Player Matchup

Surtr
Surtr
C9Rouven
Surtr
Level 62
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 1
Yemoja
Yemoja
Chaseman953
Yemoja
Level 63
God Stats
0W - 2L
1,622 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 1
Loki
Loki
Jeneir
Loki
Level 129
God Stats
0W - 2L
1,401 SR
Queue Stats
9W - 12L
1,519 Elo+
Solo
Artemis
Artemis
MauriceMaracusi
Artemis
Level 27
God Stats
1W - 4L
1,424 SR
Queue Stats
1W - 6L
1,273 Elo+
Party 1
Zhong Kui
Zhong Kui
haide_98
Zhong Kui
Level 65
God Stats
0W - 2L
1,213 SR
Queue Stats
1W - 4L
1,389 Elo+
Party 1
Team Averages
Level 69
1,397 SR
1,345 Elo+

VS

Team Averages
Level 106
1,667 SR
1,544 Elo+
Ix Chel
Ix Chel
AnD10S
Ix Chel
Level 60
God Stats
2W - 0L
1,599 SR
Queue Stats
5W - 10L
1,332 Elo+
Party 3
Ne Zha
Ne Zha
Charmenk
Ne Zha
Level 103
God Stats
1W - 2L
1,328 SR
Queue Stats
7W - 11L
1,363 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Drïzzt
Kumbhakarna
Level 66
God Stats
3W - 2L
1,654 SR
Queue Stats
9W - 12L
1,390 Elo+
Party 3
Hou Yi
Hou Yi
runexee
Hou Yi
Level 148
God Stats
3W - 0L
1,876 SR
Queue Stats
95W - 21L
1,855 Elo+
Party 2
Vulcan
Vulcan
tocsí
Vulcan
Level 152
God Stats
3W - 1L
1,878 SR
Queue Stats
96W - 25L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
C9Rouven
Surtr
16
1 / 5 / 2
9,233
660
4,690
21,831
23,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
16
0 / 4 / 5
9,541
682
3,143
21,899
24,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
Jeneir
Loki
17
2 / 5 / 3
10,211
729
9,366
15,771
7,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 0
8,749
625
7,703
17,684
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
haide_98
Zhong Kui
16
3 / 5 / 3
9,713
694
7,601
15,936
11,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AnD10S
Ix Chel
18
4 / 2 / 9
10,990
785
13,414
10,102
4,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Charmenk
Ne Zha
18
3 / 3 / 6
10,884
777
11,561
11,006
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Drïzzt
Kumbhakarna
15
0 / 1 / 6
9,938
710
4,533
9,082
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
runexee
Hou Yi
19
9 / 1 / 10
11,779
841
23,164
9,270
4,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
tocsí
Vulcan
20
9 / 0 / 11
12,805
915
32,149
9,101
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
7
Kills
25
25
Deaths
7
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AnD10S
Ix Chel
4
2
9
4.25
L
Surtr
C9Rouven
Surtr
1
5
2
0.4
W
Ne Zha
Charmenk
Ne Zha
3
3
6
2
L
Yemoja
0
4
5
0.63
W
Kumbhakarna
Drïzzt
Kumbhakarna
0
1
6
3
L
Loki
Jeneir
Loki
2
5
3
0.7
L
1
6
0
0.17
L
Zhong Kui
haide_98
Zhong Kui
3
5
3
0.9
W
Hou Yi
runexee
Hou Yi
9
1
10
14
W
Vulcan
tocsí
Vulcan
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
84,821
93,121
Taken
48,561
75,040
Mitigated
28,460
15,519
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AnD10S
Ix Chel
13,414
2,140
427
445
10,102
4,266
591
984
9,118
36,033
0
L
Surtr
C9Rouven
Surtr
4,690
1,253
0
3,156
21,831
23,782
0
10,242
11,025
275
22,238
W
Ne Zha
Charmenk
Ne Zha
11,561
1,272
0
528
11,006
5,717
646
1,509
9,497
0
52,744
L
Yemoja
3,143
237
3,094
5,136
21,899
24,784
0
12,692
8,651
16,419
0
W
Kumbhakarna
Drïzzt
Kumbhakarna
4,533
419
0
2,524
9,082
9,396
38
995
8,087
9,729
0
L
Loki
Jeneir
Loki
9,366
1,550
0
377
15,771
7,912
0
6,785
8,716
0
54,520
L
7,703
2,097
0
847
17,684
7,344
201
8,618
8,951
0
21,179
L
Zhong Kui
haide_98
Zhong Kui
7,601
247
0
2,909
15,936
11,218
0
9,674
5,682
29,921
0
W
Hou Yi
runexee
Hou Yi
23,164
12,114
0
197
9,270
4,189
4,193
2,464
6,806
0
46,596
W
Vulcan
tocsí
Vulcan
32,149
12,683
215
1,009
9,101
4,892
624
4,892
4,209
75,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
56,396
240
Minions Killed
331
0
Camps Cleared
0
1,283,535
Distance Traveled
1,525,035
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,990
785
64
5
0
289,145
0
L
Surtr
9,233
660
47
3
0
256,079
4
W
Ne Zha
10,884
777
70
5
0
279,279
0
L
Yemoja
9,541
682
33
2
0
266,906
3
W
Kumbhakarna
9,938
710
11
1
0
296,906
0
L
Loki
10,211
729
83
6
0
279,830
0
L
Artemis
8,749
625
30
2
0
234,804
0
L
Zhong Kui
9,713
694
47
3
0
245,916
0
W
Hou Yi
11,779
841
52
4
0
289,218
0
W
Vulcan
12,805
915
134
10
0
370,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role