Player Matchup

Thoth
Thoth
Mashout
Thoth
Level 148
God Stats
2W - 1L
1,191 SR
Queue Stats
58W - 46L
1,604 Elo+
Party 2
Lancelot
Lancelot
PUGBONGO
Lancelot
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,578 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Snarsmans
Cu Chulainn
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,511 Elo+
Party 2
Neith
Neith
SpabloEsteban
Neith
Level 86
God Stats
2W - 0L
1,542 SR
Queue Stats
116W - 93L
1,479 Elo+
Party 1
Xing Tian
Xing Tian
churro101
Xing Tian
Level 129
God Stats
13W - 11L
1,615 SR
Queue Stats
251W - 221L
1,504 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,535 Elo+

VS

Team Averages
Level 103
1,500 SR
1,432 Elo+
Chang'e
Chang'e
ButcherH20
Chang'e
Level 93
God Stats
1W - 4L
1,521 SR
Queue Stats
37W - 66L
1,433 Elo+
Party 3
Sun Wukong
Sun Wukong
Jozzycreach
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,507 Elo+
Solo
Cthulhu
Cthulhu
Majid9090
Cthulhu
Level 68
God Stats
3W - 6L
1,479 SR
Queue Stats
36W - 71L
1,401 Elo+
Party 3
Skadi
Skadi
SAMOOG
Skadi
Level 108
God Stats
0W - 1L
1,738 SR
Queue Stats
45W - 81L
1,403 Elo+
Party 3
Lancelot
Lancelot
cujo11
Lancelot
Level 97
God Stats
0W - 2L
1,264 SR
Queue Stats
41W - 77L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mashout
Thoth
11
2 / 3 / 0
6,326
575
2,717
4,349
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
PUGBONGO
Lancelot
11
2 / 1 / 0
6,235
567
3,639
7,975
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Snarsmans
Cu Chulainn
10
0 / 2 / 1
6,196
563
9,275
10,249
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 2 / 4
6,453
587
10,037
6,603
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
churro101
Xing Tian
9
3 / 1 / 5
6,270
570
3,595
8,549
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ButcherH20
Chang'e
7
0 / 2 / 0
4,383
398
1,257
3,957
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Jozzycreach
Sun Wukong
11
3 / 0 / 1
6,948
632
6,897
9,833
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Majid9090
Cthulhu
7
0 / 2 / 2
4,988
453
3,087
9,625
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
SAMOOG
Skadi
8
0 / 6 / 2
4,863
442
6,127
9,695
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
cujo11
Lancelot
11
5 / 1 / 2
6,518
593
5,733
8,753
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
8
9
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ButcherH20
Chang'e
0
2
0
0
L
Sun Wukong
Jozzycreach
Sun Wukong
3
0
1
3.5
L
Cthulhu
Majid9090
Cthulhu
0
2
2
0.5
W
Thoth
Mashout
Thoth
2
3
0
0.67
W
Lancelot
PUGBONGO
Lancelot
2
1
0
2
L
Skadi
SAMOOG
Skadi
0
6
2
0.17
W
Cu Chulainn
Snarsmans
Cu Chulainn
0
2
1
0.25
W
4
2
4
3
W
Xing Tian
churro101
Xing Tian
3
1
5
5.5
L
Lancelot
cujo11
Lancelot
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
23,101
37,725
Taken
41,863
22,384
Mitigated
24,531
9,058
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ButcherH20
Chang'e
1,257
146
280
1,325
3,957
1,254
0
1,191
2,721
14,999
0
L
Sun Wukong
Jozzycreach
Sun Wukong
6,897
1,693
0
2,972
9,833
10,072
0
707
8,184
0
45,926
L
Cthulhu
Majid9090
Cthulhu
3,087
711
411
1,144
9,625
6,698
0
1,324
8,220
15,285
0
W
Thoth
Mashout
Thoth
2,717
286
0
340
4,349
1,272
300
709
3,595
43,310
0
W
Lancelot
PUGBONGO
Lancelot
3,639
764
0
1,162
7,975
2,827
0
525
7,280
0
46,605
L
Skadi
SAMOOG
Skadi
6,127
2,756
0
1,785
9,695
3,120
0
2,325
7,370
0
29,127
W
Cu Chulainn
Snarsmans
Cu Chulainn
9,275
1,731
0
3,528
10,249
8,980
28
239
9,279
0
44,816
W
10,037
4,090
0
1,499
6,603
2,447
388
1,232
5,371
0
53,331
W
Xing Tian
churro101
Xing Tian
3,595
519
0
2,529
8,549
6,858
225
1,639
6,910
13,516
0
L
Lancelot
cujo11
Lancelot
5,733
1,635
0
934
8,753
3,387
0
765
7,950
0
36,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
27,700
320
Minions Killed
241
0
Camps Cleared
0
1,079,738
Distance Traveled
1,081,370
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,383
398
27
2
0
159,755
0
L
Sun Wukong
6,948
632
94
9
0
227,847
2
L
Cthulhu
4,988
453
21
2
0
227,200
10
W
Thoth
6,326
575
78
7
0
221,116
0
W
Lancelot
6,235
567
70
6
0
248,947
0
L
Skadi
4,863
442
45
4
0
188,766
0
W
Cu Chulainn
6,196
563
76
7
0
207,649
0
W
Neith
6,453
587
86
8
0
178,789
0
W
Xing Tian
6,270
570
10
1
0
223,237
4
L
Lancelot
6,518
593
54
5
0
277,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role