Player Matchup

Cerberus
Cerberus
Imamerican_fool
Cerberus
Level 143
God Stats
1W - 4L
1,715 SR
Queue Stats
470W - 454L
1,512 Elo+
Party 1
Medusa
Medusa
JLite0811
Medusa
Level 129
God Stats
3W - 6L
1,651 SR
Queue Stats
150W - 128L
1,489 Elo+
Party 1
Ix Chel
Ix Chel
W4ND3R5ON
Ix Chel
Level 156
God Stats
1W - 6L
1,686 SR
Queue Stats
103W - 103L
1,477 Elo+
Solo
Team Averages
Level 143
1,684 SR
1,493 Elo+

VS

Team Averages
Level 123
1,515 SR
1,469 Elo+
Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
WantonJon03
Martichoras
Level 67
God Stats
1W - 1L
1,545 SR
Queue Stats
17W - 19L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 5 / 6
8,113
738
8,225
17,252
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
JLite0811
Medusa
14
4 / 3 / 2
9,307
846
11,439
9,341
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
W4ND3R5ON
Ix Chel
9
2 / 3 / 3
7,037
640
4,094
5,423
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 1 / 5
9,311
846
7,199
8,992
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
 
Jormungandr
13
2 / 3 / 7
8,184
744
7,776
14,238
13,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
WantonJon03
Martichoras
14
4 / 3 / 6
8,808
801
9,954
9,704
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
11
11
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
5
7.5
W
Jormungandr
 
Jormungandr
2
3
7
1.83
L
Cerberus
1
5
6
0.8
L
Medusa
JLite0811
Medusa
4
3
2
1.67
L
Ix Chel
W4ND3R5ON
Ix Chel
2
3
3
1.17
W
Martichoras
WantonJon03
Martichoras
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
24,929
32,016
Taken
32,934
23,204
Mitigated
20,714
3,483
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,199
1,230
372
5,278
8,992
3,188
2,220
3,703
5,211
43,923
0
W
Jormungandr
 
Jormungandr
7,776
1,631
266
2,816
14,238
13,554
494
3,058
10,944
21,396
564
L
Cerberus
8,225
900
0
2,706
17,252
17,177
0
6,752
10,016
16,775
0
L
Medusa
JLite0811
Medusa
11,439
4,853
0
22
9,341
4,089
0
3,845
5,177
0
43,997
L
Ix Chel
W4ND3R5ON
Ix Chel
4,094
382
270
485
5,423
1,938
0
2,787
2,396
13,361
0
W
Martichoras
WantonJon03
Martichoras
9,954
3,479
0
811
9,704
3,972
584
5,092
4,422
0
35,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,457
Gold Earned
26,303
122
Minions Killed
151
0
Camps Cleared
0
475,960
Distance Traveled
583,353
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,311
846
77
7
0
208,854
0
W
Jormungandr
8,184
744
26
2
0
204,916
0
L
Cerberus
8,113
738
23
2
0
180,957
0
L
Medusa
9,307
846
69
6
0
170,053
0
L
Ix Chel
7,037
640
30
3
0
124,950
1
W
Martichoras
8,808
801
48
4
0
169,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role