Player Matchup

Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dark_Tyrant_1990
Arachne
Level 129
God Stats
9W - 5L
1,809 SR
Queue Stats
15W - 13L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
LeeDeveriII
Kukulkan
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 1
Neith
Neith
UrBaNsAnDwIcH
Neith
Level 66
God Stats
2W - 0L
1,447 SR
Queue Stats
14W - 11L
1,393 Elo+
Party 1
Aphrodite
Aphrodite
liamprior90
Aphrodite
Level 125
God Stats
17W - 9L
1,495 SR
Queue Stats
17W - 12L
1,393 Elo+
Party 1
Team Averages
Level 97
1,550 SR
1,433 Elo+

VS

Team Averages
Level 57
1,594 SR
1,415 Elo+
Hercules
Hercules
Ant Jambon
Hercules
Level 54
God Stats
88W - 52L
1,685 SR
Queue Stats
171W - 160L
1,512 Elo+
Solo
Ne Zha
Ne Zha
El pablo 28
Ne Zha
Level 63
God Stats
4W - 2L
1,748 SR
Queue Stats
126W - 129L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
FLYCY_QUTEVS-_-
Tsukuyomi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,369 Elo+
Party 2
Bacchus
Bacchus
aASSASIN-PR0
Bacchus
Level 87
God Stats
12W - 15L
1,536 SR
Queue Stats
128W - 115L
1,460 Elo+
Party 2
Rama
Rama
iposhkimbir23
Rama
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 66L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 2 / 18
11,252
469
12,009
26,157
42,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
29 / 2 / 5
14,580
608
35,147
24,255
15,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
LeeDeveriII
Kukulkan
16
1 / 2 / 11
10,035
418
14,818
8,573
4,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 14
9,601
400
16,907
13,260
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
liamprior90
Aphrodite
18
2 / 3 / 15
11,465
478
14,821
15,072
7,637
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ant Jambon
Hercules
18
4 / 4 / 0
12,461
519
14,081
27,146
37,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
17
2 / 8 / 1
11,729
489
10,861
23,287
11,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
FLYCY_QUTEVS-_-
Tsukuyomi
14
2 / 13 / 4
9,866
411
12,337
24,678
9,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
aASSASIN-PR0
Bacchus
14
2 / 6 / 2
9,455
394
8,572
26,336
22,853
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 8 / 2
9,361
390
11,389
21,066
8,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
19
39
Kills
10
11
Deaths
39
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
18
7
L
Hercules
Ant Jambon
Hercules
4
4
0
1
W
29
2
5
15.75
L
Ne Zha
2
8
1
0.31
L
Tsukuyomi
FLYCY_QUTEVS-_-
Tsukuyomi
2
13
4
0.31
W
Kukulkan
LeeDeveriII
Kukulkan
1
2
11
3.25
W
2
2
14
4.5
L
Bacchus
aASSASIN-PR0
Bacchus
2
6
2
0.5
L
0
8
2
0.13
W
Aphrodite
liamprior90
Aphrodite
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,702
Damage
57,240
87,317
Taken
122,513
76,675
Mitigated
91,111
30,871
Healing
27,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,009
2,542
165
3,926
26,157
42,099
356
3,157
22,834
0
39,357
L
Hercules
Ant Jambon
Hercules
14,081
3,493
0
11,095
27,146
37,939
2,646
9,687
17,459
0
106,103
W
35,147
27,891
206
7,337
24,255
15,785
1,007
1,681
22,206
0
77,767
L
Ne Zha
10,861
5,840
0
2,009
23,287
11,818
312
6,670
16,617
0
104,637
L
Tsukuyomi
FLYCY_QUTEVS-_-
Tsukuyomi
12,337
3,260
0
1,437
24,678
9,887
410
4,693
19,985
0
43,887
W
Kukulkan
LeeDeveriII
Kukulkan
14,818
1,475
344
1,785
8,573
4,640
1,207
486
8,030
74,341
0
W
16,907
8,668
93
2,126
13,260
6,514
864
2,796
10,293
0
63,089
L
Bacchus
aASSASIN-PR0
Bacchus
8,572
936
0
8,536
26,336
22,853
124
4,478
21,858
31,223
0
L
11,389
9,367
0
4,122
21,066
8,614
655
4,612
16,454
0
66,914
W
Aphrodite
liamprior90
Aphrodite
14,821
264
6,159
8,730
15,072
7,637
389
452
14,075
90,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,933
Gold Earned
52,872
440
Minions Killed
508
0
Camps Cleared
0
2,374,866
Distance Traveled
2,117,479
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,252
469
26
1
0
451,328
2
L
Hercules
12,461
519
172
7
0
440,961
1
W
Arachne
14,580
608
61
3
0
609,180
0
L
Ne Zha
11,729
489
143
6
0
418,709
2
L
Tsukuyomi
9,866
411
58
2
0
469,595
0
W
Kukulkan
10,035
418
103
4
0
421,647
0
W
Neith
9,601
400
97
4
0
424,650
0
L
Bacchus
9,455
394
40
2
0
401,713
8
L
Rama
9,361
390
95
4
0
386,501
0
W
Aphrodite
11,465
478
153
6
0
468,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role