Player Matchup

Kumbhakarna
Kumbhakarna
Bekketh
Kumbhakarna
Level 127
God Stats
9W - 3L
1,400 SR
Queue Stats
459W - 459L
1,478 Elo+
Party 1
Ra
Ra
Foxes2
Ra
Level 106
God Stats
3W - 4L
1,535 SR
Queue Stats
284W - 277L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
Polstakana
Cabrakan
Level 136
God Stats
7W - 3L
1,715 SR
Queue Stats
469W - 459L
1,502 Elo+
Party 1
Set
Set
Браавос
Set
Level 113
God Stats
3W - 3L
1,432 SR
Queue Stats
381W - 358L
1,501 Elo+
Party 1
Martichoras
Martichoras
Шиповничек
Martichoras
Level 120
God Stats
12W - 7L
2,031 SR
Queue Stats
479W - 480L
1,452 Elo+
Party 1
Team Averages
Level 120
1,623 SR
1,487 Elo+

VS

Team Averages
Level 102
1,563 SR
1,498 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DKhaleessi
Awilix
Level 124
God Stats
3W - 2L
1,831 SR
Queue Stats
194W - 205L
1,453 Elo+
Solo
Sylvanus
Sylvanus
Gyureksz
Sylvanus
Level 67
God Stats
3W - 2L
1,680 SR
Queue Stats
153W - 166L
1,430 Elo+
Solo
Fenrir
Fenrir
LudaCritt
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 283L
1,557 Elo+
Party 2
Neith
Neith
haanneee
Neith
Level 103
God Stats
8W - 12L
1,303 SR
Queue Stats
260W - 254L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bekketh
Kumbhakarna
19
5 / 2 / 26
12,020
859
13,380
25,825
35,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
17
5 / 4 / 24
11,014
787
14,819
11,696
6,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Polstakana
Cabrakan
18
7 / 4 / 18
11,178
798
22,180
20,404
19,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 2 / 19
12,036
860
15,677
14,719
11,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 4 / 19
11,197
800
24,185
18,774
12,634
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 7 / 10
9,891
707
6,833
27,233
36,698
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
DKhaleessi
Awilix
18
9 / 7 / 5
11,349
811
13,691
16,258
9,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Gyureksz
Sylvanus
16
1 / 7 / 11
10,095
721
12,731
25,197
28,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
LudaCritt
Fenrir
17
1 / 6 / 12
9,755
697
11,377
17,102
18,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
haanneee
Neith
18
2 / 5 / 12
10,352
739
25,311
16,983
10,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
66
32
Kills
16
16
Deaths
32
106
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
7
10
1.14
W
Kumbhakarna
Bekketh
Kumbhakarna
5
2
26
9
L
Awilix
DKhaleessi
Awilix
9
7
5
1.64
W
Ra
5
4
24
4.25
L
Sylvanus
Gyureksz
Sylvanus
1
7
11
0.93
L
Fenrir
LudaCritt
Fenrir
1
6
12
1.17
W
Cabrakan
Polstakana
Cabrakan
7
4
18
4
L
Neith
haanneee
Neith
2
5
12
1.6
W
8
2
19
8.75
W
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,241
Damage
69,943
91,418
Taken
102,773
84,876
Mitigated
103,548
39,595
Healing
30,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,833
2,215
599
7,168
27,233
36,698
146
11,135
16,098
0
15,792
W
Kumbhakarna
Bekketh
Kumbhakarna
13,380
1,483
2,360
3,622
25,825
35,183
631
3,506
22,319
22,686
0
L
Awilix
DKhaleessi
Awilix
13,691
4,612
353
832
16,258
9,716
1,848
9,866
6,290
0
23,763
W
Ra
14,819
2,182
20,075
3,790
11,696
6,672
1,412
1,301
10,395
30,842
0
L
Sylvanus
Gyureksz
Sylvanus
12,731
1,887
7,501
6,106
25,197
28,616
180
12,281
12,754
19,124
0
L
Fenrir
LudaCritt
Fenrir
11,377
2,333
1,972
999
17,102
18,102
1,148
7,848
9,254
0
20,436
W
Cabrakan
Polstakana
Cabrakan
22,180
1,931
776
1,849
20,404
19,035
1,112
3,059
17,345
37,236
0
L
Neith
haanneee
Neith
25,311
8,384
1,949
3,195
16,983
10,416
1,349
8,985
7,998
0
58,164
W
15,677
6,340
2,221
2,608
14,719
11,352
2,091
1,850
12,869
0
33,191
W
24,185
10,908
378
1,916
18,774
12,634
2,418
3,015
15,759
0
45,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,445
Gold Earned
51,442
167
Minions Killed
127
0
Camps Cleared
0
1,173,295
Distance Traveled
1,126,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,891
707
10
1
0
239,784
0
W
Kumbhakarna
12,020
859
25
2
0
251,744
0
L
Awilix
11,349
811
27
2
0
208,141
0
W
Ra
11,014
787
30
2
0
217,212
0
L
Sylvanus
10,095
721
7
1
0
220,456
0
L
Fenrir
9,755
697
10
1
0
241,527
0
W
Cabrakan
11,178
798
25
2
0
208,056
0
L
Neith
10,352
739
73
5
0
216,309
0
W
Set
12,036
860
40
3
0
288,513
0
W
Martichoras
11,197
800
47
3
0
207,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role