Player Matchup

Neith
Neith
BruTaLiveZ1004
Neith
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,190 Elo+
Solo
Sobek
Sobek
HmmKramer
Sobek
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
343W - 307L
1,470 Elo+
Party 2
Pele
Pele
Jammies97
Pele
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 113L
1,323 Elo+
Solo
Ymir
Ymir
Pavonis747
Ymir
Level 63
God Stats
2W - 4L
1,465 SR
Queue Stats
183W - 198L
1,381 Elo+
Party 2
Rama
Rama
lucaslipe548
Rama
Level 94
God Stats
1W - 2L
1,285 SR
Queue Stats
102W - 96L
1,496 Elo+
Solo
Team Averages
Level 61
1,450 SR
1,372 Elo+

VS

Team Averages
Level 82
1,453 SR
1,463 Elo+
Ganesha
Ganesha
Courtneyk0
Ganesha
Level 89
God Stats
7W - 4L
1,506 SR
Queue Stats
316W - 298L
1,438 Elo+
Solo
Freya
Freya
Cryptonomic
Freya
Level 79
God Stats
1W - 1L
1,206 SR
Queue Stats
52W - 39L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Mojo0420
Kukulkan
Level 61
God Stats
3W - 0L
1,773 SR
Queue Stats
90W - 79L
1,455 Elo+
Solo
Ratatoskr
Ratatoskr
Moonlitnitely
Ratatoskr
Level 105
God Stats
12W - 11L
1,500 SR
Queue Stats
607W - 598L
1,471 Elo+
Party 1
King Arthur
King Arthur
clayk6
King Arthur
Level 77
God Stats
3W - 1L
1,281 SR
Queue Stats
160W - 179L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
6,518
652
6,964
8,065
3,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
HmmKramer
Sobek
13
1 / 5 / 5
7,260
726
7,095
10,827
8,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
11
0 / 9 / 2
6,671
667
7,626
13,471
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 7 / 3
7,070
707
5,846
14,522
12,844
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 1 / 2
7,751
775
6,788
6,023
2,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Courtneyk0
Ganesha
14
0 / 1 / 22
8,841
884
7,307
10,830
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 1 / 10
9,425
943
17,375
9,287
4,902
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Mojo0420
Kukulkan
15
8 / 2 / 12
9,579
958
11,301
7,899
4,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Moonlitnitely
Ratatoskr
14
8 / 1 / 9
8,746
875
7,602
8,838
6,900
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
clayk6
King Arthur
14
0 / 1 / 18
7,962
796
6,089
13,811
14,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
6
Kills
25
25
Deaths
6
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ganesha
Courtneyk0
Ganesha
0
1
22
11
W
9
1
10
14
L
Sobek
HmmKramer
Sobek
1
5
5
0.7
L
Pele
0
9
2
0.11
W
Kukulkan
Mojo0420
Kukulkan
8
2
12
7
W
Ratatoskr
Moonlitnitely
Ratatoskr
8
1
9
12.5
L
1
7
3
0.36
W
King Arthur
clayk6
King Arthur
0
1
18
9
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,319
Damage
49,674
52,908
Taken
50,665
31,985
Mitigated
44,746
9,809
Healing
18,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,964
3,136
586
2,594
8,065
3,296
0
6,147
1,775
0
16,705
W
Ganesha
Courtneyk0
Ganesha
7,307
505
1,520
2,003
10,830
14,145
216
2,857
7,973
14,663
474
W
17,375
6,098
1,227
2,195
9,287
4,902
1,925
3,930
5,357
30,045
0
L
Sobek
HmmKramer
Sobek
7,095
142
9
1,942
10,827
8,694
0
7,252
3,168
8,626
0
L
Pele
7,626
2,457
0
949
13,471
4,853
0
8,283
5,021
0
15,414
W
Kukulkan
Mojo0420
Kukulkan
11,301
2,027
1,737
1,091
7,899
4,451
544
887
7,012
26,767
0
W
Ratatoskr
Moonlitnitely
Ratatoskr
7,602
1,298
1,887
3,034
8,838
6,900
443
2,176
6,662
0
10,876
L
5,846
764
732
350
14,522
12,844
0
9,681
4,625
10,944
0
W
King Arthur
clayk6
King Arthur
6,089
525
903
3,121
13,811
14,348
531
3,091
10,720
0
9,541
L
6,788
5,401
1,045
1,602
6,023
2,298
0
4,146
1,795
0
16,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,270
Gold Earned
44,553
74
Minions Killed
96
0
Camps Cleared
0
825,097
Distance Traveled
960,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,518
652
17
2
0
175,458
0
W
Ganesha
8,841
884
0
0
0
178,990
0
W
Freya
9,425
943
21
2
0
181,413
0
L
Sobek
7,260
726
2
0
0
177,409
0
L
Pele
6,671
667
18
2
0
139,780
0
W
Kukulkan
9,579
958
45
5
0
206,268
0
W
Ratatoskr
8,746
875
21
2
0
215,436
0
L
Ymir
7,070
707
12
1
0
146,535
0
W
King Arthur
7,962
796
9
1
0
178,733
0
L
Rama
7,751
775
25
3
0
185,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role