Player Matchup

Hachiman
Hachiman
ILuvEboys
Hachiman
Level 162
God Stats
3W - 5L
1,513 SR
Queue Stats
533W - 231L
1,704 Elo+
Party 1
Thor
Thor
ILuvEgirls
Thor
Level 219
God Stats
43W - 10L
2,033 SR
Queue Stats
167W - 56L
1,858 Elo+
Party 1
Yemoja
Yemoja
awooooora
Yemoja
Level 164
God Stats
4W - 0L
1,753 SR
Queue Stats
314W - 126L
1,751 Elo+
Party 1
Hercules
Hercules
wealwaysgoindude
Hercules
Level 186
God Stats
15W - 9L
1,678 SR
Queue Stats
277W - 117L
1,760 Elo+
Party 1
Zeus
Zeus
Мора
Zeus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Solo
Team Averages
Level 176
1,695 SR
1,677 Elo+

VS

Team Averages
Level 76
1,403 SR
1,570 Elo+
Rama
Rama
ArrowzGoFar
Rama
Level 6
God Stats
11W - 6L
1,626 SR
Queue Stats
17W - 12L
1,614 Elo+
Solo
Vulcan
Vulcan
JoewHarvy
Vulcan
Level 25
God Stats
0W - 1L
1,295 SR
Queue Stats
14W - 9L
1,645 Elo+
Solo
Surtr
Surtr
PriapusGodWhere
Surtr
Level 143
God Stats
3W - 6L
1,398 SR
Queue Stats
217W - 217L
1,524 Elo+
Solo
Serqet
Serqet
ZayLeTeRS
Serqet
Level 81
God Stats
7W - 5L
1,188 SR
Queue Stats
108W - 114L
1,537 Elo+
Solo
Scylla
Scylla
fernandotejero
Scylla
Level 125
God Stats
8W - 8L
1,510 SR
Queue Stats
111W - 106L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ILuvEboys
Hachiman
16
6 / 0 / 5
8,748
875
8,146
5,921
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
9 / 1 / 8
9,272
927
16,726
11,094
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
awooooora
Yemoja
14
1 / 0 / 9
8,032
803
1,773
5,577
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 0 / 10
7,911
791
10,241
11,627
10,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
15
1 / 3 / 7
8,144
814
4,903
5,644
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,148
715
4,114
11,436
5,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
JoewHarvy
Vulcan
11
0 / 5 / 2
6,470
647
7,326
9,157
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,357
636
3,146
5,669
4,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
ZayLeTeRS
Serqet
14
3 / 4 / 1
7,906
791
7,145
9,952
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
6,927
693
3,723
9,187
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
20
Kills
4
4
Deaths
20
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Hachiman
ILuvEboys
Hachiman
6
0
5
8.5
W
9
1
8
13
L
Vulcan
JoewHarvy
Vulcan
0
5
2
0.2
L
0
0
1
0.5
L
Serqet
ZayLeTeRS
Serqet
3
4
1
0.88
W
Yemoja
awooooora
Yemoja
1
0
9
5.5
L
1
4
0
0.25
W
3
0
10
8
W
Zeus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,789
Damage
25,454
39,863
Taken
45,401
26,078
Mitigated
22,552
15,906
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,114
3,403
0
904
11,436
5,010
0
2,425
8,891
0
22,009
W
Hachiman
ILuvEboys
Hachiman
8,146
4,139
0
3,024
5,921
2,427
2,853
2,251
3,532
0
42,075
W
16,726
4,639
0
2,446
11,094
5,002
0
3,462
7,220
0
43,660
L
Vulcan
JoewHarvy
Vulcan
7,326
2,921
0
359
9,157
3,774
0
455
8,702
15,500
0
L
3,146
1,210
0
273
5,669
4,328
0
855
4,814
604
7,843
L
Serqet
ZayLeTeRS
Serqet
7,145
1,520
0
280
9,952
6,100
0
2,265
7,687
0
18,360
W
Yemoja
awooooora
Yemoja
1,773
577
2,643
2,285
5,577
5,754
336
1,291
4,286
8,728
0
L
3,723
284
0
750
9,187
3,340
0
676
8,511
16,288
0
W
10,241
2,765
0
5,169
11,627
10,993
0
3,462
7,907
0
22,562
W
Zeus
4,903
83
198
141
5,644
1,902
1,263
711
4,896
29,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,107
Gold Earned
34,808
266
Minions Killed
141
0
Camps Cleared
0
1,074,629
Distance Traveled
962,255
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,148
715
50
5
0
179,360
0
W
Hachiman
8,748
875
93
9
0
216,165
0
W
Thor
9,272
927
66
7
0
214,894
0
L
Vulcan
6,470
647
21
2
0
219,852
0
L
Surtr
6,357
636
16
2
0
172,783
0
L
Serqet
7,906
791
21
2
0
221,139
0
W
Yemoja
8,032
803
14
1
0
225,491
0
L
Scylla
6,927
693
33
3
0
169,121
0
W
Hercules
7,911
791
39
4
0
235,236
0
W
Zeus
8,144
814
54
5
0
182,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role