Player Matchup

Ishtar
Ishtar
Arzasel94
Ishtar
Level 122
God Stats
2W - 5L
1,372 SR
Queue Stats
165W - 188L
1,468 Elo+
Solo
Janus
Janus
Plaal
Janus
Level 127
God Stats
8W - 12L
1,481 SR
Queue Stats
350W - 329L
1,517 Elo+
Solo
Chaac
Chaac
Shntaoyfared
Chaac
Level 80
God Stats
3W - 1L
1,881 SR
Queue Stats
122W - 134L
1,519 Elo+
Party 1
Pele
Pele
omri777700
Pele
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 104L
1,449 Elo+
Party 1
Jormungandr
Jormungandr
terence_rep
Jormungandr
Level 46
God Stats
1W - 3L
1,382 SR
Queue Stats
7W - 9L
1,443 Elo+
Solo
Team Averages
Level 95
1,523 SR
1,479 Elo+

VS

Team Averages
Level 82
1,514 SR
1,393 Elo+
Cupid
Cupid
Smoky keta
Cupid
Level 122
God Stats
7W - 7L
1,497 SR
Queue Stats
128W - 122L
1,486 Elo+
Solo
Hades
Hades
dakky020
Hades
Level 39
God Stats
4W - 3L
1,518 SR
Queue Stats
56W - 78L
1,336 Elo+
Party 2
Thor
Thor
danielgon_05
Thor
Level 26
God Stats
2W - 2L
1,366 SR
Queue Stats
15W - 22L
1,340 Elo+
Party 2
Anubis
Anubis
ferblazcar2710
Anubis
Level 65
God Stats
2W - 2L
1,769 SR
Queue Stats
42W - 46L
1,412 Elo+
Solo
Medusa
Medusa
xxRuki66xx
Medusa
Level 156
God Stats
35W - 55L
1,421 SR
Queue Stats
512W - 538L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arzasel94
Ishtar
14
2 / 2 / 1
8,523
501
6,202
13,590
6,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
Plaal
Janus
15
2 / 3 / 0
8,541
502
4,789
10,638
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 1
8,116
477
6,610
17,848
20,255
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 4
8,120
478
7,777
20,207
8,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
terence_rep
Jormungandr
9
0 / 6 / 2
6,882
405
2,221
16,279
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
3 / 0 / 3
10,302
606
13,935
9,990
4,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
dakky020
Hades
14
3 / 0 / 1
8,320
489
2,306
5,111
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 6
9,956
586
12,962
12,869
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 3 / 7
9,721
572
12,826
11,240
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
xxRuki66xx
Medusa
14
8 / 3 / 5
9,275
546
11,961
12,077
4,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
22
22
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Arzasel94
Ishtar
2
2
1
1.25
L
Janus
Plaal
Janus
2
3
0
0.67
L
2
4
1
0.63
W
Cupid
3
0
3
4.5
W
Hades
dakky020
Hades
3
0
1
3.5
W
4
1
6
7
W
4
3
7
2.5
L
1
7
4
0.43
L
Jormungandr
terence_rep
Jormungandr
0
6
2
0.17
W
Medusa
xxRuki66xx
Medusa
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
53,990
78,562
Taken
51,287
52,396
Mitigated
22,739
17,714
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Arzasel94
Ishtar
6,202
3,585
0
4,743
13,590
6,216
0
190
13,400
0
70,268
L
Janus
Plaal
Janus
4,789
87
0
960
10,638
4,423
0
774
9,864
58,367
0
L
6,610
1,116
0
7,836
17,848
20,255
0
6,473
11,375
0
54,588
W
Cupid
13,935
8,855
0
6,219
9,990
4,597
4,023
739
9,251
0
100,469
W
Hades
dakky020
Hades
2,306
176
0
1,825
5,111
2,419
222
1,484
3,627
34,093
0
W
12,962
3,330
0
1,226
12,869
5,679
0
944
11,925
0
92,302
W
12,826
376
0
3,075
11,240
5,464
296
1,656
9,584
65,288
0
L
7,777
2,021
73
3,300
20,207
8,450
399
1,706
18,501
0
70,771
L
Jormungandr
terence_rep
Jormungandr
2,221
960
0
802
16,279
13,052
113
5,989
10,290
15,942
0
W
Medusa
xxRuki66xx
Medusa
11,961
7,799
200
4,034
12,077
4,580
1,512
2,187
9,890
0
51,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,182
Gold Earned
47,574
418
Minions Killed
512
0
Camps Cleared
0
1,665,001
Distance Traveled
1,638,283
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,523
501
125
7
0
324,455
0
L
Janus
8,541
502
104
6
0
320,280
3
L
Chaac
8,116
477
72
4
0
339,039
3
W
Cupid
10,302
606
157
9
0
342,548
0
W
Hades
8,320
489
72
4
0
266,448
0
W
Thor
9,956
586
107
6
0
382,614
0
W
Anubis
9,721
572
100
6
0
314,308
2
L
Pele
8,120
478
99
6
0
341,819
0
L
Jormungandr
6,882
405
18
1
0
339,408
0
W
Medusa
9,275
546
76
4
0
332,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role