2.38
W
Thanatos
njoySukhoi
Thanatos
15
2
5
8.75
L
Aphrodite
s3xtreme
Aphrodite
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,324
Damage
45,734
67,718
Taken
81,476
43,451
Mitigated
46,654
37,218
Healing
21,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
12,445
8,369
0
4,040
17,568
8,164
0
7,155
10,413
0
50,442
W
15,420
2,554
3,376
5,359
11,723
5,239
250
6,236
4,968
88,493
0
L
Geb
7,182
1,485
47
2,724
18,426
14,399
0
8,268
9,946
18,511
0
L
8,493
3,257
332
3,309
13,913
10,571
25
3,435
10,478
0
42,250
W
7,615
2,562
0
4,625
10,087
5,098
1,961
1,727
7,888
60,493
6,169
L
Martichoras
Ragones
Martichoras
8,060
4,646
0
3,969
15,781
6,659
0
2,305
13,476
0
59,398
W
Athena
SKZwergg
Athena
8,219
2,652
0
4,340
16,869
18,724
330
6,668
9,483
25,646
0
W
Chernobog
Zyhrow
Chernobog
12,736
9,176
0
4,535
13,425
5,766
2,928
1,803
10,976
0
72,317
W
Thanatos
njoySukhoi
Thanatos
19,334
6,120
0
14,983
15,614
8,624
954
2,698
12,419
0
77,327
L
Aphrodite
s3xtreme
Aphrodite
9,554
846
2,118
5,314
15,788
6,861
0
9,472
6,265
41,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
38,312
453
Minions Killed
352
0
Camps Cleared
0
1,602,794
Distance Traveled
1,649,927
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,120
508
103
6
0
343,906
0
W
Ra
9,841
615
127
8
0
307,304
2
L
Geb
6,826
427
13
1
0
340,216
1
L
Horus
7,919
495
75
5
0
356,748
0
W
Sol
9,663
604
102
6
0
270,747
3
L
Martichoras
8,108
507
92
6
0
317,556
0
W
Athena
8,928
558
27
2
0
341,885
5
W
Chernobog
9,677
605
99
6
0
300,368
0
W
Thanatos
11,065
692
98
6
0
382,490
1
L
Aphrodite
7,339
459
69
4
0
291,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role