Player Matchup

Olorun
Olorun
Lemariathan
Olorun
Level 46
God Stats
2W - 1L
1,668 SR
Queue Stats
14W - 8L
1,560 Elo+
Party 2
Izanami
Izanami
Maiyanaa
Izanami
Level 119
God Stats
2W - 1L
1,664 SR
Queue Stats
14W - 12L
1,546 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NiceCóck19
Kumbhakarna
Level 41
God Stats
2W - 2L
1,593 SR
Queue Stats
16W - 15L
1,458 Elo+
Party 2
Team Averages
Level 69
1,641 SR
1,521 Elo+

VS

Team Averages
Level 141
1,601 SR
1,416 Elo+
Achilles
Achilles
Craftlove
Achilles
Level 127
God Stats
6W - 1L
1,798 SR
Queue Stats
7W - 5L
1,398 Elo+
Party 1
Freya
Freya
Matters145
Freya
Level 171
God Stats
6W - 6L
1,606 SR
Queue Stats
743W - 701L
1,464 Elo+
Solo
Izanami
Izanami
PinoChaos
Izanami
Level 125
God Stats
3W - 2L
1,399 SR
Queue Stats
7W - 6L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 4 / 3
9,358
624
13,376
11,744
5,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Maiyanaa
Izanami
17
4 / 1 / 0
11,017
734
12,805
13,270
6,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
NiceCóck19
Kumbhakarna
14
0 / 4 / 3
10,086
672
6,195
20,670
23,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Craftlove
Achilles
16
2 / 2 / 7
9,874
658
12,496
19,207
27,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
17
3 / 2 / 6
10,749
717
18,369
13,817
7,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
PinoChaos
Izanami
16
4 / 0 / 3
10,386
692
8,997
12,743
5,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
9
9
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Craftlove
Achilles
2
2
7
2.75
L
Olorun
0
4
3
0.38
L
Izanami
Maiyanaa
Izanami
4
1
0
4
W
Freya
3
2
6
3
L
Kumbhakarna
NiceCóck19
Kumbhakarna
0
4
3
0.38
W
Izanami
PinoChaos
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
39,862
45,684
Taken
45,767
35,679
Mitigated
40,418
10,072
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Craftlove
Achilles
12,496
1,627
0
3,009
19,207
27,012
118
8,655
10,552
596
27,881
L
Olorun
13,376
6,740
430
2,682
11,744
5,780
1,080
5,660
5,507
44,261
0
L
Izanami
Maiyanaa
Izanami
12,805
8,224
0
2,662
13,270
6,582
1,777
4,067
8,560
0
58,701
W
Freya
18,369
4,573
0
4,334
13,817
7,422
588
6,303
7,514
56,605
0
L
Kumbhakarna
NiceCóck19
Kumbhakarna
6,195
482
0
4,298
20,670
23,317
0
8,015
11,528
9,990
0
W
Izanami
PinoChaos
Izanami
8,997
7,343
0
4,268
12,743
5,984
2,380
5,252
7,491
0
64,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
31,009
179
Minions Killed
181
0
Camps Cleared
0
814,465
Distance Traveled
817,736
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,874
658
14
1
0
295,811
0
L
Olorun
9,358
624
66
4
0
234,536
0
L
Izanami
11,017
734
108
7
0
297,346
1
W
Freya
10,749
717
75
5
0
239,993
1
L
Kumbhakarna
10,086
672
5
0
0
282,583
2
W
Izanami
10,386
692
92
6
0
281,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role