Player Matchup

Sobek
Sobek
JIEB
Sobek
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 75L
1,457 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mikaessa
Morgan Le Fay
Level 35
God Stats
47W - 48L
1,533 SR
Queue Stats
203W - 218L
1,415 Elo+
Party 2
Thanatos
Thanatos
iDreamer
Thanatos
Level 145
God Stats
6W - 7L
1,514 SR
Queue Stats
220W - 231L
1,450 Elo+
Party 2
Team Averages
Level 101
1,515 SR
1,441 Elo+

VS

Team Averages
Level 89
1,387 SR
1,473 Elo+
Charybdis
Charybdis
Jalabadze
Charybdis
Level 116
God Stats
2W - 1L
1,373 SR
Queue Stats
15W - 10L
1,367 Elo+
Party 1
Ravana
Ravana
Synfar
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
coolmuch
Baron Samedi
Level 103
God Stats
4W - 3L
1,289 SR
Queue Stats
17W - 15L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JIEB
Sobek
16
5 / 3 / 11
11,826
788
7,732
24,856
34,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Mikaessa
Morgan Le Fay
16
7 / 3 / 6
11,141
743
8,830
9,263
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
iDreamer
Thanatos
15
4 / 4 / 9
10,703
714
14,253
13,835
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jalabadze
Charybdis
16
3 / 5 / 4
10,615
708
9,693
13,554
5,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Synfar
Ravana
15
1 / 5 / 6
9,997
666
11,266
13,530
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
coolmuch
Baron Samedi
17
6 / 6 / 4
11,790
786
18,452
13,515
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
10
10
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
JIEB
Sobek
5
3
11
3.5
W
Charybdis
Jalabadze
Charybdis
3
5
4
1
L
Morgan Le Fay
Mikaessa
Morgan Le Fay
7
3
6
3.33
W
Ravana
Synfar
Ravana
1
5
6
0.8
W
Baron Samedi
coolmuch
Baron Samedi
6
6
4
1.33
L
Thanatos
iDreamer
Thanatos
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,815
Damage
39,411
47,954
Taken
40,599
47,642
Mitigated
16,058
15,055
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
JIEB
Sobek
7,732
469
2,021
4,310
24,856
34,166
66
6,875
17,981
18,982
0
W
Charybdis
Jalabadze
Charybdis
9,693
5,739
0
2,852
13,554
5,275
2,366
5,636
7,658
0
48,157
L
Morgan Le Fay
Mikaessa
Morgan Le Fay
8,830
329
170
1,321
9,263
4,868
679
3,974
5,289
43,351
0
W
Ravana
Synfar
Ravana
11,266
4,877
0
2,094
13,530
5,559
590
5,978
7,219
0
40,074
W
Baron Samedi
coolmuch
Baron Samedi
18,452
1,791
1,194
3,954
13,515
5,224
524
4,979
8,055
46,894
0
L
Thanatos
iDreamer
Thanatos
14,253
1,582
0
7,233
13,835
8,608
331
7,643
6,192
0
39,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
32,402
136
Minions Killed
157
0
Camps Cleared
0
793,596
Distance Traveled
768,366
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,826
788
25
2
0
264,008
0
W
Charybdis
10,615
708
73
5
0
253,904
0
L
Morgan Le Fay
11,141
743
66
4
0
253,377
0
W
Ravana
9,997
666
34
2
0
288,231
0
W
Baron Samedi
11,790
786
50
3
0
226,231
0
L
Thanatos
10,703
714
45
3
0
276,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role