Player Matchup

Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Gamer2kill
Heimdallr
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 71L
1,522 Elo+
Party 2
Guan Yu
Guan Yu
WARLORD9609
Guan Yu
Level 149
God Stats
128W - 117L
1,558 SR
Queue Stats
848W - 843L
1,377 Elo+
Solo
Geb
Geb
has29
Geb
Level 82
God Stats
4W - 1L
1,112 SR
Queue Stats
60W - 66L
1,419 Elo+
Party 2
Serqet
Serqet
kakashihatake22
Serqet
Level 103
God Stats
2W - 0L
1,751 SR
Queue Stats
68W - 72L
1,491 Elo+
Party 2
Team Averages
Level 92
1,484 SR
1,462 Elo+

VS

Team Averages
Level 99
1,492 SR
1,474 Elo+
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Galaad98
Thoth
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,690 Elo+
Solo
Hades
Hades
KaczmareK12205
Hades
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,199 Elo+
Solo
Cthulhu
Cthulhu
TDM137
Cthulhu
Level 124
God Stats
22W - 15L
1,460 SR
Queue Stats
340W - 327L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 2
5,635
626
3,216
4,600
1,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Gamer2kill
Heimdallr
10
5 / 0 / 2
6,043
671
4,648
2,498
1,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
WARLORD9609
Guan Yu
10
1 / 0 / 0
5,511
612
3,793
6,821
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
has29
Geb
9
1 / 0 / 5
5,919
658
2,009
4,652
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 0 / 1
5,619
624
3,247
6,638
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 2 / 0
4,376
486
1,220
5,484
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
 
Rama
5
0 / 3 / 0
3,982
442
358
3,557
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Galaad98
Thoth
10
2 / 0 / 0
5,554
617
2,479
3,608
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 1
4,596
511
2,717
7,354
4,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
TDM137
Cthulhu
10
0 / 1 / 0
5,570
619
3,846
6,811
5,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
2
0.5
L
Khepri
 
Khepri
0
2
0
0
L
Rama
 
Rama
0
3
0
0
L
Thoth
Galaad98
Thoth
2
0
0
2
W
Heimdallr
Gamer2kill
Heimdallr
5
0
2
6
L
0
3
1
0.17
L
Cthulhu
TDM137
Cthulhu
0
1
0
0
W
Guan Yu
WARLORD9609
Guan Yu
1
0
0
1
W
Geb
has29
Geb
1
0
5
3.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,913
Damage
10,620
25,209
Taken
26,814
13,712
Mitigated
15,471
6,390
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,216
167
0
420
4,600
1,621
0
3,076
1,302
36,338
0
L
Khepri
 
Khepri
1,220
130
22
1,840
5,484
3,433
0
793
4,593
13,463
0
L
Rama
 
Rama
358
353
0
139
3,557
1,143
0
765
2,680
0
9,308
L
Thoth
Galaad98
Thoth
2,479
36
0
625
3,608
998
0
720
2,888
28,671
0
W
Heimdallr
Gamer2kill
Heimdallr
4,648
3,357
0
1,530
2,498
1,054
0
820
1,678
0
40,844
L
2,717
431
0
1,138
7,354
4,139
0
2,539
4,815
20,976
0
L
Cthulhu
TDM137
Cthulhu
3,846
734
0
734
6,811
5,758
0
408
6,403
35,683
257
W
Guan Yu
WARLORD9609
Guan Yu
3,793
531
0
1,799
6,821
5,049
0
3,589
3,232
0
32,340
W
Geb
has29
Geb
2,009
445
0
2,050
4,652
3,610
0
1,205
3,447
15,550
0
W
3,247
1,514
0
591
6,638
2,378
0
1,073
5,545
0
44,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
24,078
304
Minions Killed
179
0
Camps Cleared
0
1,004,257
Distance Traveled
781,905
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,635
626
76
8
0
200,737
0
L
Khepri
4,376
486
19
2
0
185,419
2
L
Rama
3,982
442
17
2
0
78,625
2
L
Thoth
5,554
617
42
5
0
173,371
0
W
Heimdallr
6,043
671
83
9
0
183,866
0
L
Hades
4,596
511
41
5
0
182,772
0
L
Cthulhu
5,570
619
60
7
0
161,718
3
W
Guan Yu
5,511
612
54
6
0
183,822
0
W
Geb
5,919
658
21
2
0
197,975
3
W
Serqet
5,619
624
70
8
0
237,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role