Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FailedToLoad202
Zeus
Level 107
God Stats
2W - 4L
1,411 SR
Queue Stats
221W - 191L
1,510 Elo+
Solo
Yu Huang
Yu Huang
Gyureksz
Yu Huang
Level 67
God Stats
3W - 2L
1,501 SR
Queue Stats
153W - 166L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
trewyTheSeconD
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 245L
1,511 Elo+
Solo
Team Averages
Level 101
1,483 SR
1,488 Elo+

VS

Team Averages
Level 89
1,674 SR
1,472 Elo+
Osiris
Osiris
LudaCritt
Osiris
Level 109
God Stats
2W - 6L
1,513 SR
Queue Stats
287W - 283L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Manchev59370
Danzaburou
Level 149
God Stats
4W - 2L
1,814 SR
Queue Stats
236W - 254L
1,451 Elo+
Party 2
Chang'e
Chang'e
Praetorius86
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 110L
1,365 Elo+
Solo
Mercury
Mercury
geragang
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
haanneee
Cernunnos
Level 103
God Stats
13W - 6L
2,043 SR
Queue Stats
260W - 254L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 0 / 18
9,704
970
3,926
12,423
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
 
Serqet
15
6 / 1 / 14
8,986
899
6,304
8,938
11,654
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
11 / 3 / 9
9,602
960
17,346
7,923
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Gyureksz
Yu Huang
14
2 / 3 / 13
8,189
819
11,033
7,230
3,819
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
trewyTheSeconD
Zhong Kui
14
1 / 3 / 13
8,075
808
9,433
10,684
9,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LudaCritt
Osiris
14
3 / 3 / 5
7,567
757
9,037
10,448
13,716
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Manchev59370
Danzaburou
15
1 / 3 / 8
7,739
774
11,394
10,353
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Praetorius86
Chang'e
10
1 / 7 / 3
6,672
667
3,311
11,587
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
geragang
Mercury
13
2 / 5 / 2
7,680
768
4,543
8,779
4,067
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cernunnos
haanneee
Cernunnos
15
3 / 5 / 4
8,041
804
9,770
10,382
4,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
23
Kills
10
10
Deaths
23
67
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
18
12
W
Serqet
 
Serqet
6
1
14
13
W
11
3
9
5.17
W
Yu Huang
Gyureksz
Yu Huang
2
3
13
2.83
L
Osiris
LudaCritt
Osiris
3
3
5
1.83
L
Danzaburou
Manchev59370
Danzaburou
1
3
8
1.67
L
Chang'e
Praetorius86
Chang'e
1
7
3
0.36
L
Mercury
geragang
Mercury
2
5
2
0.6
L
Cernunnos
haanneee
Cernunnos
3
5
4
1
W
Zhong Kui
trewyTheSeconD
Zhong Kui
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,042
Damage
38,055
47,198
Taken
51,549
41,048
Mitigated
32,722
24,723
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,926
988
8,781
7,233
12,423
12,937
398
1,298
11,125
14,928
0
W
Serqet
 
Serqet
6,304
852
671
994
8,938
11,654
225
207
8,731
2,899
6,518
W
17,346
1,494
1,252
1,857
7,923
3,553
327
600
7,323
26,296
0
W
Yu Huang
Gyureksz
Yu Huang
11,033
721
844
637
7,230
3,819
188
770
6,460
19,488
0
L
Osiris
LudaCritt
Osiris
9,037
1,305
558
1,079
10,448
13,716
0
8,232
1,637
0
12,252
L
Danzaburou
Manchev59370
Danzaburou
11,394
2,290
932
2,421
10,353
4,968
0
9,044
950
0
29,445
L
Chang'e
Praetorius86
Chang'e
3,311
144
1,159
1,054
11,587
5,012
0
9,804
1,563
6,446
0
L
Mercury
geragang
Mercury
4,543
485
1,956
731
8,779
4,067
0
7,268
1,097
0
9,495
L
Cernunnos
haanneee
Cernunnos
9,770
4,153
191
1,285
10,382
4,959
0
7,493
2,743
0
20,803
W
Zhong Kui
trewyTheSeconD
Zhong Kui
9,433
842
918
1,536
10,684
9,085
453
436
10,248
20,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
37,699
116
Minions Killed
101
0
Camps Cleared
0
893,954
Distance Traveled
896,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,704
970
20
2
0
192,267
0
W
Serqet
8,986
899
7
1
0
145,095
0
W
Zeus
9,602
960
20
2
0
187,194
0
W
Yu Huang
8,189
819
28
3
0
191,398
0
L
Osiris
7,567
757
5
1
0
201,878
0
L
Danzaburou
7,739
774
33
3
0
154,065
0
L
Chang'e
6,672
667
4
0
0
176,531
0
L
Mercury
7,680
768
12
1
0
193,053
0
L
Cernunnos
8,041
804
47
5
0
170,709
0
W
Zhong Kui
8,075
808
41
4
0
178,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role