Player Matchup

Janus
Janus
 
Janus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MageBleu 666
Kuzenbo
Level 84
God Stats
6W - 1L
1,851 SR
Queue Stats
360W - 419L
1,417 Elo+
Party 1
Cerberus
Cerberus
Vahlok396
Cerberus
Level 49
God Stats
2W - 2L
1,477 SR
Queue Stats
243W - 272L
1,398 Elo+
Party 1
Kali
Kali
temp-7822171
Kali
Level 69
God Stats
2W - 2L
1,562 SR
Queue Stats
90W - 90L
1,457 Elo+
Solo
King Arthur
King Arthur
vDxnii-
King Arthur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 265L
1,419 Elo+
Solo
Team Averages
Level 61
1,578 SR
1,438 Elo+

VS

Team Averages
Level 50
1,500 SR
1,262 Elo+
Osiris
Osiris
Krymore84
Osiris
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 57L
1,601 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LadyAlbedo
Morgan Le Fay
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,030 Elo+
Party 2
Zeus
Zeus
Ollie69
Zeus
Level 27
God Stats
0W - 1L
1,499 SR
Queue Stats
4W - 9L
1,180 Elo+
Party 2
Poseidon
Poseidon
Schischeck2810
Poseidon
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
162W - 187L
1,343 Elo+
Solo
Hercules
Hercules
TheForgottenFish
Hercules
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 3 / 13
11,039
849
20,045
8,269
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MageBleu 666
Kuzenbo
17
1 / 5 / 12
9,632
741
8,155
19,051
23,406
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Vahlok396
Cerberus
16
4 / 6 / 18
10,900
838
8,793
18,923
18,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
9 / 3 / 13
11,674
898
12,350
14,003
8,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
vDxnii-
King Arthur
16
5 / 5 / 12
10,391
799
8,459
19,154
28,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Krymore84
Osiris
16
3 / 6 / 11
9,859
758
10,714
16,086
15,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
LadyAlbedo
Morgan Le Fay
15
0 / 6 / 7
8,750
673
5,317
10,561
3,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
Ollie69
Zeus
19
7 / 4 / 8
10,951
842
26,548
9,560
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
17
7 / 5 / 7
10,665
820
20,204
8,517
3,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 9
9,585
737
5,653
20,988
18,300
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
61
24
Kills
19
22
Deaths
24
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
13
3.83
L
Osiris
Krymore84
Osiris
3
6
11
1.42
L
Morgan Le Fay
LadyAlbedo
Morgan Le Fay
0
6
7
0.58
W
Kuzenbo
MageBleu 666
Kuzenbo
1
5
12
1.4
L
Zeus
Ollie69
Zeus
7
4
8
2.75
L
Poseidon
7
5
7
2.1
L
2
3
9
2.17
W
Cerberus
Vahlok396
Cerberus
4
6
18
2.17
W
9
3
13
5.17
W
King Arthur
vDxnii-
King Arthur
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,802
Damage
68,436
79,400
Taken
65,712
82,111
Mitigated
44,392
26,152
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
20,045
840
2,069
1,560
8,269
4,068
646
5,451
2,818
37,422
0
L
Osiris
Krymore84
Osiris
10,714
2,118
954
926
16,086
15,400
252
8,734
6,936
0
19,487
L
Morgan Le Fay
LadyAlbedo
Morgan Le Fay
5,317
77
510
1,042
10,561
3,879
0
7,274
3,179
15,969
0
W
Kuzenbo
MageBleu 666
Kuzenbo
8,155
2,148
948
3,021
19,051
23,406
671
12,020
7,031
22,488
0
L
Zeus
Ollie69
Zeus
26,548
1,940
721
999
9,560
3,497
423
5,463
4,097
45,738
0
L
Poseidon
20,204
2,701
380
1,054
8,517
3,316
197
3,909
4,473
34,106
0
L
5,653
1,039
783
9,070
20,988
18,300
698
11,613
9,050
0
16,224
W
Cerberus
Vahlok396
Cerberus
8,793
451
1,563
4,673
18,923
18,133
280
11,884
7,039
22,754
0
W
12,350
4,659
761
5,629
14,003
8,197
2,311
9,841
4,162
0
22,769
W
King Arthur
vDxnii-
King Arthur
8,459
887
2,369
3,559
19,154
28,307
181
12,873
6,281
0
11,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
49,810
157
Minions Killed
151
0
Camps Cleared
0
1,343,583
Distance Traveled
1,187,090
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,039
849
45
3
0
272,421
0
L
Osiris
9,859
758
19
1
0
252,266
0
L
Morgan Le Fay
8,750
673
26
2
0
228,811
0
W
Kuzenbo
9,632
741
31
2
0
249,908
0
L
Zeus
10,951
842
50
4
0
231,837
0
L
Poseidon
10,665
820
39
3
0
231,994
0
L
Hercules
9,585
737
17
1
0
242,182
0
W
Cerberus
10,900
838
50
4
0
237,386
0
W
Kali
11,674
898
21
2
0
306,679
0
W
King Arthur
10,391
799
10
1
0
277,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role