Player Matchup

Bakasura
Bakasura
Avi3leaves
Bakasura
Level 102
God Stats
4W - 4L
1,649 SR
Queue Stats
161W - 145L
1,441 Elo+
Solo
Bellona
Bellona
DekuLuvsDaiquiri
Bellona
Level 66
God Stats
22W - 36L
1,488 SR
Queue Stats
397W - 456L
1,511 Elo+
Party 1
Thoth
Thoth
HennessyChugger
Thoth
Level 133
God Stats
0W - 5L
1,469 SR
Queue Stats
491W - 558L
1,502 Elo+
Party 1
Geb
Geb
RonaSlammer
Geb
Level 115
God Stats
1W - 4L
1,263 SR
Queue Stats
172W - 237L
1,513 Elo+
Party 1
Ah Puch
Ah Puch
StellaSipper
Ah Puch
Level 89
God Stats
39W - 33L
1,470 SR
Queue Stats
318W - 349L
1,437 Elo+
Party 1
Team Averages
Level 101
1,468 SR
1,481 Elo+

VS

Team Averages
Level 121
1,606 SR
1,560 Elo+
Geb
Geb
Eemean
Geb
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,555 Elo+
Solo
Odin
Odin
Mutta97
Odin
Level 144
God Stats
3W - 1L
1,826 SR
Queue Stats
317W - 279L
1,453 Elo+
Solo
Nu Wa
Nu Wa
RichieCaco
Nu Wa
Level 132
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 35L
1,693 Elo+
Solo
Thanatos
Thanatos
mothman781
Thanatos
Level 124
God Stats
16W - 9L
1,521 SR
Queue Stats
360W - 340L
1,506 Elo+
Solo
Martichoras
Martichoras
tucker997
Martichoras
Level 124
God Stats
55W - 42L
1,683 SR
Queue Stats
731W - 707L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Avi3leaves
Bakasura
13
1 / 3 / 3
7,842
490
5,155
14,749
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 1
8,450
528
8,179
12,532
10,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 7 / 2
7,435
465
4,263
12,000
3,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 4 / 2
7,757
485
8,874
20,306
18,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
StellaSipper
Ah Puch
14
2 / 2 / 0
8,174
511
7,707
8,241
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Eemean
Geb
11
2 / 3 / 5
7,729
483
5,127
15,185
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Mutta97
Odin
13
2 / 3 / 5
8,082
505
3,800
10,667
13,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
15
5 / 0 / 3
9,801
613
11,582
7,754
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
mothman781
Thanatos
13
2 / 2 / 4
8,163
510
7,185
13,214
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
tucker997
Martichoras
15
7 / 1 / 3
9,720
608
13,185
12,576
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
18
18
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Avi3leaves
Bakasura
1
3
3
0.83
L
3
2
1
1.75
W
Geb
Eemean
Geb
2
3
5
1.5
L
0
7
2
0.14
W
Odin
Mutta97
Odin
2
3
5
1.5
W
Nu Wa
5
0
3
6.5
L
3
4
2
1
L
Ah Puch
StellaSipper
Ah Puch
2
2
0
1
W
Thanatos
mothman781
Thanatos
2
2
4
2
W
Martichoras
tucker997
Martichoras
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,178
Damage
40,879
67,828
Taken
59,396
41,746
Mitigated
41,036
10,948
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Avi3leaves
Bakasura
5,155
3,797
0
2,484
14,749
5,964
0
2,897
11,736
0
52,475
L
8,179
3,035
0
2,352
12,532
10,276
396
1,761
10,688
0
56,801
W
Geb
Eemean
Geb
5,127
1,634
0
1,947
15,185
12,854
27
8,150
6,890
14,916
0
L
4,263
1,302
0
1,466
12,000
3,929
0
2,289
9,597
55,958
0
W
Odin
Mutta97
Odin
3,800
731
0
1,172
10,667
13,216
0
517
10,040
1,170
41,255
W
Nu Wa
11,582
2,862
0
949
7,754
3,278
733
4,514
3,240
79,491
0
L
8,874
1,454
0
2,749
20,306
18,446
149
5,602
14,502
39,164
0
L
Ah Puch
StellaSipper
Ah Puch
7,707
469
0
1,897
8,241
3,131
140
3,699
4,314
72,696
0
W
Thanatos
mothman781
Thanatos
7,185
1,707
0
8,574
13,214
5,611
0
3,922
9,242
0
71,658
W
Martichoras
tucker997
Martichoras
13,185
7,850
0
6,365
12,576
6,077
584
4,618
7,608
0
77,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
43,495
438
Minions Killed
436
0
Camps Cleared
0
1,582,084
Distance Traveled
1,598,567
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,842
490
100
6
0
358,481
0
L
Bellona
8,450
528
86
5
0
303,297
0
W
Geb
7,729
483
11
1
0
303,400
5
L
Thoth
7,435
465
95
6
0
293,543
0
W
Odin
8,082
505
64
4
0
278,218
0
W
Nu Wa
9,801
613
148
9
0
320,052
8
L
Geb
7,757
485
45
3
0
320,309
0
L
Ah Puch
8,174
511
112
7
0
306,454
0
W
Thanatos
8,163
510
92
6
0
388,335
3
W
Martichoras
9,720
608
121
8
0
308,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role