Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AvusAsinae
Hou Yi
Level 49
God Stats
2W - 0L
1,815 SR
Queue Stats
90W - 60L
1,590 Elo+
Party 2
Serqet
Serqet
FlatreyX
Serqet
Level 120
God Stats
11W - 2L
1,979 SR
Queue Stats
198W - 140L
1,613 Elo+
Party 2
Zhong Kui
Zhong Kui
Mageways
Zhong Kui
Level 147
God Stats
1W - 0L
1,716 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Thor
Thor
NoTBoXeR
Thor
Level 127
God Stats
58W - 30L
1,714 SR
Queue Stats
85W - 62L
1,550 Elo+
Party 2
Team Averages
Level 117
1,745 SR
1,551 Elo+

VS

Team Averages
Level 153
1,470 SR
1,529 Elo+
Hercules
Hercules
AlterarionBlue
Hercules
Level 160
God Stats
31W - 16L
1,614 SR
Queue Stats
91W - 60L
1,525 Elo+
Solo
Olorun
Olorun
KAMENJAR
Olorun
Level 156
God Stats
1W - 2L
1,493 SR
Queue Stats
77W - 94L
1,602 Elo+
Party 3
Discordia
Discordia
KikasioTheBro
Discordia
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 111L
1,528 Elo+
Party 3
Geb
Geb
Rinksah
Geb
Level 153
God Stats
3W - 1L
1,446 SR
Queue Stats
314W - 300L
1,549 Elo+
Party 1
Thor
Thor
Skarmore
Thor
Level 149
God Stats
2W - 2L
1,296 SR
Queue Stats
9W - 16L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 1 / 6
8,447
845
15,966
7,353
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
AvusAsinae
Hou Yi
14
2 / 2 / 8
7,554
755
11,157
8,501
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
FlatreyX
Serqet
15
6 / 0 / 6
8,482
848
9,686
9,454
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Mageways
Zhong Kui
13
1 / 3 / 9
7,721
772
7,112
13,663
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
3 / 2 / 7
8,079
808
11,183
9,928
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 4 / 4
6,947
695
10,155
18,681
20,045
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
KAMENJAR
Olorun
14
4 / 5 / 3
7,636
764
5,946
13,222
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
KikasioTheBro
Discordia
14
1 / 2 / 1
7,293
729
5,900
6,104
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
13
1 / 6 / 2
7,291
729
6,762
14,040
10,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
1 / 0 / 5
7,015
702
5,533
8,542
3,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
17
Kills
8
8
Deaths
17
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
6
8
L
Hercules
1
4
4
0.75
W
Hou Yi
AvusAsinae
Hou Yi
2
2
8
3
W
Serqet
FlatreyX
Serqet
6
0
6
9
L
Olorun
KAMENJAR
Olorun
4
5
3
1.1
L
Discordia
KikasioTheBro
Discordia
1
2
1
0.75
W
Zhong Kui
Mageways
Zhong Kui
1
3
9
1.83
W
Thor
3
2
7
3.25
L
Geb
1
6
2
0.33
L
Thor
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,104
Damage
34,296
48,899
Taken
60,589
29,937
Mitigated
41,393
8,594
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,966
498
0
348
7,353
3,181
380
4,216
3,137
34,612
0
L
Hercules
10,155
4,708
0
8,161
18,681
20,045
0
9,241
8,997
0
16,440
W
Hou Yi
AvusAsinae
Hou Yi
11,157
6,895
0
2,828
8,501
3,517
264
2,553
5,948
0
32,610
W
Serqet
FlatreyX
Serqet
9,686
2,448
0
1,481
9,454
4,751
0
3,415
6,039
0
22,490
L
Olorun
KAMENJAR
Olorun
5,946
2,700
380
1,291
13,222
5,654
0
2,986
9,902
25,581
0
L
Discordia
KikasioTheBro
Discordia
5,900
35
0
250
6,104
1,958
0
1,768
4,286
24,549
0
W
Zhong Kui
Mageways
Zhong Kui
7,112
838
0
3,547
13,663
14,229
10
4,936
8,727
15,245
0
W
Thor
11,183
2,261
0
390
9,928
4,259
0
3,488
6,440
0
31,218
L
Geb
6,762
480
1,104
1,747
14,040
10,412
0
5,246
8,538
15,419
0
L
Thor
5,533
153
0
2,029
8,542
3,324
0
2,893
5,341
0
18,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
36,182
203
Minions Killed
174
0
Camps Cleared
0
1,117,916
Distance Traveled
989,271
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,447
845
70
7
0
241,276
0
L
Hercules
6,947
695
19
2
0
211,094
0
W
Hou Yi
7,554
755
43
4
0
205,701
0
W
Serqet
8,482
848
28
3
0
256,691
0
L
Olorun
7,636
764
36
4
0
188,741
2
L
Discordia
7,293
729
59
6
0
199,625
0
W
Zhong Kui
7,721
772
13
1
0
208,312
0
W
Thor
8,079
808
49
5
0
205,936
0
L
Geb
7,291
729
25
3
0
206,888
0
L
Thor
7,015
702
35
4
0
182,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role