Player Matchup

Persephone
Persephone
 
Persephone
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JaylowDutch420
Artemis
Level 125
God Stats
4W - 7L
1,564 SR
Queue Stats
76W - 85L
1,405 Elo+
Party 1
Mulan
Mulan
pandapoopoo
Mulan
Level 149
God Stats
5W - 5L
1,718 SR
Queue Stats
73W - 82L
1,391 Elo+
Party 1
Team Averages
Level 151
1,594 SR
1,432 Elo+

VS

Team Averages
Level 131
1,663 SR
1,474 Elo+
Baron Samedi
Baron Samedi
CindaFNr3lla
Baron Samedi
Level 137
God Stats
3W - 3L
1,510 SR
Queue Stats
5W - 7L
1,477 Elo+
Party 2
Artio
Artio
Demi50
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StrykerTheElite
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,979 SR
Queue Stats
5W - 7L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
6 / 0 / 5
9,802
891
14,401
4,873
1,899
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 6
8,645
786
9,544
9,484
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 8
8,537
776
7,059
14,699
10,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CindaFNr3lla
Baron Samedi
12
1 / 5 / 1
7,345
668
7,410
11,219
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Demi50
Artio
11
0 / 4 / 1
6,505
591
3,920
13,151
13,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
StrykerTheElite
Ah Muzen Cab
11
1 / 4 / 1
7,309
664
9,248
12,023
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
6
0
5
8.5
L
Baron Samedi
CindaFNr3lla
Baron Samedi
1
5
1
0.3
L
Artio
Demi50
Artio
0
4
1
0.13
W
4
2
6
3.5
L
Ah Muzen Cab
StrykerTheElite
Ah Muzen Cab
1
4
1
0.38
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,004
Damage
20,578
29,056
Taken
36,393
16,834
Mitigated
24,921
8,786
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,401
773
243
887
4,873
1,899
392
1,086
3,787
43,606
0
L
Baron Samedi
CindaFNr3lla
Baron Samedi
7,410
635
1,181
2,445
11,219
5,238
31
5,697
5,522
29,087
0
L
Artio
Demi50
Artio
3,920
1,057
237
2,222
13,151
13,645
0
4,574
8,577
10,872
0
W
9,544
3,554
0
3,511
9,484
4,150
787
4,856
4,628
0
36,215
L
Ah Muzen Cab
StrykerTheElite
Ah Muzen Cab
9,248
5,187
207
962
12,023
6,038
0
5,647
6,376
0
30,946
W
7,059
1,098
0
4,145
14,699
10,785
42
5,698
9,001
2,580
14,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,984
Gold Earned
21,159
170
Minions Killed
107
0
Camps Cleared
0
600,993
Distance Traveled
525,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,802
891
68
6
0
208,970
0
L
Baron Samedi
7,345
668
48
4
0
169,319
0
L
Artio
6,505
591
13
1
0
185,314
0
W
Artemis
8,645
786
78
7
0
180,478
0
L
Ah Muzen Cab
7,309
664
46
4
0
171,333
0
W
Mulan
8,537
776
24
2
0
211,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role