Player Matchup

Janus
Janus
 
Janus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
QueenBubblez
Loki
Level 46
God Stats
2W - 2L
1,434 SR
Queue Stats
102W - 81L
1,484 Elo+
Party 2
Cernunnos
Cernunnos
WayBack026
Cernunnos
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,285 Elo+
Party 3
Artio
Artio
chichi2702
Artio
Level 122
God Stats
0W - 2L
1,358 SR
Queue Stats
24W - 36L
1,464 Elo+
Party 3
Bellona
Bellona
jingledinglenuts
Bellona
Level 47
God Stats
1W - 1L
1,733 SR
Queue Stats
85W - 88L
1,379 Elo+
Party 2
Team Averages
Level 59
1,505 SR
1,423 Elo+

VS

Team Averages
Level 42
1,550 SR
1,413 Elo+
Agni
Agni
Azaneal6648
Agni
Level 65
God Stats
3W - 4L
1,517 SR
Queue Stats
234W - 226L
1,458 Elo+
Party 1
Medusa
Medusa
Faced_U
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,167 Elo+
Party 1
Ares
Ares
JamesGames5090
Ares
Level 29
God Stats
13W - 8L
1,683 SR
Queue Stats
80W - 68L
1,496 Elo+
Party 1
Loki
Loki
Killermage5090
Loki
Level 44
God Stats
13W - 15L
1,550 SR
Queue Stats
218W - 192L
1,450 Elo+
Party 1
Surtr
Surtr
Noykin
Surtr
Level 66
God Stats
12W - 14L
1,498 SR
Queue Stats
232W - 213L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 2
6,492
541
2,973
7,164
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 1
7,338
612
6,572
9,903
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
WayBack026
Cernunnos
10
1 / 3 / 2
5,404
450
6,637
9,214
3,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
9
0 / 1 / 5
5,841
487
3,374
10,277
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 0
5,075
423
4,131
13,848
12,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,193
683
10,549
6,572
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Faced_U
Medusa
10
1 / 1 / 2
5,866
489
3,389
6,028
2,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 3 / 4
6,438
537
5,323
10,234
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
3 / 2 / 4
6,940
578
6,269
7,972
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
Noykin
Surtr
12
5 / 0 / 0
8,240
687
9,086
7,711
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
15
15
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
W
6
2
1
3.25
W
Medusa
Faced_U
Medusa
1
1
2
2
W
0
3
4
0.67
W
3
2
4
2.5
W
Surtr
Noykin
Surtr
5
0
0
5
L
7
2
1
3.75
L
Cernunnos
WayBack026
Cernunnos
1
3
2
0.67
L
Artio
0
1
5
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
34,616
50,406
Taken
38,517
30,969
Mitigated
20,292
9,455
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,973
297
0
1,000
7,164
2,395
0
4,049
3,115
46,583
0
W
10,549
1,240
0
521
6,572
2,270
504
2,454
4,076
56,343
0
W
Medusa
Faced_U
Medusa
3,389
2,099
0
690
6,028
2,071
54
983
5,045
0
30,070
W
5,323
26
131
3,142
10,234
7,924
0
2,041
8,193
23,185
0
W
6,269
972
0
365
7,972
2,492
0
869
7,103
0
39,590
W
Surtr
Noykin
Surtr
9,086
4,131
0
4,290
7,711
5,535
720
0
7,000
538
55,865
L
6,572
2,270
0
680
9,903
3,585
0
3,521
6,382
0
49,501
L
Cernunnos
WayBack026
Cernunnos
6,637
4,074
0
3,008
9,214
3,450
0
3,424
5,790
0
38,474
L
Artio
3,374
442
381
2,729
10,277
9,149
0
3,387
6,890
15,526
0
L
4,131
1,317
0
1,657
13,848
12,390
0
1,750
11,238
0
21,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
35,677
270
Minions Killed
306
0
Camps Cleared
0
1,216,489
Distance Traveled
1,253,889
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,492
541
102
9
0
233,052
1
W
Agni
8,193
683
100
8
0
262,281
2
W
Medusa
5,866
489
53
4
0
242,763
0
W
Ares
6,438
537
15
1
0
243,008
4
W
Loki
6,940
578
53
4
0
298,937
2
W
Surtr
8,240
687
85
7
0
206,900
2
L
Loki
7,338
612
68
6
0
288,790
4
L
Cernunnos
5,404
450
53
4
0
216,512
3
L
Artio
5,841
487
16
1
0
244,758
1
L
Bellona
5,075
423
31
3
0
233,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role