Player Matchup

Anhur
Anhur
Silver II
JefferFX
Anhur
Silver II
Level 70
God Stats
2W - 0L
1,758 SR
Queue Stats
14W - 16L
1,544 MMR
Solo
Bacchus
Bacchus
Gold II
TZ17
Bacchus
Gold II
Level 164
God Stats
8W - 5L
1,676 SR
Queue Stats
45W - 48L
1,553 MMR
Solo
Anubis
Anubis
Bronze III
TheMrdp
Anubis
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,496 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,645 SR
1,531 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,619 SR
1,552 MMR
Ganesha
Ganesha
Gold IV
ItzLanez
Ganesha
Gold IV
Level 174
God Stats
1W - 1L
1,854 SR
Queue Stats
19W - 20L
1,673 MMR
Party 1
Vulcan
Vulcan
Bronze V
JaviBetisMS
Vulcan
Bronze V
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,417 MMR
Solo
Izanami
Izanami
Gold IV
Wiizbo
Izanami
Gold IV
Level 127
God Stats
1W - 1L
1,504 SR
Queue Stats
19W - 16L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JefferFX
Anhur
19
8 / 1 / 3
12,745
797
17,331
11,319
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TZ17
Bacchus
15
1 / 3 / 8
11,248
703
9,760
14,775
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
TheMrdp
Anubis
18
2 / 1 / 7
11,369
711
13,923
10,108
6,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HerculesAphroditeNe ZhaAchillesHel

VS

Bans
FenrirThothPoseidonHeraGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ItzLanez
Ganesha
17
2 / 1 / 2
11,552
722
7,393
17,521
21,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
14
1 / 5 / 2
10,026
627
8,122
10,614
3,796
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Wiizbo
Izanami
18
2 / 5 / 3
11,710
732
8,650
17,092
8,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ItzLanez
Ganesha
2
1
2
3
L
Vulcan
1
5
2
0.4
W
Anhur
JefferFX
Anhur
8
1
3
9.5
W
Bacchus
TZ17
Bacchus
1
3
8
1.67
W
Anubis
TheMrdp
Anubis
2
1
7
5.5
L
Izanami
Wiizbo
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,014
Damage
24,165
36,202
Taken
45,227
31,794
Mitigated
33,631
12,080
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ItzLanez
Ganesha
7,393
316
0
5,838
17,521
21,825
0
9,051
8,470
30,211
0
L
Vulcan
8,122
3,068
0
138
10,614
3,796
144
5,852
4,762
45,887
0
W
Anhur
JefferFX
Anhur
17,331
11,929
0
3,437
11,319
5,626
2,536
5,272
6,047
0
81,940
W
Bacchus
TZ17
Bacchus
9,760
945
0
2,768
14,775
20,037
123
5,007
9,768
27,207
0
W
Anubis
TheMrdp
Anubis
13,923
813
208
5,667
10,108
6,131
786
6,101
4,007
60,443
0
L
Izanami
Wiizbo
Izanami
8,650
6,532
0
1,422
17,092
8,010
1,565
8,795
8,297
0
48,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
33,288
238
Minions Killed
182
0
Camps Cleared
0
889,234
Distance Traveled
822,489
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,552
722
7
0
0
311,290
0
L
Vulcan
10,026
627
69
4
0
252,809
4
W
Anhur
12,745
797
127
8
0
297,478
0
W
Bacchus
11,248
703
22
1
0
302,247
2
W
Anubis
11,369
711
89
6
0
289,509
4
L
Izanami
11,710
732
106
7
0
258,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role