Player Matchup

Anubis
Anubis
ElSnapo
Anubis
Level 34
God Stats
23W - 7L
1,692 SR
Queue Stats
35W - 17L
1,489 Elo+
Party 1
Fafnir
Fafnir
Ooshka
Fafnir
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 61L
1,403 Elo+
Solo
Hun Batz
Hun Batz
VeryMadPotato
Hun Batz
Level 127
God Stats
5W - 2L
1,676 SR
Queue Stats
119W - 115L
1,522 Elo+
Party 1
Ix Chel
Ix Chel
VikkstarDoom
Ix Chel
Level 133
God Stats
3W - 0L
1,729 SR
Queue Stats
163W - 172L
1,503 Elo+
Party 1
Charybdis
Charybdis
pradles
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 244L
1,530 Elo+
Party 1
Team Averages
Level 91
1,619 SR
1,489 Elo+

VS

Team Averages
Level 112
1,537 SR
1,442 Elo+
Merlin
Merlin
BabaYagaXP
Merlin
Level 109
God Stats
9W - 13L
1,528 SR
Queue Stats
155W - 216L
1,418 Elo+
Party 2
Ne Zha
Ne Zha
ChalhoubGamingg
Ne Zha
Level 127
God Stats
2W - 7L
1,500 SR
Queue Stats
182W - 254L
1,458 Elo+
Party 2
Surtr
Surtr
GeneralGonsalves
Surtr
Level 105
God Stats
17W - 42L
1,357 SR
Queue Stats
85W - 174L
1,365 Elo+
Party 2
Cerberus
Cerberus
JamJamPlayzz
Cerberus
Level 106
God Stats
6W - 3L
1,807 SR
Queue Stats
46W - 45L
1,535 Elo+
Solo
Chernobog
Chernobog
MrDabi
Chernobog
Level 112
God Stats
18W - 26L
1,494 SR
Queue Stats
147W - 223L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElSnapo
Anubis
16
1 / 2 / 0
10,295
606
6,488
7,870
3,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Ooshka
Fafnir
15
2 / 0 / 6
9,479
558
6,625
10,257
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
VeryMadPotato
Hun Batz
17
7 / 3 / 4
10,682
628
11,525
13,445
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
VikkstarDoom
Ix Chel
17
3 / 3 / 6
10,617
625
11,549
11,488
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
pradles
Charybdis
17
3 / 2 / 2
9,840
579
10,461
11,985
5,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BabaYagaXP
Merlin
17
5 / 4 / 2
10,713
630
7,732
10,292
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 4
8,654
509
6,912
14,533
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 0 / 2
8,235
484
3,293
12,954
13,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
JamJamPlayzz
Cerberus
11
1 / 4 / 2
7,727
455
8,652
20,931
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
MrDabi
Chernobog
13
0 / 3 / 1
7,607
447
8,612
9,903
3,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
10
10
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
BabaYagaXP
Merlin
5
4
2
1.5
L
3
5
4
1
W
Anubis
ElSnapo
Anubis
1
2
0
0.5
L
1
0
2
2
L
Cerberus
JamJamPlayzz
Cerberus
1
4
2
0.5
L
Chernobog
MrDabi
Chernobog
0
3
1
0.17
W
Fafnir
Ooshka
Fafnir
2
0
6
5
W
Hun Batz
VeryMadPotato
Hun Batz
7
3
4
3
W
Ix Chel
VikkstarDoom
Ix Chel
3
3
6
2
W
Charybdis
pradles
Charybdis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,648
Damage
35,201
55,045
Taken
68,613
30,566
Mitigated
39,550
22,612
Healing
16,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BabaYagaXP
Merlin
7,732
45
0
848
10,292
4,045
0
4,398
5,894
89,272
0
L
6,912
1,930
0
1,606
14,533
5,320
0
3,192
11,341
0
60,261
W
Anubis
ElSnapo
Anubis
6,488
504
0
4,155
7,870
3,857
856
371
7,499
86,875
0
L
3,293
926
0
4,273
12,954
13,023
0
5,282
7,672
869
52,195
L
Cerberus
JamJamPlayzz
Cerberus
8,652
360
0
7,412
20,931
13,295
0
8,802
12,129
43,815
0
L
Chernobog
MrDabi
Chernobog
8,612
5,137
0
2,600
9,903
3,867
0
2,988
6,915
0
59,433
W
Fafnir
Ooshka
Fafnir
6,625
2,112
318
4,841
10,257
12,174
385
3,210
7,047
20,820
0
W
Hun Batz
VeryMadPotato
Hun Batz
11,525
3,516
0
5,024
13,445
5,131
0
3,766
9,679
0
93,168
W
Ix Chel
VikkstarDoom
Ix Chel
11,549
1,967
609
3,264
11,488
4,368
0
6,895
4,593
90,659
0
W
Charybdis
pradles
Charybdis
10,461
5,806
0
4,401
11,985
5,036
2,024
2,495
9,490
0
110,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,913
Gold Earned
42,936
643
Minions Killed
575
0
Camps Cleared
0
1,635,249
Distance Traveled
1,693,664
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,713
630
164
10
0
341,774
0
L
Ne Zha
8,654
509
93
5
0
361,195
4
W
Anubis
10,295
606
161
9
0
284,370
0
L
Surtr
8,235
484
105
6
0
338,587
2
L
Cerberus
7,727
455
110
6
0
326,623
10
L
Chernobog
7,607
447
103
6
0
325,485
2
W
Fafnir
9,479
558
16
1
0
290,867
0
W
Hun Batz
10,682
628
123
7
0
387,246
0
W
Ix Chel
10,617
625
160
9
0
349,268
3
W
Charybdis
9,840
579
183
11
0
323,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role