Player Matchup

Baron Samedi
Baron Samedi
Sxydy17
Baron Samedi
Level 68
God Stats
7W - 3L
1,811 SR
Queue Stats
41W - 46L
1,411 Elo+
Solo
Hercules
Hercules
WeeWee10
Hercules
Level 60
God Stats
11W - 10L
1,500 SR
Queue Stats
140W - 147L
1,336 Elo+
Party 2
Ares
Ares
XcutioN22
Ares
Level 48
God Stats
2W - 1L
1,375 SR
Queue Stats
25W - 37L
1,369 Elo+
Party 2
Team Averages
Level 59
1,562 SR
1,372 Elo+

VS

Team Averages
Level 50
1,574 SR
1,280 Elo+
He Bo
He Bo
Karlikk
He Bo
Level 48
God Stats
1W - 1L
1,742 SR
Queue Stats
30W - 27L
1,324 Elo+
Solo
Kukulkan
Kukulkan
Pixel09
Kukulkan
Level 48
God Stats
3W - 2L
1,544 SR
Queue Stats
14W - 23L
1,218 Elo+
Party 1
Thanatos
Thanatos
iTheMightyMase
Thanatos
Level 55
God Stats
37W - 40L
1,436 SR
Queue Stats
39W - 51L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sxydy17
Baron Samedi
16
7 / 1 / 5
10,188
849
8,092
6,788
3,483
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
WeeWee10
Hercules
15
3 / 1 / 8
8,799
733
5,950
11,472
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
13
2 / 2 / 9
9,408
784
7,047
13,223
15,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Karlikk
He Bo
7
0 / 6 / 2
6,760
563
4,105
7,043
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Pixel09
Kukulkan
14
1 / 4 / 3
8,615
718
12,118
10,497
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
15
3 / 2 / 1
8,601
717
10,847
7,102
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
Karlikk
He Bo
0
6
2
0.17
L
Kukulkan
Pixel09
Kukulkan
1
4
3
0.63
W
Baron Samedi
Sxydy17
Baron Samedi
7
1
5
9.5
W
Hercules
WeeWee10
Hercules
3
1
8
7
W
Ares
2
2
9
3.25
L
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,089
Damage
27,070
31,483
Taken
24,642
31,033
Mitigated
10,787
11,536
Healing
5,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Karlikk
He Bo
4,105
217
0
0
7,043
2,402
0
3,331
3,339
7,985
0
L
Kukulkan
Pixel09
Kukulkan
12,118
686
0
250
10,497
5,017
0
8,097
2,073
41,692
0
W
Baron Samedi
Sxydy17
Baron Samedi
8,092
491
2,490
2,610
6,788
3,483
0
2,984
3,634
49,744
0
W
Hercules
WeeWee10
Hercules
5,950
1,031
0
3,532
11,472
11,990
0
5,579
5,739
0
15,478
W
Ares
7,047
497
0
2,904
13,223
15,560
0
7,181
5,814
18,385
0
L
Thanatos
10,847
2,750
0
5,546
7,102
3,368
0
3,604
3,319
0
31,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,395
Gold Earned
23,976
136
Minions Killed
119
0
Camps Cleared
0
717,505
Distance Traveled
596,853
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,760
563
8
1
0
123,212
0
L
Kukulkan
8,615
718
74
6
0
216,229
0
W
Baron Samedi
10,188
849
87
7
0
228,515
0
W
Hercules
8,799
733
30
3
0
254,191
0
W
Ares
9,408
784
19
2
0
234,799
0
L
Thanatos
8,601
717
37
3
0
257,412
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role