Player Matchup

Fenrir
Fenrir
Krecha605
Fenrir
Level 98
God Stats
2W - 3L
1,420 SR
Queue Stats
188W - 167L
1,521 Elo+
Solo
Hachiman
Hachiman
MrMohammad01
Hachiman
Level 128
God Stats
10W - 19L
1,380 SR
Queue Stats
182W - 188L
1,468 Elo+
Solo
Fafnir
Fafnir
ShadowStorrm1
Fafnir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,206 Elo+
Solo
Ares
Ares
xI Harley81 Ix
Ares
Level 33
God Stats
24W - 45L
1,318 SR
Queue Stats
24W - 45L
1,275 Elo+
Party 2
Ix Chel
Ix Chel
ziziluce
Ix Chel
Level 28
God Stats
7W - 12L
1,348 SR
Queue Stats
24W - 45L
1,275 Elo+
Party 2
Team Averages
Level 64
1,393 SR
1,349 Elo+

VS

Team Averages
Level 109
1,604 SR
1,489 Elo+
Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mohamed-Abusaif
Nemesis
Level 127
God Stats
32W - 26L
1,651 SR
Queue Stats
205W - 183L
1,513 Elo+
Party 1
Hades
Hades
Mr_McFiletOfish
Hades
Level 114
God Stats
13W - 8L
1,561 SR
Queue Stats
160W - 132L
1,534 Elo+
Party 1
Charybdis
Charybdis
RasmusbhaDK90
Charybdis
Level 137
God Stats
26W - 22L
1,758 SR
Queue Stats
195W - 186L
1,500 Elo+
Solo
Bacchus
Bacchus
SantaOnSpeed
Bacchus
Level 41
God Stats
13W - 7L
1,552 SR
Queue Stats
63W - 69L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Krecha605
Fenrir
6
1 / 2 / 1
4,696
427
1,737
5,447
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
MrMohammad01
Hachiman
8
2 / 6 / 0
5,228
475
6,892
8,948
2,839
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 2
5,732
521
2,585
9,565
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 5 / 1
5,538
503
2,622
10,013
5,473
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
ziziluce
Ix Chel
10
0 / 2 / 1
5,591
508
2,414
4,700
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 1 / 2
6,760
615
3,173
4,140
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 1 / 4
7,739
704
5,598
8,240
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
7 / 1 / 0
7,964
724
8,330
6,482
3,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
RasmusbhaDK90
Charybdis
10
4 / 3 / 4
6,463
588
5,742
8,185
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SantaOnSpeed
Bacchus
10
1 / 0 / 9
6,897
627
4,909
9,082
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
18
18
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
1
2
3
L
Fenrir
Krecha605
Fenrir
1
2
1
0.75
W
4
1
4
6
L
Hachiman
MrMohammad01
Hachiman
2
6
0
0.33
W
7
1
0
7
W
Charybdis
RasmusbhaDK90
Charybdis
4
3
4
2
W
Bacchus
SantaOnSpeed
Bacchus
1
0
9
5.5
L
1
3
2
0.67
L
1
5
1
0.3
L
Ix Chel
ziziluce
Ix Chel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
27,752
38,673
Taken
36,129
21,171
Mitigated
19,611
4,751
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,173
168
54
865
4,140
1,519
88
2,042
2,098
43,651
0
L
Fenrir
Krecha605
Fenrir
1,737
305
0
265
5,447
1,743
0
1,509
3,938
0
14,947
W
5,598
2,804
0
676
8,240
3,185
216
1,138
7,102
0
65,981
L
Hachiman
MrMohammad01
Hachiman
6,892
4,391
0
1,065
8,948
2,839
0
1,996
6,952
0
31,643
W
8,330
905
275
3,650
6,482
3,042
198
1,853
4,629
55,814
0
W
Charybdis
RasmusbhaDK90
Charybdis
5,742
3,536
0
2,457
8,185
2,951
286
1,245
6,940
0
36,177
W
Bacchus
SantaOnSpeed
Bacchus
4,909
1,198
261
5,018
9,082
8,914
96
1,343
7,739
12,245
0
L
2,585
989
0
1,996
9,565
9,505
0
2,963
6,602
11,636
0
L
2,622
50
20
519
10,013
5,473
0
7,254
2,759
23,598
0
L
Ix Chel
ziziluce
Ix Chel
2,414
286
329
557
4,700
1,611
0
2,690
2,010
38,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
35,823
182
Minions Killed
327
0
Camps Cleared
0
965,532
Distance Traveled
1,100,131
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,760
615
72
7
0
191,442
3
L
Fenrir
4,696
427
19
2
0
144,571
0
W
Nemesis
7,739
704
94
9
0
270,666
0
L
Hachiman
5,228
475
62
6
0
197,927
0
W
Hades
7,964
724
96
9
0
191,777
0
W
Charybdis
6,463
588
54
5
0
194,998
0
W
Bacchus
6,897
627
11
1
0
251,248
0
L
Fafnir
5,732
521
15
1
0
221,991
0
L
Ares
5,538
503
24
2
0
214,588
0
L
Ix Chel
5,591
508
62
6
0
186,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role