Player Matchup

Sun Wukong
Sun Wukong
Blarghus
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 24L
1,559 Elo+
Party 1
Neith
Neith
Chubbsting
Neith
Level 16
God Stats
23W - 4L
1,787 SR
Queue Stats
36W - 16L
1,564 Elo+
Party 1
Eset
Eset
zangaranga
Eset
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
46W - 25L
1,543 Elo+
Party 1
Team Averages
Level 46
1,524 SR
1,555 Elo+

VS

Team Averages
Level 94
1,474 SR
1,492 Elo+
Guan Yu
Guan Yu
Genrya
Guan Yu
Level 118
God Stats
6W - 7L
1,431 SR
Queue Stats
47W - 50L
1,529 Elo+
Solo
Janus
Janus
SkiLLIce
Janus
Level 108
God Stats
13W - 19L
1,313 SR
Queue Stats
77W - 78L
1,470 Elo+
Solo
Izanami
Izanami
itsGabino03Yt
Izanami
Level 57
God Stats
15W - 11L
1,679 SR
Queue Stats
301W - 302L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blarghus
Sun Wukong
16
5 / 4 / 5
10,117
843
13,105
20,381
18,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
3 / 5 / 6
9,039
753
11,956
13,537
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 6 / 6
8,512
709
11,927
10,997
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Genrya
Guan Yu
16
6 / 3 / 8
10,999
917
9,400
21,083
25,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Janus
SkiLLIce
Janus
15
3 / 4 / 8
9,929
827
14,929
11,077
4,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
15
6 / 4 / 4
10,175
848
13,094
13,513
5,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
15
15
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Blarghus
Sun Wukong
5
4
5
1.88
L
Neith
3
5
6
1.2
W
Guan Yu
Genrya
Guan Yu
6
3
8
3.33
W
Janus
SkiLLIce
Janus
3
4
8
1.75
W
Izanami
6
4
4
2
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,988
Damage
37,423
44,915
Taken
45,673
27,795
Mitigated
35,475
6,416
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Blarghus
Sun Wukong
13,105
2,851
0
2,782
20,381
18,517
215
8,110
12,271
0
36,908
L
Neith
11,956
5,950
0
2,316
13,537
5,004
1,070
4,700
8,837
0
34,263
W
Guan Yu
Genrya
Guan Yu
9,400
1,015
1,570
9,100
21,083
25,234
218
5,831
15,252
0
17,475
W
Janus
SkiLLIce
Janus
14,929
998
0
2,001
11,077
4,516
666
2,882
8,195
53,954
0
W
Izanami
13,094
9,641
0
2,622
13,513
5,725
2,395
3,225
10,288
0
56,435
L
11,927
875
348
970
10,997
4,274
27
2,133
8,864
28,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
31,103
142
Minions Killed
172
0
Camps Cleared
0
600,010
Distance Traveled
682,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,117
843
63
5
0
228,651
0
L
Neith
9,039
753
44
4
0
186,408
0
W
Guan Yu
10,999
917
19
2
0
254,219
0
W
Janus
9,929
827
78
7
0
224,531
0
W
Izanami
10,175
848
75
6
0
203,742
0
L
Eset
8,512
709
35
3
0
184,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role