Player Matchup

Mulan
Mulan
Launchwung
Mulan
Level 88
God Stats
7W - 3L
1,611 SR
Queue Stats
43W - 36L
1,428 Elo+
Party 2
Martichoras
Martichoras
LordSt1lton
Martichoras
Level 109
God Stats
2W - 2L
1,265 SR
Queue Stats
31W - 33L
1,240 Elo+
Party 2
Kuzenbo
Kuzenbo
finite_grammar08
Kuzenbo
Level 49
God Stats
5W - 6L
1,226 SR
Queue Stats
56W - 78L
1,361 Elo+
Solo
Scylla
Scylla
manlikepeter
Scylla
Level 104
God Stats
2W - 6L
1,049 SR
Queue Stats
22W - 21L
1,231 Elo+
Party 2
Poseidon
Poseidon
rampaginChEwIe
Poseidon
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,512 Elo+
Party 2
Team Averages
Level 98
1,330 SR
1,354 Elo+

VS

Team Averages
Level 43
1,513 SR
1,416 Elo+
Freya
Freya
Dalton2904
Freya
Level 60
God Stats
1W - 1L
1,718 SR
Queue Stats
111W - 119L
1,408 Elo+
Solo
Anhur
Anhur
JcEj54
Anhur
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 97L
1,489 Elo+
Party 1
Mulan
Mulan
Thepro275
Mulan
Level 21
God Stats
6W - 3L
1,566 SR
Queue Stats
270W - 253L
1,376 Elo+
Party 1
Vamana
Vamana
eko36152
Vamana
Level 39
God Stats
1W - 3L
1,532 SR
Queue Stats
35W - 51L
1,366 Elo+
Solo
Thanatos
Thanatos
pooleyssek22
Thanatos
Level 52
God Stats
3W - 4L
1,250 SR
Queue Stats
101W - 83L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 4 / 1
8,325
520
10,630
12,410
14,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
LordSt1lton
Martichoras
13
3 / 2 / 4
7,940
496
11,723
10,697
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
7,559
472
4,574
14,238
14,127
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
15
4 / 0 / 3
9,379
586
3,205
4,487
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
16
10 / 2 / 5
10,179
636
14,738
11,104
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 5 / 0
6,405
400
2,477
9,254
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
JcEj54
Anhur
12
2 / 3 / 2
6,949
434
10,175
11,010
4,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Thepro275
Mulan
14
5 / 5 / 0
8,680
543
8,131
14,916
13,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
eko36152
Vamana
12
0 / 3 / 2
6,347
397
4,079
12,130
8,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
pooleyssek22
Thanatos
13
4 / 6 / 1
8,417
526
9,241
17,737
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
22
Kills
11
11
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
0
5
0
0
L
Anhur
JcEj54
Anhur
2
3
2
1
W
Mulan
5
4
1
1.38
W
Martichoras
LordSt1lton
Martichoras
3
2
4
2.5
L
Mulan
Thepro275
Mulan
5
5
0
1
L
Vamana
eko36152
Vamana
0
3
2
0.33
W
0
3
3
0.5
W
Scylla
4
0
3
5.5
L
Thanatos
pooleyssek22
Thanatos
4
6
1
0.75
W
Poseidon
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,870
Damage
34,103
52,936
Taken
65,047
37,817
Mitigated
36,832
16,365
Healing
20,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
2,477
732
0
3,318
9,254
3,372
0
4,974
4,280
31,366
0
L
Anhur
JcEj54
Anhur
10,175
7,622
0
4,162
11,010
4,654
0
3,968
7,042
0
51,160
W
Mulan
10,630
2,792
0
5,265
12,410
14,046
84
0
12,410
0
46,224
W
Martichoras
LordSt1lton
Martichoras
11,723
5,831
0
2,830
10,697
4,313
396
272
10,425
0
63,681
L
Mulan
Thepro275
Mulan
8,131
1,991
0
2,906
14,916
13,533
0
1,634
12,372
0
46,680
L
Vamana
eko36152
Vamana
4,079
1,171
55
2,654
12,130
8,917
0
3,412
8,718
0
23,458
W
4,574
2,435
0
5,427
14,238
14,127
19
0
14,238
17,505
0
W
Scylla
3,205
771
0
1,652
4,487
1,667
196
916
3,495
58,909
0
L
Thanatos
pooleyssek22
Thanatos
9,241
4,239
0
6,930
17,737
6,356
0
8,529
9,091
0
58,170
W
Poseidon
14,738
3,413
0
1,191
11,104
3,664
758
1,698
9,294
92,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,382
Gold Earned
36,798
426
Minions Killed
332
0
Camps Cleared
0
1,492,991
Distance Traveled
1,352,808
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,405
400
65
4
0
162,623
2
L
Anhur
6,949
434
74
5
0
283,618
0
W
Mulan
8,325
520
69
4
0
265,951
3
W
Martichoras
7,940
496
101
6
0
272,107
0
L
Mulan
8,680
543
70
4
0
274,506
0
L
Vamana
6,347
397
45
3
0
307,599
0
W
Kuzenbo
7,559
472
17
1
0
299,654
1
W
Scylla
9,379
586
112
7
0
327,685
0
L
Thanatos
8,417
526
78
5
0
324,462
0
W
Poseidon
10,179
636
127
8
0
327,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role