Player Matchup

Cthulhu
Cthulhu
AlleAlibaba
Cthulhu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 182L
1,497 Elo+
Solo
Ishtar
Ishtar
Kilonak
Ishtar
Level 115
God Stats
2W - 4L
1,606 SR
Queue Stats
31W - 32L
1,473 Elo+
Party 1
Persephone
Persephone
SamaniTheSlug
Persephone
Level 67
God Stats
46W - 36L
1,540 SR
Queue Stats
260W - 247L
1,492 Elo+
Solo
Discordia
Discordia
Tomo15
Discordia
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 48L
1,411 Elo+
Party 1
Nike
Nike
Unfamousea
Nike
Level 24
God Stats
1W - 1L
1,698 SR
Queue Stats
8W - 12L
1,364 Elo+
Solo
Team Averages
Level 92
1,569 SR
1,447 Elo+

VS

Team Averages
Level 89
1,553 SR
1,499 Elo+
Thor
Thor
 
Thor
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
JaKubyak
Hercules
Level 22
God Stats
8W - 13L
1,631 SR
Queue Stats
49W - 80L
1,431 Elo+
Party 3
Vulcan
Vulcan
TheMiltas
Vulcan
Level 66
God Stats
33W - 21L
1,633 SR
Queue Stats
82W - 76L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlleAlibaba
Cthulhu
14
1 / 6 / 5
8,260
751
10,572
20,638
13,767
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Kilonak
Ishtar
15
2 / 5 / 4
8,404
764
8,285
11,772
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
SamaniTheSlug
Persephone
15
1 / 2 / 3
8,550
777
8,324
7,395
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Tomo15
Discordia
16
4 / 2 / 3
8,888
808
13,380
9,613
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 0
7,301
664
3,445
15,584
11,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 2 / 5
10,128
921
13,552
14,353
7,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
 
Anubis
16
5 / 1 / 10
9,296
845
14,055
9,911
6,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
 
Ares
15
1 / 1 / 7
8,047
732
3,006
10,495
9,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hercules
JaKubyak
Hercules
16
6 / 2 / 9
9,240
840
7,277
17,248
13,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
TheMiltas
Vulcan
16
3 / 3 / 8
9,016
820
16,463
6,910
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
9
Kills
22
22
Deaths
9
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
5
4.75
W
Anubis
 
Anubis
5
1
10
10
W
Ares
 
Ares
1
1
7
4.5
L
Cthulhu
AlleAlibaba
Cthulhu
1
6
5
0.58
W
Hercules
JaKubyak
Hercules
6
2
9
5.25
L
Ishtar
Kilonak
Ishtar
2
5
4
0.8
L
Persephone
SamaniTheSlug
Persephone
1
2
3
1.25
W
Vulcan
TheMiltas
Vulcan
3
3
8
2.33
L
Discordia
Tomo15
Discordia
4
2
3
2.75
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,006
Damage
54,353
65,002
Taken
58,917
34,575
Mitigated
39,166
5,245
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,552
3,476
0
3,258
14,353
7,116
882
8,963
5,236
0
45,716
W
Anubis
 
Anubis
14,055
1,169
234
2,445
9,911
6,318
556
4,745
5,045
36,816
0
W
Ares
 
Ares
3,006
158
0
2,260
10,495
9,324
368
5,226
5,180
12,356
0
L
Cthulhu
AlleAlibaba
Cthulhu
10,572
607
0
2,469
20,638
13,767
0
10,729
9,909
29,011
0
W
Hercules
JaKubyak
Hercules
7,277
2,716
0
3,458
17,248
13,010
66
9,907
7,170
0
13,853
L
Ishtar
Kilonak
Ishtar
8,285
4,010
0
886
11,772
3,829
394
6,361
5,411
0
31,386
L
Persephone
SamaniTheSlug
Persephone
8,324
282
0
953
7,395
2,381
0
3,808
3,582
33,303
0
W
Vulcan
TheMiltas
Vulcan
16,463
6,203
0
146
6,910
3,398
643
3,435
3,428
39,431
0
L
Discordia
Tomo15
Discordia
13,380
729
0
177
9,613
3,073
0
2,245
7,368
34,745
0
L
3,445
225
0
760
15,584
11,525
0
10,381
5,203
0
13,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
45,727
201
Minions Killed
229
0
Camps Cleared
0
1,137,265
Distance Traveled
1,213,035
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,128
921
86
8
0
256,300
3
W
Anubis
9,296
845
47
4
0
199,922
1
W
Ares
8,047
732
21
2
0
210,491
0
L
Cthulhu
8,260
751
37
3
0
229,586
0
W
Hercules
9,240
840
14
1
0
296,614
0
L
Ishtar
8,404
764
50
5
0
219,474
0
L
Persephone
8,550
777
53
5
0
237,308
0
W
Vulcan
9,016
820
61
6
0
249,708
0
L
Discordia
8,888
808
40
4
0
244,899
0
L
Nike
7,301
664
21
2
0
205,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role