Player Matchup

Khepri
Khepri
DopeChops
Khepri
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 138L
1,470 Elo+
Solo
Scylla
Scylla
ShowTyme93
Scylla
Level 126
God Stats
13W - 15L
1,508 SR
Queue Stats
905W - 867L
1,448 Elo+
Party 1
Lancelot
Lancelot
Twidark
Lancelot
Level 79
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 25L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
XiBSTONEd2447X
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,347 Elo+
Solo
Hades
Hades
trigga_mike_89
Hades
Level 69
God Stats
15W - 12L
1,338 SR
Queue Stats
328W - 305L
1,452 Elo+
Party 1
Team Averages
Level 102
1,426 SR
1,435 Elo+

VS

Team Averages
Level 131
1,342 SR
1,488 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Itachi2000
Hachiman
Level 113
God Stats
2W - 7L
1,390 SR
Queue Stats
147W - 157L
1,476 Elo+
Solo
Maui
Maui
Sup3r Saiyan21
Maui
Level 157
God Stats
2W - 4L
1,177 SR
Queue Stats
520W - 492L
1,462 Elo+
Solo
Ishtar
Ishtar
brunot91
Ishtar
Level 69
God Stats
5W - 5L
1,365 SR
Queue Stats
279W - 341L
1,418 Elo+
Solo
Cliodhna
Cliodhna
phishing123
Cliodhna
Level 156
God Stats
5W - 8L
1,279 SR
Queue Stats
296W - 314L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DopeChops
Khepri
17
3 / 2 / 19
11,509
767
7,347
21,271
34,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
ShowTyme93
Scylla
19
9 / 2 / 13
12,013
801
23,637
11,524
7,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Twidark
Lancelot
20
6 / 1 / 16
11,981
799
16,792
18,475
23,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
XiBSTONEd2447X
Zhong Kui
20
5 / 3 / 12
11,570
771
15,565
15,974
20,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 11
10,635
709
6,727
12,498
11,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 7 / 7
9,931
662
10,339
24,624
29,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Itachi2000
Hachiman
19
3 / 4 / 7
10,997
733
20,492
13,947
8,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 9
10,129
675
9,936
15,442
16,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
brunot91
Ishtar
8
0 / 5 / 2
7,513
501
1,752
7,748
3,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
phishing123
Cliodhna
18
5 / 7 / 7
10,693
713
16,253
17,451
11,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
44
27
Kills
12
12
Deaths
28
71
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
7
7
0.79
W
Khepri
DopeChops
Khepri
3
2
19
6.25
L
Hachiman
Itachi2000
Hachiman
3
4
7
1.63
W
Scylla
ShowTyme93
Scylla
9
2
13
7.75
L
2
5
9
1.3
W
Lancelot
Twidark
Lancelot
6
1
16
14
W
Zhong Kui
XiBSTONEd2447X
Zhong Kui
5
3
12
3.67
L
Ishtar
brunot91
Ishtar
0
5
2
0.2
L
Cliodhna
phishing123
Cliodhna
5
7
7
1.21
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,068
Damage
58,772
79,742
Taken
79,212
98,390
Mitigated
70,565
28,387
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,339
923
1,756
5,122
24,624
29,927
77
14,314
10,310
1,107
22,472
W
Khepri
DopeChops
Khepri
7,347
932
5,408
6,011
21,271
34,897
182
2,347
18,924
13,676
1,127
L
Hachiman
Itachi2000
Hachiman
20,492
11,741
663
3,427
13,947
8,167
1,474
9,610
4,337
0
42,225
W
Scylla
ShowTyme93
Scylla
23,637
947
827
2,066
11,524
7,837
2,372
617
10,907
48,413
0
L
9,936
963
228
341
15,442
16,981
0
9,962
5,480
22,058
0
W
Lancelot
Twidark
Lancelot
16,792
2,819
1,285
2,092
18,475
23,338
1,209
2,591
15,884
0
36,502
W
Zhong Kui
XiBSTONEd2447X
Zhong Kui
15,565
804
1,364
4,696
15,974
20,875
1,968
1,890
14,084
35,505
0
L
Ishtar
brunot91
Ishtar
1,752
659
79
327
7,748
3,492
0
6,552
1,196
0
3,011
L
Cliodhna
phishing123
Cliodhna
16,253
2,029
1,888
2,504
17,451
11,998
654
11,711
5,740
0
30,249
W
6,727
923
1,886
2,752
12,498
11,443
1,983
3,046
9,452
18,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,708
Gold Earned
49,263
174
Minions Killed
127
0
Camps Cleared
0
1,395,418
Distance Traveled
1,044,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,931
662
22
1
0
255,217
0
W
Khepri
11,509
767
12
1
0
293,335
0
L
Hachiman
10,997
733
47
3
0
228,285
0
W
Scylla
12,013
801
57
4
0
258,650
0
L
Maui
10,129
675
26
2
0
248,071
0
W
Lancelot
11,981
799
33
2
0
356,276
0
W
Zhong Kui
11,570
771
51
3
0
273,491
0
L
Ishtar
7,513
501
3
0
0
52,982
0
L
Cliodhna
10,693
713
29
2
0
260,021
0
W
Hades
10,635
709
21
1
0
213,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role