Player Matchup

Charybdis
Charybdis
EDP44569
Charybdis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 262L
1,435 Elo+
Party 3
Vamana
Vamana
GODLESSTIME-_-
Vamana
Level 69
God Stats
28W - 20L
1,580 SR
Queue Stats
350W - 335L
1,453 Elo+
Party 3
Sol
Sol
PeppyDuck
Sol
Level 129
God Stats
2W - 1L
1,717 SR
Queue Stats
229W - 224L
1,462 Elo+
Solo
Fenrir
Fenrir
beast399
Fenrir
Level 35
God Stats
2W - 6L
1,048 SR
Queue Stats
3W - 11L
1,157 Elo+
Party 2
Ares
Ares
haajjvisto
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,157 Elo+
Party 2
Team Averages
Level 58
1,469 SR
1,333 Elo+

VS

Team Averages
Level 94
1,488 SR
1,453 Elo+
Ao Kuang
Ao Kuang
Dogmatiq
Ao Kuang
Level 108
God Stats
22W - 23L
1,636 SR
Queue Stats
118W - 107L
1,450 Elo+
Solo
Bacchus
Bacchus
KiyoichiKotan
Bacchus
Level 54
God Stats
80W - 52L
1,465 SR
Queue Stats
267W - 296L
1,447 Elo+
Party 1
Hel
Hel
Saezuru
Hel
Level 101
God Stats
13W - 20L
1,445 SR
Queue Stats
354W - 381L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
Xenerious
Kukulkan
Level 120
God Stats
1W - 1L
1,678 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Persephone
Persephone
YurayGozen
Persephone
Level 89
God Stats
6W - 17L
1,217 SR
Queue Stats
363W - 392L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EDP44569
Charybdis
12
1 / 5 / 2
7,619
476
6,652
10,156
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 0
10,550
659
8,586
12,205
10,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 0 / 1
9,638
602
4,997
11,680
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
beast399
Fenrir
12
3 / 5 / 4
7,776
486
5,059
10,454
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 2
7,679
480
2,849
10,728
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dogmatiq
Ao Kuang
15
6 / 3 / 2
8,835
552
10,275
12,703
5,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
12
1 / 2 / 9
7,641
478
3,798
10,633
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hel
15
3 / 2 / 4
9,506
594
10,397
10,046
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Xenerious
Kukulkan
10
6 / 1 / 3
7,391
462
7,146
4,999
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
YurayGozen
Persephone
13
1 / 3 / 0
8,383
524
6,751
8,625
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
11
Kills
17
17
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Dogmatiq
Ao Kuang
6
3
2
2.33
W
Charybdis
EDP44569
Charybdis
1
5
2
0.4
W
4
2
0
2
L
Bacchus
1
2
9
2.75
W
2
0
1
2.5
L
Hel
3
2
4
2.5
L
Kukulkan
Xenerious
Kukulkan
6
1
3
7.5
L
Persephone
YurayGozen
Persephone
1
3
0
0.33
W
Fenrir
beast399
Fenrir
3
5
4
1
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
38,367
55,223
Taken
47,006
34,291
Mitigated
27,122
9,260
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Dogmatiq
Ao Kuang
10,275
3,008
0
2,405
12,703
5,693
544
2,737
9,966
77,451
0
W
Charybdis
EDP44569
Charybdis
6,652
3,124
0
1,119
10,156
5,124
587
7,485
2,671
0
57,349
W
8,586
4,393
0
1,869
12,205
10,758
0
8,351
2,809
0
84,912
L
Bacchus
3,798
562
117
2,938
10,633
11,137
176
968
9,665
22,065
0
W
4,997
1,421
0
4,218
11,680
4,316
0
6,803
4,513
88,656
0
L
Hel
10,397
405
830
4,132
10,046
4,064
1,196
3,568
6,478
82,417
0
L
Kukulkan
Xenerious
Kukulkan
7,146
1,265
0
1,070
4,999
2,081
348
573
4,426
39,632
0
L
Persephone
YurayGozen
Persephone
6,751
872
0
2,528
8,625
4,147
0
0
8,505
52,797
0
W
Fenrir
beast399
Fenrir
5,059
1,207
0
1,171
10,454
4,530
215
7,198
3,112
0
28,208
W
2,849
251
0
883
10,728
9,563
177
6,969
3,751
19,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,262
Gold Earned
41,756
462
Minions Killed
458
0
Camps Cleared
0
1,547,371
Distance Traveled
1,483,336
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,835
552
111
7
0
328,441
0
W
Charybdis
7,619
476
98
6
0
283,460
0
W
Vamana
10,550
659
144
9
0
301,643
0
L
Bacchus
7,641
478
21
1
0
332,558
1
W
Sol
9,638
602
142
9
0
313,578
0
L
Hel
9,506
594
166
10
0
316,759
0
L
Kukulkan
7,391
462
63
4
0
228,586
0
L
Persephone
8,383
524
97
6
0
276,992
0
W
Fenrir
7,776
486
45
3
0
316,031
0
W
Ares
7,679
480
33
2
0
332,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role