Player Matchup

Bacchus
Bacchus
Kendzi002
Bacchus
Level 128
God Stats
0W - 2L
1,697 SR
Queue Stats
320W - 301L
1,572 Elo+
Party 1
Tyr
Tyr
Uppeiltruller
Tyr
Level 129
God Stats
10W - 10L
1,461 SR
Queue Stats
285W - 269L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
aXe-txOptiKZz
Jing Wei
Level 74
God Stats
27W - 16L
1,639 SR
Queue Stats
101W - 95L
1,519 Elo+
Party 1
Lancelot
Lancelot
aXe-txProdigY
Lancelot
Level 126
God Stats
5W - 5L
1,847 SR
Queue Stats
260W - 255L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
xXCrazyDartXx
Kukulkan
Level 145
God Stats
5W - 2L
1,515 SR
Queue Stats
366W - 351L
1,472 Elo+
Party 2
Team Averages
Level 120
1,632 SR
1,522 Elo+

VS

Team Averages
Level 114
1,593 SR
1,494 Elo+
Heimdallr
Heimdallr
CoconuTree
Heimdallr
Level 173
God Stats
13W - 8L
1,631 SR
Queue Stats
1,318W - 1,303L
1,522 Elo+
Solo
Vamana
Vamana
DartherRevan
Vamana
Level 97
God Stats
8W - 18L
1,299 SR
Queue Stats
692W - 640L
1,493 Elo+
Solo
Hel
Hel
HeartXDeathLaw
Hel
Level 129
God Stats
2W - 0L
1,727 SR
Queue Stats
223W - 197L
1,470 Elo+
Solo
Bacchus
Bacchus
Rupert_mo
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,507 Elo+
Solo
Thanatos
Thanatos
mendigomuerto
Thanatos
Level 127
God Stats
9W - 6L
1,807 SR
Queue Stats
269W - 255L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kendzi002
Bacchus
11
2 / 2 / 4
7,113
474
8,267
12,542
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
7,140
476
6,039
18,217
15,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
aXe-txOptiKZz
Jing Wei
12
0 / 3 / 2
6,869
458
2,422
8,326
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
aXe-txProdigY
Lancelot
13
3 / 5 / 2
7,880
525
7,823
14,206
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
xXCrazyDartXx
Kukulkan
14
2 / 4 / 3
8,150
543
10,869
7,958
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CoconuTree
Heimdallr
15
4 / 1 / 5
8,741
583
9,157
8,854
4,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
13
3 / 2 / 3
8,466
564
13,666
12,653
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 4 / 5
7,704
514
5,653
13,256
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Rupert_mo
Bacchus
12
3 / 0 / 6
7,978
532
5,919
10,801
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
mendigomuerto
Thanatos
15
5 / 1 / 3
8,955
597
7,165
11,126
5,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
8
Kills
18
18
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CoconuTree
Heimdallr
4
1
5
6.5
W
Vamana
3
2
3
2.25
W
3
4
5
1.38
L
Bacchus
Kendzi002
Bacchus
2
2
4
2
W
Bacchus
Rupert_mo
Bacchus
3
0
6
6
L
1
4
2
0.5
L
Jing Wei
aXe-txOptiKZz
Jing Wei
0
3
2
0.33
L
Lancelot
aXe-txProdigY
Lancelot
3
5
2
0.8
W
Thanatos
mendigomuerto
Thanatos
5
1
3
6.5
L
Kukulkan
xXCrazyDartXx
Kukulkan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,420
Damage
41,560
61,249
Taken
56,690
41,678
Mitigated
40,273
10,797
Healing
25,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CoconuTree
Heimdallr
9,157
3,696
0
4,174
8,854
4,154
0
1,619
7,235
0
83,182
W
Vamana
13,666
7,342
0
2,302
12,653
12,495
307
1,917
10,736
0
66,856
W
5,653
245
2,164
5,278
13,256
6,157
0
8,569
4,687
48,315
0
L
Bacchus
Kendzi002
Bacchus
8,267
1,344
325
2,947
12,542
13,207
0
4,219
8,323
21,013
0
W
Bacchus
Rupert_mo
Bacchus
5,919
1,078
383
3,961
10,801
12,123
0
5,271
5,530
21,220
0
L
6,039
587
0
4,411
18,217
15,594
0
328
16,799
0
44,194
L
Jing Wei
aXe-txOptiKZz
Jing Wei
2,422
1,355
0
2,120
8,326
3,503
0
1,771
6,555
0
43,620
L
Lancelot
aXe-txProdigY
Lancelot
7,823
2,425
0
264
14,206
5,506
0
2,020
12,142
0
59,884
W
Thanatos
mendigomuerto
Thanatos
7,165
3,101
0
7,675
11,126
5,344
0
1,760
9,366
0
71,562
L
Kukulkan
xXCrazyDartXx
Kukulkan
10,869
1,162
0
730
7,958
3,868
0
3,234
4,675
78,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
41,844
393
Minions Killed
448
0
Camps Cleared
0
1,599,632
Distance Traveled
1,485,164
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,741
583
121
8
0
278,081
3
W
Vamana
8,466
564
98
7
0
289,233
0
W
Hel
7,704
514
83
6
0
295,081
3
L
Bacchus
7,113
474
14
1
0
317,880
2
W
Bacchus
7,978
532
29
2
0
296,812
0
L
Tyr
7,140
476
75
5
0
295,912
0
L
Jing Wei
6,869
458
85
6
0
330,693
2
L
Lancelot
7,880
525
80
5
0
370,637
0
W
Thanatos
8,955
597
117
8
0
325,957
0
L
Kukulkan
8,150
543
139
9
0
284,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role